Brother Dakath Posted October 8, 2012 Share Posted October 8, 2012 So I'm reading through my new Chaos codex and I noticed something odd, the Helbrute and the Defiler have power fists, not Dreadnought Close Combat weapons. The thing I am wondering is that due to them being power fists and not Dreadnought Close Combat weapons it seems to me that they strike at I1.....I went and read through my rulebook under the walker section and couldn't find anything saying that walkers are exempt from striking at I1 if they have a power fist. Can anyone refer me to the section and/or page number that says this isn't the case or are our walkers now fighting at I1? Thanks again. Link to comment https://bolterandchainsword.com/topic/262712-helbrutes-defilers-and-power-fists/ Share on other sites More sharing options...
JamesI Posted October 8, 2012 Share Posted October 8, 2012 The unwieldy rule says it doesn't apply to walkers. Link to comment https://bolterandchainsword.com/topic/262712-helbrutes-defilers-and-power-fists/#findComment-3200409 Share on other sites More sharing options...
Brother Dakath Posted October 8, 2012 Author Share Posted October 8, 2012 Well now I just feel silly, thanks for the quick response JamesI Link to comment https://bolterandchainsword.com/topic/262712-helbrutes-defilers-and-power-fists/#findComment-3200411 Share on other sites More sharing options...
Hazath Posted October 8, 2012 Share Posted October 8, 2012 Indeed. Refer to page 43, "Unwieldy" Link to comment https://bolterandchainsword.com/topic/262712-helbrutes-defilers-and-power-fists/#findComment-3200412 Share on other sites More sharing options...
Brother Dakath Posted October 8, 2012 Author Share Posted October 8, 2012 I guess that's what I get for only having played 1/2 of a 6th edition game so far. Link to comment https://bolterandchainsword.com/topic/262712-helbrutes-defilers-and-power-fists/#findComment-3200413 Share on other sites More sharing options...
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