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Deadshot vs Look out Sir!


MFive

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LOS would still be legal just as it is against precision shots.

 

i am sorry, i don't follow Deadshot means the GK player 'always' gets to allocate the wounds delt by a Vindicare Assassin, how would rolling a 6(thus a precision shot) to hit let you LOS if you wouldn't normally(assuming that you don't get one) get LOS?

LOS would still be legal just as it is against precision shots.

 

i am sorry, i don't follow Deadshot means the GK player 'always' gets to allocate the wounds delt by a Vindicare Assassin, how would rolling a 6(thus a precision shot) to hit let you LOS if you wouldn't normally(assuming that you don't get one) get LOS?

Sure, the vindicare (or a precision shot) is allocated by the shooter. But LOS is a reallocation.

Personally, I think you shouldn't be able to Los! a vindicare's shot, but it doesn't say otherwise, so I"ll let my opponent do it, especially in friendly games, but if i find out they can't Los! from GW then my opponent shall have no mercy :) (mostly in tournaments only, though) :lol:
but sense codex>BRB doesn't Deadshot let me always allocate them(hence disallowing LOS as i always get to allocate them)?

The rules allow you to allocate. It does not prevent a reallocation from LOS. And it is explicitly allowed for precision shot which is a similar mechanic.

but sense codex>BRB doesn't Deadshot let me always allocate them(hence disallowing LOS as i always get to allocate them)?

The rules allow you to allocate. It does not prevent a reallocation from LOS. And it is explicitly allowed for precision shot which is a similar mechanic.

Agree with JamesI.

 

The player gets to allocate his Deadshot hit. In a mixes Save group (which is the only situation worth discussing), LO,S! occurs after allocation. So you always get to allocate Deadshots, and then your opponent gets to LO,S! the shot.

Yup. By mechanics you allocate the Vindicare's dead shot, then the LO,S! applies.

 

Really messes with the head-busting usefulness of the Vindicare, to some extent for now. You can still dead shot those pesky heavy/special troopers in a unit though. Maybe someone at GW will notice this for a future errata/FAQ and make adjustment for him - but I'll not hold my breath....

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