hengrid Posted October 5, 2012 Share Posted October 5, 2012 Hello fellow wolf lords, I would like to ask you about your opinion on WGs' loadout in 6th edition. Which Special weapons would you give them? I was and I am going to stay with a mechanised SW, I don't want to change a concept of my army only because footslogging looks better. My original idea is of a Krakensdoom's company, mounted in Rhinos, supported by Speeders, Predators and Bikes... I hope you will help me... Your sincerely Hengrid Link to comment https://bolterandchainsword.com/topic/262500-wolf-guard-squad-leaders-in-th-ed/ Share on other sites More sharing options...
Guest Drunk Guardian Posted October 5, 2012 Share Posted October 5, 2012 Combi-weapons are always useful. Also power weapons with bolt pistols are a nice CC buff to go along with the Wolf Standard. Or if I'm using a combi-weapon I might pair it with a wolf claw. Link to comment https://bolterandchainsword.com/topic/262500-wolf-guard-squad-leaders-in-th-ed/#findComment-3197583 Share on other sites More sharing options...
SamaNagol Posted October 5, 2012 Share Posted October 5, 2012 I use drop pods, so mine have TDA with Power Axe and Combi Weapon Link to comment https://bolterandchainsword.com/topic/262500-wolf-guard-squad-leaders-in-th-ed/#findComment-3197610 Share on other sites More sharing options...
Sven_Bloodhowl Posted October 5, 2012 Share Posted October 5, 2012 If you're going with rhino mounted squads then i'd definitely say load up on the combi-weapons to alleviate the loss of the 2nd special in the squad. With the introduction of challenges the age old powerfist & combi-weapon setup has seen a slight hit in viability not only isn't quite vulnerable in challenges, but grenades are now more reliable at hitting any armour you come into contact with. For this reason I've been running the following setup for my packs: Wolf Guard - Wolf Claw, Combi-Plasma/Melta 8 Grey Hunters - Plasma/Melta, WS, MotW, Power Axe This setup has been working great in my group, you have the WG available for challenges if you run into any powerfist sarges but at the same time have that power axe for terminators and there equivalents, you could always upgrade this to a powerfist if you wanted. Meltabombs on the wolfguard are entirely optional and depends on your gaming group, and at 5 points aren't going to break the bank. Take this with a grain of salt though. Link to comment https://bolterandchainsword.com/topic/262500-wolf-guard-squad-leaders-in-th-ed/#findComment-3197631 Share on other sites More sharing options...
Brom MKIV Posted October 5, 2012 Share Posted October 5, 2012 An option ive been rolling with lately that hasnt seen much discussion is wgpl with TWO combi plasmas. Half the cost of gunslinger, although only 2 rounds of shooting. Thing is though many games thats all the shooting he will get anyway. Goes great in a cheap unit of infiltrating wolf scouts (or rhino pack I suppose) and is a really cool modeling opportunity. Link to comment https://bolterandchainsword.com/topic/262500-wolf-guard-squad-leaders-in-th-ed/#findComment-3197700 Share on other sites More sharing options...
Bearingtheword Posted October 5, 2012 Share Posted October 5, 2012 I run three at the moment... 1 with a combi-melta and ccw, 1 with combi-plas and Wolf claw, 1 with combi-flamer and Wolf claw, but I do like Brom's Gunslinger idea... ~BtW Link to comment https://bolterandchainsword.com/topic/262500-wolf-guard-squad-leaders-in-th-ed/#findComment-3197891 Share on other sites More sharing options...
SamaNagol Posted October 5, 2012 Share Posted October 5, 2012 Power Axe in the unit is a great idea. Power Fist not so much due to the points cost and only 1 attack. I would say a Claw and Combi-Weapon is the best option for Power Armour guys. Link to comment https://bolterandchainsword.com/topic/262500-wolf-guard-squad-leaders-in-th-ed/#findComment-3197939 Share on other sites More sharing options...
Rift Blade Posted October 5, 2012 Share Posted October 5, 2012 Brom, Thank you. Your idea maybe the answer I've been looking for. I'm more of a fluff player & have been struggling to keep my WGPL different. I had not thought of that idea. Thanks. As for this topic, don't forget Combi Flamers. In 3 games they have saved me a lot of heart ache. Thinking about modeling a second & perhaps a third for various packs. Thank God for magnets. Link to comment https://bolterandchainsword.com/topic/262500-wolf-guard-squad-leaders-in-th-ed/#findComment-3198132 Share on other sites More sharing options...
Nightmare84 Posted October 6, 2012 Share Posted October 6, 2012 I have 3 different leaders at the moment. 1x sb/ power sword 1x power axe/ storm shield And 1x power fist. Gives my different( well they are pretty much the same units..) units different roles. Power sword is usually my guy that goes with outflankers. Power axe/ss aims at tough hq choices. The other just hopes to swings his axe into some meat. Link to comment https://bolterandchainsword.com/topic/262500-wolf-guard-squad-leaders-in-th-ed/#findComment-3198255 Share on other sites More sharing options...
Lord Ragnarok Posted October 6, 2012 Share Posted October 6, 2012 Drop podding most of them and TDA and combi weapon and power axe are my staples. Link to comment https://bolterandchainsword.com/topic/262500-wolf-guard-squad-leaders-in-th-ed/#findComment-3198260 Share on other sites More sharing options...
warsmith Posted October 6, 2012 Share Posted October 6, 2012 What about foot slogging terminators in small grey hunter units. I'm trying to work out how to arm 2 terminators for my small squads, at the moment I'm thinking just power sword and storm bolter but I have a few points spare and would love some opinions.....I've included my current list below (thread dedicated to list is HERE). Rune Priest - 130 Chooser of the Slain, Runic Armour 6 Grey Hunters - 125 1 Plasma, Wolf Standard, Wulfen, Power Axe 6 Grey Hunters - 125 1 Plasma, Wolf Standard, Wulfen, Power Axe 5 Long Fangs - 120 Flamer, 4 Missile Launchers 3 Wolf Guard - 84 1 Power Armour - No upgrades 2 Terminators - Power Sword, Storm Bolter. Total 584. Idea is that the termies accompany the hunters, the naked guy is an extra body in the fangs. The runepriest is swappable for wolf priest if its a better option. Can anyone shed any light onto a better load out for the terminators - would a wolf claw and storm bolter/combi weapon be a better option? Thanks in advance. Dan Link to comment https://bolterandchainsword.com/topic/262500-wolf-guard-squad-leaders-in-th-ed/#findComment-3198668 Share on other sites More sharing options...
Hotdogg Posted October 7, 2012 Share Posted October 7, 2012 I just started magnatizing my wolf guard because my loadouts are changing weekly. Im going to try SB + Combi-plas. So i can keep a lil ranged. I like dual combi idea tho Link to comment https://bolterandchainsword.com/topic/262500-wolf-guard-squad-leaders-in-th-ed/#findComment-3200349 Share on other sites More sharing options...
Nightmare84 Posted October 8, 2012 Share Posted October 8, 2012 I would go power axe over power sword. I think termi armor is good enough defense to not worry about striking at int 1 Link to comment https://bolterandchainsword.com/topic/262500-wolf-guard-squad-leaders-in-th-ed/#findComment-3200378 Share on other sites More sharing options...
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