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Fluffy Alpha Legion 30K List


DHeese

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Hmm. I'd be inclined to have some non-PA choices for that particular list and perhaps have a new unit entry for 'Legion Cells' consisting of several legionnaries and optional mortals with a decent amount of options to represent undercover hardware etc.
Hmm. I'd be inclined to have some non-PA choices for that particular list and perhaps have a new unit entry for 'Legion Cells' consisting of several legionnaries and optional mortals with a decent amount of options to represent undercover hardware etc.

 

 

We're not allowed to discuss that remember.

 

But it'd be cool to have a mixture, plus recon squads, the artillery praetor, possibly a hard anvil (termies or heavy vehicle?).

Hmm. I'd be inclined to have some non-PA choices for that particular list and perhaps have a new unit entry for 'Legion Cells' consisting of several legionnaries and optional mortals with a decent amount of options to represent undercover hardware etc.

 

I don't know, I feel that operatives would not be present at full fledged battles (which are more or less what we fight in 40K or I assume The Horus Heresy expansion) and actually be taking part in the fighting especially against the superior Space Marines. These types of units operate behind the scenes in my opinion and would be better represented in something like kill teams. So basically, I simply don't feel that we are playing the scouting game - even scouts in a 40K battles are finished scouting per se - recon has already been performed, and combat has ensued. Of course, I'm not saying you couldn't make a believable reason for them being there, just that it's less likely.

The same thing any other Legion brings to the table, Power Armored boots, Tracked Vehicles, and a willingness and ability to kill every mother's son on the planet.

The Alpha Legion were known for using everything + the Kitchen Sink in their battles with overlapping constant strikes from multiple angles. Their "super secret agent" angle that has been emphasized to ludicrous proportions as of late is not relevant here. If they are on the field, they using balanced forces to force pressure on all angles. They do not get hordes of regular blokes or their operatives and throw them at the enemy.

Wetwork agents are not meat shields and the idea of grouping so many together in one spot (that they would have been AVAILABLE defeats the entire purpose of secret agents going unnoticed...flooding an organization or area with agents is a great way to get them all outed or working at cross purposes) to use as cannon fodder is a terrible idea.

 

In short: A fluffy 30K ALpha Legion army looks alot like a fluffy Ultramarine army: Balanced and able to take on all comers.

Hmm, I like it, although i'm looking to build a list out of the exsisting Betreyal rule set. I'm assuming this means lots of recon squads and destroyers/seeker squads?

 

 

Recon squads backed up by the Artillery Praetor?

 

I think personally I would advocate a core made from a Legion Centurion-Vigilator (armed with a bolter), Recon squads, Seeker Squads and then whatever else you fancy. This is, of course, my personal thoughts on it. Take it or leave it as you like, brothers. :Troops:

 

Hmm. I'd be inclined to have some non-PA choices for that particular list and perhaps have a new unit entry for 'Legion Cells' consisting of several legionnaries and optional mortals with a decent amount of options to represent undercover hardware etc.

 

 

We're not allowed to discuss that remember.

 

Good job I only mentioned it briefly, then, eh? :HS:

 

 

Hmm. I'd be inclined to have some non-PA choices for that particular list and perhaps have a new unit entry for 'Legion Cells' consisting of several legionnaries and optional mortals with a decent amount of options to represent undercover hardware etc.

 

I don't know, I feel that operatives would not be present at full fledged battles (which are more or less what we fight in 40K or I assume The Horus Heresy expansion) and actually be taking part in the fighting especially against the superior Space Marines. These types of units operate behind the scenes in my opinion and would be better represented in something like kill teams. So basically, I simply don't feel that we are playing the scouting game - even scouts in a 40K battles are finished scouting per se - recon has already been performed, and combat has ensued. Of course, I'm not saying you couldn't make a believable reason for them being there, just that it's less likely.

 

Meh, I was going for something fluffy and fun. It's up to others to judge how and where to use them. :Elite:

As others have said, Alpha Legion worked the perfect battle. Their version of the codex Astartes would have been much better than Gullimans, and in colour!

 

Using the legion list I would go for

 

HQ

Centurions with the following upgrades

Master of signals (calling in off board support or activating hidden mines)

Vigilator, he is a sniper seems ALish

Moritat, lobe hunter seems like AL

 

Wouldn’t take Praetor or command squad since they stand out too much

 

elites

Veteran squads, squads of marines with sniper bolters (and heavy bolters)

 

troops

Tactical squads, AL did deploy large set piece battles and did it well Gulliman complained about them)

Assault squads, it is all about the perfectly timed assault

Support squads, the right tool for the right job

Recon squads, more sniper action

 

fast attack

Seekers, play fluffy and have random targets for them. Targets that only make sense in the bigger picture.

 

heavy support

Heavy support squad, again the idea of the right unit for the right job at the right time.

 

 

Notice I only went for troop units, rather than vehicles since it is easier to hide troop movement.

 

However any army with a large number of recon and seekers would seem to fit the Alpha Legion

When your opponent deploys WE or RG, remove half of every squad and all vehicles due to sabotage while the remaining half have to either move into open ground or retreat to the edge of the board cause his commander's name is now Alpharius
Wouldn’t take Praetor or command squad since they stand out too much

 

Agreed. That's also why I advocated the humble Centurion.

 

Ah... but a Alpha Legion Praetor wouldn't stand out, would he?

 

-Samirus

 

From a tabletop perspective, perhaps not. Depends on how you've modelled him.

Wouldn’t take Praetor or command squad since they stand out too much

 

Agreed. That's also why I advocated the humble Centurion.

 

Ah... but a Alpha Legion Praetor wouldn't stand out, would he?

 

-Samirus

 

From a tabletop perspective, perhaps not. Depends on how you've modelled him.

 

He'd look like the rest, though I would probably do something with the base to make him easier to track on the tabletop.

 

-Samirus

When your opponent deploys WE or RG, remove half of every squad and all vehicles due to sabotage while the remaining half have to either move into open ground or retreat to the edge of the board cause his commander's name is now Alpharius

 

 

Whenever my opponents get a bad run of wound rolls thats obviously me sabotaging their ammo stockpiles :)

I know this isn't exactly what was asked, but it got me thinking, cause special rules to represent Alpha legion would be interesting ones. As previously stated, they probably wouldn't bring their operatives to the field, but that shouldn't mean they wouldn't have on table effects. Maybe they could have a table of operative effects that you could buy rolls on. Maybe you could force a re-roll of the enemies warlord trait, sieze initiative on a 5 or 6, stuff like that.
  • 3 months later...
Silly idea I know, but what if you bought a special "Alpha Legion" style Tac squad. Costs maybe 50% more than the standard, and as long as you outnumber a single Tac squad of your opponents, your first turn you replace one of their tac squads with YOUR squad. Sorta of a "surpise, we've been here all along!" but its not like a squad of 10 plasma guns are now yours, best case, your taking a 20 man Tac squad (which can STILL be awful scarey!)
The way to portray a fluffy Alpha Legion list is to build a fluffy Death Guard, Ultramarine, Iron Hand, or what have you army...and then when you win flip your standards and banners over to reveal the Hydra sigil on the other side and dramatically announce "I AM ALPHARIUS! HA HA HA HA!"
  • 2 weeks later...

One advantage of taking a Praetor is that you get Rites of War. One of which allows you to take veteran tacticals as your troops. Which allow you to have your guys rolling with Sniper or Outflank, and a broad variety of weaponry suitable for mobile black ops.

 

Just saying.

 

In terms of what could appear on the battlefield, anything is really possible based on where operations took the Alpha Legion (anything from siege breakers to all jump packs is at least possible), but if you wanted the "most likely" configuration for a major battle, there is some precedent in both Legion and the The Serpent Beneath for fast moving, elite operations teams. So you'd want a combination of mobility, flexibility, and sneakiness. Hence my view that the veteran tactical squads with their special rules might be the best option for an Alpha Legion force actually seeing combat, supported by mobile, flexible elements they could call in for support.

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