DominicJ Posted September 21, 2012 Share Posted September 21, 2012 Sang with fc and a mace has strength 8. Instant killing almost everything. Ap four ain't great, but since any hq will have a 4inv, not terrible either thoughts? Link to comment Share on other sites More sharing options...
JAMOB Posted September 21, 2012 Share Posted September 21, 2012 I think that if you use him as an IC hunter, just issuing challenges you will do well enough. The main problem is, as you said, the AP4 - and the fact that 2+ saves (and 3+ kindof) will just weather the storm and then hit back. This is amazing against horde armies (as they practically never have > 4+ saves) and pretty good against a lot of weaker HQs. If you attack any SM HQ (other than Mephy or bikes) you get 6 s8 i6 attacks on the charge. WS8, meaning it will almost always be 3+ to hit. So you will get 4 hits, 3-4 wounds, and then unless they have 2+ they will probably miss one. I think it is a very interesting idea, and could work well. I think if you are going to take the sanguinor this is a good way to do it. Its certainly better than giving an i1 weapon that completely negates a big advantage of his, or giving him s5 ap3... because except against marines he will shred armor anyway. And, you have other squads for that. Its not a bad idea, and it also allows him to wreck tanks... just a thought. Interesting idea, if I get him I may use it. Link to comment Share on other sites More sharing options...
Axira Posted September 21, 2012 Share Posted September 21, 2012 I really love the mace, But I think the Spear/lance is better on him as he gets +1S and AP3 on the charge! And hopefully you will not stay there for to long since you should be IC hunting! Link to comment Share on other sites More sharing options...
Xenith Posted September 21, 2012 Share Posted September 21, 2012 Axe is better for HQ hunting. He is eternal warrior and 3++ so he just ignores powerfists. You're also S7 on the charge with FC and AP2. Link to comment Share on other sites More sharing options...
DominicJ Posted September 21, 2012 Author Share Posted September 21, 2012 Which rather misses out on instant kill and wastes his brutal initiative. And since most hq have a 4inv..... True, if you plan on throwing him at termies squads, he needs an axe, just don't think that's what he is for. Twas just a thought Link to comment Share on other sites More sharing options...
Grimtooth Posted September 22, 2012 Share Posted September 22, 2012 So is the current trend on the BA forums that Glaive Encarmines can be anything as opposed to the FAQ that suggests that they are only axe or swords? Link to comment Share on other sites More sharing options...
Emperors Immortals Posted September 22, 2012 Share Posted September 22, 2012 So is the current trend on the BA forums that Glaive Encarmines can be anything as opposed to the FAQ that suggests that they are only axe or swords? Sword or axe only is what i thought, apparently the SG can choose between those and spear/mace as well but im not sure about that. -edit- i should say that Sanguinor can choose between all of them IRC but that SG can only be axe/sword and HG can have all four choices available. Link to comment Share on other sites More sharing options...
knife&fork Posted September 22, 2012 Share Posted September 22, 2012 So is the current trend on the BA forums that Glaive Encarmines can be anything as opposed to the FAQ that suggests that they are only axe or swords? Only the people posting so far... the rest of us are simply tired of arguing :P I think it's a bit of dick move trying to take anything other than Axe or Sword on sanguinary guard, and I really doubt most tournaments would let you get away with a Sanguinor using anything other than a sword. Link to comment Share on other sites More sharing options...
daboarder Posted September 22, 2012 Share Posted September 22, 2012 The FAQ NEVER re-words or changes any of the rules in the codex, this specific question and its answer are SOLELY limited to the interpretation of that answer and how to implement it. As such glaives are listed in the codex as POWER WEAPONS, not POWER SWORDS or POWER AXES as there is no change to this rule we can conclude that yes lances and mauls are perfectly viable in accordance with the rules on pg 61 of the brb. Arguments are done answer above! Though I do think that modelling sanguinor with anything other than a sword is potentially cheeky. Link to comment Share on other sites More sharing options...
JamesI Posted September 22, 2012 Share Posted September 22, 2012 So is the current trend on the BA forums that Glaive Encarmines can be anything as opposed to the FAQ that suggests that they are only axe or swords? The FAQ is not entirely clear on this, in my opinion. I asked the question, specifically about axes or swords and they specifically answered about Axes and Swords. Based on the discussion that has ensued, I'm sure the next FAQ will either include MAces/Spears or 100% say Glaives are swords/axes. Now, I still see no rules source that says what kind of Glaive the Sanguinor has. If Glaive can be axes or swords or if they can be power weapons, what rules source says he has a Glaive Sword? Link to comment Share on other sites More sharing options...
DominicJ Posted September 22, 2012 Author Share Posted September 22, 2012 For my SG I've got 5 swords and banner as my main unit, but I also have three with axes, and two with maces so I can spice it up a notch, bam!, if I want too. Link to comment Share on other sites More sharing options...
dswanick Posted September 22, 2012 Share Posted September 22, 2012 Arguments are done answer above! Well thank you Mr. Matt Ward, sir! Link to comment Share on other sites More sharing options...
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