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Divination blast weapons?


DominicJ

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The more interesting question, here, is, does the power allow you to re-roll the Gets Hot! check for a plasma cannon, as this is made separately for the cannon. By contrast, a plasma gun has it's Gets Hot! check rolled into the (re-rollable, with the power) to-hit roll, and is thus better protected from overloading, in addition to being made more accurate.
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See the rulebook for rules on twin linked blast weapons on how to deal with this.

While this is not really the same as being twin-linked, but it is functionally identical. The rules say specifically "target unit can re-roll all failed To Hit rolls." Any time you are allowed a re-roll, you must re-roll ALL the dice unless the rule says otherwise. As far as I know this edition is the first time you are ever allowed to re-roll some dice, but I could be wrong. In any case, in this instance you re-roll all of the dice for a new scatter and distance.

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does the power allow you to re-roll the Gets Hot! check for a plasma cannon,

Not according to RAW. The Gets Hot! die is not a To Hit roll even though it is rolled at the same time.

 

On the flip side, you do not have to re-roll the Gets Hot! die if you are taking the option to re-roll the To Hit result.

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Blast: When firing a Blast weapon, models do not roll To Hit. (BRB, p.33)

 

Prescience: Whilst the power is in effect, the target unit can re-roll all failed To Hit rolls.

 

The answer is NO, Prescience does NOT affect Blast weapons because it only affects To Hit rolls, and you never make such rolls with Blast weapons.

 

 

Just like the old powers/new powers thing, Prescience is like Twin-linked, but it is NOT Twin-linked. No reroll.

 

Additionally, the rules for Gets Hot on page 37 also say that the roll is not a To Hit roll, so you can't reroll that either.

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Blast: When firing a Blast weapon, models do not roll To Hit. (BRB, p.33)

 

Prescience: Whilst the power is in effect, the target unit can re-roll all failed To Hit rolls.

 

The answer is NO, Prescience does NOT affect Blast weapons because it only affects To Hit rolls, and you never make such rolls with Blast weapons.

 

 

Just like the old powers/new powers thing, Prescience is like Twin-linked, but it is NOT Twin-linked. No reroll.

 

Additionally, the rules for Gets Hot on page 37 also say that the roll is not a To Hit roll, so you can't reroll that either.

 

Give the man a medal, spot on answer there, completely agree.

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  • 4 months later...
Posted · Hidden by DarkGuard, February 28, 2013 - Necromancy
Hidden by DarkGuard, February 28, 2013 - Necromancy

I am going to disagree with Seahawk here. Sorry for the time gap with response but I have just been directed here from another thread.

 

Seahwak only mentions chosen parts of the Blast rules.

 

Blast: When firing a Blast weapon, models do not roll To Hit. (BRB, p.33)

Prescience: Whilst the power is in effect, the target unit can re-roll all failed To Hit rolls.

The answer is NO, Prescience does NOT affect Blast weapons because it only affects To Hit rolls, and you never make such rolls with Blast weapons.


Just like the old powers/new powers thing, Prescience is like Twin-linked, but it is NOT Twin-linked. No reroll.

Additionally, the rules for Gets Hot on page 37 also say that the roll is not a To Hit roll, so you can't reroll that either.

 

It states in Blasts & Re-rolls on the same page (BRB33) that If a model has the ability to re-roll its rolls to Hit it may do so rerolling all the dice.  So to say that it does not as you never roll to hit is void as the BRB says having re-rolls to hit allow re-rolls on the scatter dice. And with prescience allowing you to re-roll fails to hit if you roll a scatter you can re-roll it as you have failed to hit.

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Posted · Hidden by DarkGuard, February 28, 2013 - Necromancy
Hidden by DarkGuard, February 28, 2013 - Necromancy

Seems fairly cut and dried to me. Page 33

 

 

Blast Weapons and Re-rolls
If a model has the ability to re-roll its rolls To Hit and chooses to do so after firing a Blast weapon, the player must reroll both the scatter dice and the 2D6.
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