bebe Posted October 5, 2012 Share Posted October 5, 2012 So I want to run 5 MoN bikers. How do I get the most out of a lord to join them? Palaquin or Bike? Axe or Deamon Mace? Sigil? Or should I go with a cheaper HQ? Does the lord need to be with the bikers at all? Maybe a sorceror would be better? Excluing named HQs and Dark Apsotlr ( fearless is not enough to justify this guy's presence in a list), what route do we take? Do we even need marks on a lord if joining a marked unit? How will you guys play your HQ? I want to use my bikes - I'm adding a chaos contingemnt to my existing daemon army. I will have cultists for cheap troops and then bikes and an HQ. What's the best setup? Link to comment https://bolterandchainsword.com/topic/262494-chaos-lord-or-chaos-sorceror/ Share on other sites More sharing options...
Brother Nihm Posted October 5, 2012 Share Posted October 5, 2012 Bike + Mace and you are set. My 2 Kraks Link to comment https://bolterandchainsword.com/topic/262494-chaos-lord-or-chaos-sorceror/#findComment-3197455 Share on other sites More sharing options...
bebe Posted October 5, 2012 Author Share Posted October 5, 2012 Yes but a sorceror lvl 2 can take a bike and sigil and black mace too. Is he not a good buy? Link to comment https://bolterandchainsword.com/topic/262494-chaos-lord-or-chaos-sorceror/#findComment-3197535 Share on other sites More sharing options...
Circus Nurgling Posted October 5, 2012 Share Posted October 5, 2012 I'll give you an answer tomorrow :( Link to comment https://bolterandchainsword.com/topic/262494-chaos-lord-or-chaos-sorceror/#findComment-3197564 Share on other sites More sharing options...
bebe Posted October 5, 2012 Author Share Posted October 5, 2012 I'm pretty sure if I used a lord I would go claws, gift of mutation and bike and just stick him in the nurgle bike squad. cheap enough. I could even add some meltabombs for a 130 point unit. A sorceror on a bike is different though. I would would want at least level2, sigil - around 140 points. Link to comment https://bolterandchainsword.com/topic/262494-chaos-lord-or-chaos-sorceror/#findComment-3197860 Share on other sites More sharing options...
minigun762 Posted October 6, 2012 Share Posted October 6, 2012 Looking it over, I think the big bonus of the lord is being able to make cult troops scoring. That, by itself, would probably determine whether or not I'm running a lord or sorcerer. Link to comment https://bolterandchainsword.com/topic/262494-chaos-lord-or-chaos-sorceror/#findComment-3198359 Share on other sites More sharing options...
bebe Posted October 6, 2012 Author Share Posted October 6, 2012 Should have mentioned that I'm not running cult troops. It isn't an issue. My nurgle contingent is not the primary force. Ran this today ... 1 Fateweaver 333 1 Great Unclean One; Breath of Chaos; Cloud of Flies 195 1 Chaos Sorcerer; Lvl3; Mark of Nurgle; Gift of Mututation; Bike 160 7 Flamers of Tzeentch 161 4x 5 Horrors of Tzeentch; 4 Bolt; Changeling 385 17 Chaos Cultists 78 5 Chaos Bikers; Mark of Nurgle; 2 Meltaguns; Axe 175 2x 1 Daemon Prince; Daemonic Flight; Mark of Nurgle; Iron Hide; Cloud of Flies; Unholy Strength; Noxious Touch; Daemonic Gaze 510 It was a pretty intense match up vs and ig/nec list. I took mastery lvl3 sorceror for the plague wind. Link to comment https://bolterandchainsword.com/topic/262494-chaos-lord-or-chaos-sorceror/#findComment-3199259 Share on other sites More sharing options...
Phrack Posted October 8, 2012 Share Posted October 8, 2012 Has anyone thought about taking a maxed sorc and a lord in a bike squad with the sorc running powers on telepathy? Quite a bit of points, but if you roll invis you have a +2 cover save when you move and anything in close combat is WS1. You roll Hallucination and you increase your CC potential by quite a bit. Not sure if it would truely be worth the point investment, but it could be fun! Link to comment https://bolterandchainsword.com/topic/262494-chaos-lord-or-chaos-sorceror/#findComment-3200518 Share on other sites More sharing options...
John_f Posted October 8, 2012 Share Posted October 8, 2012 The palaquin is only movement 6 and does not count as cavalery right? Link to comment https://bolterandchainsword.com/topic/262494-chaos-lord-or-chaos-sorceror/#findComment-3200701 Share on other sites More sharing options...
Serricus Posted October 8, 2012 Share Posted October 8, 2012 It really depends on what you want them to do. Straight up combat lord is your man (higher ws, bs, w, i). Sorceror is great defensive synergy for your bikers (rot, weapon curse and gift of contagion). I tave used both so far and I felt lord was better suited for my bikers but I use them aggressively. My sorcerors do well sitting with my plague marines. Get rot and gift and they will make all but assault termies cry. Link to comment https://bolterandchainsword.com/topic/262494-chaos-lord-or-chaos-sorceror/#findComment-3200861 Share on other sites More sharing options...
Circus Nurgling Posted October 8, 2012 Share Posted October 8, 2012 I found it useful to use both, in TDA, with a retinue of 3 terminators, and kept them (relatively) cheap. You have 3 challenge acceptors in the unit, which will always leave a hard-hitter open to hurt a threatening unit. 4 combi-meltas put down a Nurgle-marked DP, debuffs with the nurgle psyker power helped a bit, Link to comment https://bolterandchainsword.com/topic/262494-chaos-lord-or-chaos-sorceror/#findComment-3200926 Share on other sites More sharing options...
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