Kastor Krieg Posted October 14, 2012 Share Posted October 14, 2012 Apparently, the Helbrute does not have a DCCW that counts as power fist. He has power fists, period. Which gives him 3 attacks should he upgrade to two, or even 3 attacks with two thunder hammers (Specialist Weapon), which would probably look freaking amazing on a model, but still - having Unwieldy weapons and saying nowhere that he ignores the rule, a Helbrute attacks at Ini 1. Am I the only one thinking it's bloody ridiculous? :P Link to comment https://bolterandchainsword.com/topic/263341-helbrute-always-fights-at-ini-1/ Share on other sites More sharing options...
greatcrusade08 Posted October 14, 2012 Share Posted October 14, 2012 it look like your right, btw defilers have power fists now too Link to comment https://bolterandchainsword.com/topic/263341-helbrute-always-fights-at-ini-1/#findComment-3208273 Share on other sites More sharing options...
JamesI Posted October 14, 2012 Share Posted October 14, 2012 No, you are not right. Unwieldy specifically states the Initiative 1 penalty does not apply to walkers and Monsterous creatures. Link to comment https://bolterandchainsword.com/topic/263341-helbrute-always-fights-at-ini-1/#findComment-3208278 Share on other sites More sharing options...
Kastor Krieg Posted October 14, 2012 Author Share Posted October 14, 2012 Oh, OK! Phew. I thought for a moment that was another slip on GW's part and that the exclusion was mentioned in regulard Dread's entry, not in BRB USRs. Thanks! Link to comment https://bolterandchainsword.com/topic/263341-helbrute-always-fights-at-ini-1/#findComment-3208279 Share on other sites More sharing options...
Axagoras Posted October 14, 2012 Share Posted October 14, 2012 and im still wondering why they have powerr fists instead of DCCW Link to comment https://bolterandchainsword.com/topic/263341-helbrute-always-fights-at-ini-1/#findComment-3208364 Share on other sites More sharing options...
minigun762 Posted October 14, 2012 Share Posted October 14, 2012 and im still wondering why they have powerr fists instead of DCCW Probably to get away from having unique weapons when a power fist is clear enough. Link to comment https://bolterandchainsword.com/topic/263341-helbrute-always-fights-at-ini-1/#findComment-3208378 Share on other sites More sharing options...
greatcrusade08 Posted October 15, 2012 Share Posted October 15, 2012 No, you are not right. Unwieldy specifically states the Initiative 1 penalty does not apply to walkers and Monsterous creatures. wow epic fail me, i looked everywhere except the unwieldy rule.. DOH power fists are probably there for rule of cool, however they are a specialist weapon, so if a defiler takes a power scourge he wouldnt gain an extra attack for it. although its rules are pretty cool tbh (you would have to choose which you were attacking with in each phase right?) Link to comment https://bolterandchainsword.com/topic/263341-helbrute-always-fights-at-ini-1/#findComment-3208716 Share on other sites More sharing options...
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