Iron Sage Posted October 6, 2012 Share Posted October 6, 2012 Hello all! I just felt that very many threads gets derailed by people that are dissapointed (and feel a strong urge to voice it) with something that they would have liked to have been different. I figured this thread could be for you guys. A thread where you can voice your misgivings about the "shortcommings", immagined or otherwise, concerning the new codex. I am very happy with the new codex, but since I created the new thread, I guess I should voice some of my minor dissapointments. Could have been one more daemon weapon in that list, though it doesn`t really bother me that much. Possessed should have had some sort of rule equalent to grenades Thousand Sons costs approx 1-2 points too much, and I think their sorcerers should have had access to the rule book lores in addition to Tzeentch, as they are mighty psykers etc. Fabius Bile could have been a few points cheaper. Like 10-20 or so. Noise should be able to have both extra CC and sonics. I hope this gets FAQed to be honest. Well, that was all from me really, given how nice I think this codex generally is. Link to comment https://bolterandchainsword.com/topic/262584-dissapointments-with-the-new-codex/ Share on other sites More sharing options...
Vesper Posted October 6, 2012 Share Posted October 6, 2012 Things I don't like : Lack of Chosen Terminators Lack of Drop Pod equivalent Lack of deployment options (combat squads, additionnal dedicated transport) Lack of grenades on some our our assault units Lack of Hammernator equivalent Lack of everything on Fabius. The design and concept of the Helldrake. Typos and retarded spelling (no combi weapon + PF on a single terminator ? The whole Daemon prince mark thing...) Other than that, I'm fine with the codex. Link to comment https://bolterandchainsword.com/topic/262584-dissapointments-with-the-new-codex/#findComment-3198713 Share on other sites More sharing options...
Feste Posted October 6, 2012 Share Posted October 6, 2012 Leaving aside rumours that didn't happen, the one thing that I'd have liked to see is Chosen and Champions get access to a bit of the weird stuff. A larger selection of wargear would have been nice, not necessarily on a par with Dark Eldar but more than a few tweaks on existing wargear and some artefacts that replicate utilities that were in the last book. Weird fun stuff essentially. I am, of course, really enjoying the new Codex though, the amount of background inspired rules is superb. Link to comment https://bolterandchainsword.com/topic/262584-dissapointments-with-the-new-codex/#findComment-3198717 Share on other sites More sharing options...
darknightdrako Posted October 6, 2012 Share Posted October 6, 2012 For me: 1) Obliterators not being able to shoot the same weapon in the next shooting phase. Also lost fearless special rule. 2) Dreadnought lost the option of taking twin-link autocannon or at least make the reaper autocannon have a range of 48". 3) Nurgle Lords cannot buy Feel No Pain. I think thats it. :D Link to comment https://bolterandchainsword.com/topic/262584-dissapointments-with-the-new-codex/#findComment-3198757 Share on other sites More sharing options...
Circus Nurgling Posted October 6, 2012 Share Posted October 6, 2012 Fedex didn't ship to my store... so it's being overnighted. No idea what time I'll be able to get mine :/. Link to comment https://bolterandchainsword.com/topic/262584-dissapointments-with-the-new-codex/#findComment-3198764 Share on other sites More sharing options...
Dallas Drake Posted October 6, 2012 Share Posted October 6, 2012 Well, I've been told off once so I'll keep this short :D Possessed (no grenades & could have been moved to FA to be the nasty unit that Warp Talons aren't - Scout/Infiltrate/Acute Senses etc) Terminators for obvious reasons Daemon Princes, again because they end up costing more than an allied Greater Daemon & have no real options & can be killed by a single S10 shot. Forgefiends/Maulerfiends, look silly & personally I don't see them being much use. Helldrake. Looks like something from Power Rangers. That's it. Dallas Link to comment https://bolterandchainsword.com/topic/262584-dissapointments-with-the-new-codex/#findComment-3198772 Share on other sites More sharing options...
Vesper Posted October 6, 2012 Share Posted October 6, 2012 A question popped out of my head. Does the rule Daemon grant EW ? Link to comment https://bolterandchainsword.com/topic/262584-dissapointments-with-the-new-codex/#findComment-3198777 Share on other sites More sharing options...
Dallas Drake Posted October 6, 2012 Share Posted October 6, 2012 A question popped out of my head. Does the rule Daemon grant EW ? Not in our codex, just in Daemons :D Link to comment https://bolterandchainsword.com/topic/262584-dissapointments-with-the-new-codex/#findComment-3198781 Share on other sites More sharing options...
Vesper Posted October 6, 2012 Share Posted October 6, 2012 But that's an USR, right ? That should apply to everything with it. Link to comment https://bolterandchainsword.com/topic/262584-dissapointments-with-the-new-codex/#findComment-3198787 Share on other sites More sharing options...
Blood Shadow Posted October 6, 2012 Share Posted October 6, 2012 A question popped out of my head. Does the rule Daemon grant EW ? i dont believe it does, just a 5+ invulnerable save EDIT: Ninja'd.... twice Link to comment https://bolterandchainsword.com/topic/262584-dissapointments-with-the-new-codex/#findComment-3198788 Share on other sites More sharing options...
Circus Nurgling Posted October 6, 2012 Share Posted October 6, 2012 But that's an USR, right ? That should apply to everything with it. You would think so... but the rule "Daemon" and differs when you read it in the codex, and when you read it in the rulebook. Link to comment https://bolterandchainsword.com/topic/262584-dissapointments-with-the-new-codex/#findComment-3198793 Share on other sites More sharing options...
Feste Posted October 6, 2012 Share Posted October 6, 2012 1) Obliterators not being able to shoot the same weapon in the next shooting phase. Also lost fearless special rule. You know, this is an example of 'One man's meat is another man's poison'. I really like Obliterators and Mutilators having to change weapon each turn, aside from now requiring a bit of thought and strategy to plan out their movement, it also nicely represents their continually changing and warping bodies. Link to comment https://bolterandchainsword.com/topic/262584-dissapointments-with-the-new-codex/#findComment-3198794 Share on other sites More sharing options...
darknightdrako Posted October 6, 2012 Share Posted October 6, 2012 But that's an USR, right ? That should apply to everything with it. I do believe USR only gives demons 5++ and fear while the chaos demon dex gives them 5++, fear, and EW. Unless GW missed something and will get FAQed for the main rule book. Link to comment https://bolterandchainsword.com/topic/262584-dissapointments-with-the-new-codex/#findComment-3198795 Share on other sites More sharing options...
Feste Posted October 6, 2012 Share Posted October 6, 2012 But that's an USR, right ? That should apply to everything with it. I do believe USR only gives demons 5++ and fear while the chaos demon dex gives them 5++, fear, and EW. Unless GW missed something and will get FAQed for the main rule book. They've had two rounds of Errata already. I wouldn't hold my breath for it if it's not already here. Link to comment https://bolterandchainsword.com/topic/262584-dissapointments-with-the-new-codex/#findComment-3198802 Share on other sites More sharing options...
Dallas Drake Posted October 6, 2012 Share Posted October 6, 2012 If it does turn out that Daemon gives EW to our dudes & that the Terminators weapon limitations was a mistake then GW need to employ someone to proof read their work. I don't think it'll happen tbh. Link to comment https://bolterandchainsword.com/topic/262584-dissapointments-with-the-new-codex/#findComment-3198803 Share on other sites More sharing options...
darknightdrako Posted October 6, 2012 Share Posted October 6, 2012 1) Obliterators not being able to shoot the same weapon in the next shooting phase. Also lost fearless special rule. You know, this is an example of 'One man's meat is another man's poison'. I really like Obliterators and Mutilators having to change weapon each turn, aside from now requiring a bit of thought and strategy to plan out their movement, it also nicely represents their continually changing and warping bodies. Well different perspectives I guess. I don't think its a nice representation at all being unable to controll which weapon to morph. Isn't that the point of an obliterator to fuse all those weapons and fire them off at any given time in the right situations. I like reliability in my lists and I use my oblits as a long range anti tank unit esp against av 13/14. Now I have to take termicide units which I much rather spend the point elsewhere. Link to comment https://bolterandchainsword.com/topic/262584-dissapointments-with-the-new-codex/#findComment-3198811 Share on other sites More sharing options...
Dallas Drake Posted October 6, 2012 Share Posted October 6, 2012 1) Obliterators not being able to shoot the same weapon in the next shooting phase. Also lost fearless special rule. You know, this is an example of 'One man's meat is another man's poison'. I really like Obliterators and Mutilators having to change weapon each turn, aside from now requiring a bit of thought and strategy to plan out their movement, it also nicely represents their continually changing and warping bodies. Well different perspectives I guess. I don't think its a nice representation at all being unable to controll which weapon to morph. Isn't that the point of an obliterator to fuse all those weapons and fire them off at any given time in the right situations. I like reliability in my lists and I use my oblits as a long range anti tank unit esp against av 13/14. Now I have to take termicide units which I much rather spend the point elsewhere. Why not Deep Strike Oblits in with melta then if they survive AssCan or HF on what's left? I think I'd be bummed by them not being Fearless more. Dallas Link to comment https://bolterandchainsword.com/topic/262584-dissapointments-with-the-new-codex/#findComment-3198816 Share on other sites More sharing options...
Feste Posted October 6, 2012 Share Posted October 6, 2012 I don't think its a nice representation at all being unable to controll which weapon to morph. Ah, but isn't all control of powers of Chaos simply an illusion :) I don't understand how Termicide units are equatable with long-range Obliterators, but I guess you know how your list works. They can get assault cannons and marks now, which is a bit of an improvement. Link to comment https://bolterandchainsword.com/topic/262584-dissapointments-with-the-new-codex/#findComment-3198817 Share on other sites More sharing options...
meeper Posted October 6, 2012 Share Posted October 6, 2012 Thousand sons got screwed again, zero imagination went into the unit. They had the tools at their disposal and they just said "eh screw it". The completely unimaginative tzeench spell tree (its practically copy pasted from last edition). The lord of change is reduced to pyromancy. The demon weapons we have had a lot of character. But the complete lack of nurgle and slannesh demon weapons is pretty lazy. No sorcerer cabal (a unit of chosen of MoT with a small upgrade for a lvl 1 sorc would be fine) Zerkers are actually worse off than they were, the lack of +1 attack makes the entire unit charge dependent. Possessed are still over costed. lack of cultist options,make taking typhus practically obligatory. The dark apostle is a copy pasted chaplain, I know that was their intent but this unit was completely uninspired. The marks of the gods should have given him a more unit wide benefit. No representation for the other legions, the infiltration perk should have been a purchasable option. A few items of wargear for some legion fluff would have been just fine. Chosen are good but they are just sternguard sm without the awesome ammo, another uninspired unit. Good, but uninspired. Link to comment https://bolterandchainsword.com/topic/262584-dissapointments-with-the-new-codex/#findComment-3198819 Share on other sites More sharing options...
Pariah Mk.231 Posted October 6, 2012 Share Posted October 6, 2012 no combi weapon + PF on a single terminator ? What the?! Great, I'm going to have to rip off some termy arms and swap them around now to take that into account. Let's see, what did I have a beef with? 1) No EW on Princes/ must take a mark. 2) Oblit weapon rules. 3) The Key taking over for DS icons (which was all I used them for, well, and the Ld re-roll from Glory). 4) Basic marines becoming more expensive to make them how they were (while also lacking my much loved Chaos Glory icon). 5) The above termy issue. 6) Warpsmith entry having that bit about adding +1 IF he has mechatendrils, even though they come standard. Could have just said he repaired on a 4+ and be done with it. 7) Ahriman not getting the equivalent of a psychic hood to project a 4+ denial bubble (since I don't think there will be many other level 4 psykers around to drop his denial roll to 5+). 8) Hellbrute losing a base attack to bring him in line with loyalist dreadies. I think that's it, overall I've generally pleased with the codex, particually the ability to really deck out my lord as a combat beast with termy armour, Sigil, MoT, fist and claw. He can swap weapons to deal with different threats while getting an extra attack for 2 specialist weapons and is protected by 2+/3++ saves. I'm also liking the general price drops accross the board (with a few obvious exceptions becoming more expensive or staying the same). Link to comment https://bolterandchainsword.com/topic/262584-dissapointments-with-the-new-codex/#findComment-3198827 Share on other sites More sharing options...
darknightdrako Posted October 6, 2012 Share Posted October 6, 2012 Ah, but isn't all control of powers of Chaos simply an illusion :tu: Haha lets not turn this into a debate about our view of what chaos is like :teehee:. I don't understand how Termicide units are equatable with long-range Obliterators, but I guess you know how your list works. They can get assault cannons and marks now, which is a bit of an improvement. Yeah I in a game I just want to make sure that I can take out my opponents long range tank with my oblits or deep strike the melta-termicides to take it out. In the end I just have apadt. Link to comment https://bolterandchainsword.com/topic/262584-dissapointments-with-the-new-codex/#findComment-3198845 Share on other sites More sharing options...
TheDarkApostle Posted October 6, 2012 Share Posted October 6, 2012 Not so much disappointment, but rather confusion... * Dark Apostles: The option of taking Veterans of the Long War which gives him Hatred(Space Marines) what he already has... Since he has Zealot which gives Hatred(Everything)? Why even bother? It's nothing more than a useless filler of space... * Possessed: Can take an Icon of Vengence for the cost of a Cultist with an autogun. So you can pay points to get Fearless which the Possessed already are? TDA Link to comment https://bolterandchainsword.com/topic/262584-dissapointments-with-the-new-codex/#findComment-3198849 Share on other sites More sharing options...
Vesper Posted October 6, 2012 Share Posted October 6, 2012 * Possessed: Can take an Icon of Vengence for the cost of a Cultist with an autogun. So you can pay points to get Fearless which the Possessed already are? TDA For the +1 in combat resolution. Link to comment https://bolterandchainsword.com/topic/262584-dissapointments-with-the-new-codex/#findComment-3198864 Share on other sites More sharing options...
TheDarkApostle Posted October 6, 2012 Share Posted October 6, 2012 * Possessed: Can take an Icon of Vengence for the cost of a Cultist with an autogun. So you can pay points to get Fearless which the Possessed already are? TDA For the +1 in combat resolution. Ah, forgot about that one. Well in that case it's alright I suppose. Still stupid about the Dark Apostle. And I still have that name. Priest of Chaos or something like that would have been much better. TDA Link to comment https://bolterandchainsword.com/topic/262584-dissapointments-with-the-new-codex/#findComment-3198869 Share on other sites More sharing options...
Lord Ragnarok Posted October 6, 2012 Share Posted October 6, 2012 Wish there were some champion upgrade characters. Wish they would bite the bullet and make a true distinction between traitor legions and Renegades. The latter is a pipe dream and the former was a reasonable expectation. Also wanted Cult terminators, better looking combat oblits, new khorne zerker plastics (I'm betting second wave tho, drop pods (more for fuff, it just does not make sense) Possessed worth taking. Keep in mind, I'm very happy with what we have. I'm not a hardcore tourney player. Heck I can barely get in a game and I don't mind losing. I want my games close and epic. Link to comment https://bolterandchainsword.com/topic/262584-dissapointments-with-the-new-codex/#findComment-3198873 Share on other sites More sharing options...
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