confused_gordy Posted October 9, 2012 Share Posted October 9, 2012 So I've noticed that all the walkers in the new codex happen to have power fists and not dreadnought close combat weapons? Have I missed something in the rule book that makes these effectively the same for walkers, Or are all chaos walkers init 1, while other armies do not suffer this disability? Link to comment https://bolterandchainsword.com/topic/262910-no-dreadnought-close-combat-weapons/ Share on other sites More sharing options...
Iron Father Ferrum Posted October 9, 2012 Share Posted October 9, 2012 From the BGB, walkers and Monstrous Creastures ignore Unwieldy. So no, they still hit at their own Init. Link to comment https://bolterandchainsword.com/topic/262910-no-dreadnought-close-combat-weapons/#findComment-3202767 Share on other sites More sharing options...
confused_gordy Posted October 9, 2012 Author Share Posted October 9, 2012 cheers, glad i was missing something Link to comment https://bolterandchainsword.com/topic/262910-no-dreadnought-close-combat-weapons/#findComment-3202780 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.