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Legion veteran tactical squads


jeremy1391

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What is the advantage of these guys? Can they take special or heavy weapons? Do they have fury of the legion???

 

Reason why I ask is because I am thinking of running a "Pride of the Legion" army instead of a normal army, but I will not have my HH Betrayal book until mid november.

 

Also do they have any crazy fun rules?

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5 to 10 marines, armed with bolter, bolt pistol, chainblade, frag and krak grenades

 

Any can take a power weapon.

 

Any can swap bolt pistol for a volkite pistol

 

All can be given meltabombs

 

1 in 5 can take a

Assault volkite weapon

Melta gun

Plasma gun

Heavy flamer

Heavy bolter with anti grav (move and fire at half range)

Missile launcher with anti grav

 

Sergeant can take standard sergeant upgrades

 

Missile launcher can buy flakk

 

Can choose one of:

Sniper

Fearless

Furious charge

Out flank

Tank hunter

 

Don’t have bolter drill

 

Can take a rhino as transport, changed by rite of war, though if you are taking pride of the legion then you are stuck with the rhino.

 

Fully upgraded can cost more than a land raider, with every upgrade they cost 510pts!!

 

 

Personally I don’t know what to do with them. Prefer the fast attack seekers, for their special issue ammo and BS5.

 

For pride of the legion I would use just use Terminators

Reason I want to take them instead of all termies is I want to equip them like I would my regular Tac Squads so they can pull double duty 40K and 30K

 

basically just want missile launcher (now that I know of the suspensor webs its even better!) and melta gun the Sergeant with power fist and bolter.

 

but now I know the 1 in 5 thing I might rock 4 squads equiped as such

 

Praetor, Terminator armor, combi bolter power sword. Pride of the legion

 

squad 1 Missile launcher x2 x 7 bolter/BP/Chainblade, sergeant power fist and bolter

squad 2 Missile launcher x2 x 7 bolter/BP/Chainblade, sergeant power fist and bolter

squad 3 Melta gun x2 x 7 bolter/BP/Chainblade, sergeant power fist and bolter

squad 4 Melta gun x2 x 7 bolter/BP/Chainblade, sergeant power fist and bolter

Squad 5 terminators x5 3 combi bolter power fist, 1 chainfist reaper, sergeant power sword combi bolter

Squad 6 terminators x5 3 combi bolter power fist, 1 chainfist reaper, sergeant power sword combi bolter

 

Basically this will be the core of my army and will build off of it from there.

Your core is 1565pts.

 

Very little space for extras.

 

for 1750pts you can add in either a 5 man plasma squad

or a 5 man seeker squad

or a 4 man jetboke squad,

or 3 landspeeders

or a 5 man autocaanon/missile launcher squad

 

In otherwords your "core" is just likle my fantasy chaos army. everything in the army

 

In HH lists the points add up quickly. Though you are being smart by maxing out the squads and cashign in on the cheap extra bodies

Pride of the Legion is certainly a bonus when it comes to using your C:SM tactical squads as troops in a Heresy list. I'm hoping to do the same, using those and terminator squads as the core. My only gripe with them is the lack of drop pods as dedicated transport, unless you take the Orbital Assault Rite of War, then it's all or nothing.

The tactical flexibility of squads of Veteran tactical marines is pretty awesome. Might use the sniper rule mainly due to the fact that they get rending and precision shot ;) "your missile launcher cant kill my land raider" *shoot* *rend* *+D3* now I am rolling on the pen chart :}

 

Or hell rending bolters from the other 8 marines will do some nast things, thats what 16 rapid fire shots with say 2 to 4 rends maybe a precision shot or 2 in their bye bye sarge

Apologies for going off topic, if one were to do a Terminator based army which Legion would that fit best with?

Sons of Horus would be cool. You have access to the normal termie units, plus the special Justaerin termies, and you can even have them led by Abaddon.

I think we have most ununderstanding for Veteran Squad becouse we waited something like SternGuard squad from C:SM, but we recieved C:SM tactical squad with more options but without combat squad. We also have Sternguard analog - the Seeker Squad but in another FOC section. That means 1.we have to start thinking another way, 2. we have to reassemble our existing heresy-style army. (i.e. Sternguad with comby-weapons in heresy-style colour sheme will be difficult to use in 30K games).
Whats a volkite pistol? Also, any new shooty weapons or hacky blades that we should know about?

 

A Volkite pistol (aka the Volkite Serpenta) is a Strength 5, AP 5, 10" range pistol weapon with a special rule common to all Volkite weapons; Deflagrate. (The range is a little small, if you ask me. 12" would have been more sensible, imo.)

 

Also - there are plenty of new guns and melee weapons in the book. Although, tbh, Volkite weapons take my fancy. <_<

The legion vets seem to be more than tac marines with a little twist, suspensor missile launcher for a pseudo dev squad, or give them all power weapons for something more in line with footslogging vanguard.

 

They are a beast of a squad, and one of the stand out units in the book (along with the predator with executioner cannon). They have 4 attacks each on the charge, potentially 5 if they are Sons of Horus.and outnumber their opponent. I will definitely be taking two squads along with Horus to make them troops.

 

The unit that confuses me is Justaerin. I just can't work out how they are so expensive. It's like they meant to give them 2 wounds. A squad of 5 comes in just 10 points cheaper than 10 regular Cataphractii Terminators. The only benefits they seem to get are Furios charge and +1 WS.

I guess, but that's still 15 points more than a basic terminator. And before upgrades.

 

Maybe if they came with combi-weapons by default. Or maybe if Horus could only go with Justaerin, then I would probably spring for 5. But regular terminators can get the benefit of going with him and doing the improbably good deepstrike anyway.

 

10 regular terminators with combi-meltas, coming down with Horus and firing at BS5 (due to Horus' improbably good signum) is going to be another mainstay of my 30k army.

 

Just for the lolz.

I have gone for Vet Tac Squads in my army, they realy add to the fluff and that i have based my Army on Teran veteran Death Guard Loyalists. also lets me field a Veteran Platoon under a Leiutenant/Decurion. I have even picked them out from the rest of my army by adding Teran Honourifics and helmet crests to Sgts and Officers and painting right arms and Pauldrons Red to show them as Dusk Raider Vets.

I have just read the sniper rules and I think it might short change the veterans

 

If the model or the weapon has the sniper rule then the model gets precision shot.

 

If the model or the ranged weapon has the sniper weapon then all shooting attacks wound on a 4+ regardless of tougness and the weapon counts as S3 against vehicles

 

Sniper weapons have the pinning and rending special rule

 

 

This means if you give veterans the sniper upgrade then they become worst against guard and eldar, since you have gone from wounding on 3s to wounding on 4s, but they get better at taking out Primarchs

 

However it is the heavy weapons that lose out.

 

Heavy bolters go from S5 to wounds on 4+.

Plasma guns from S7 to wounds on 4+

 

Trying to use a krak missile to take out a tank, can't it is S3 and since the model not the gun has sniper it doesn't even get rending or pinning!

If rocking all bolters then sniper would come in handy if using the sniper USR, just like tank hunter would help with dual missile launchers or dual melta, or furious charge would help if you kit the squad with power weapons. They all offer a little to a certain build.

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