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Sergeant loadout options


spu00sed

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I decided to do a breakdown of which sergeant can swap what

 

Veteran tactical sergeant

Swap bolter for ranged weapon

Swap chainsword for close combat weapon

May not swap bolt pistol

 

Destroyer sergeant

Swap chainsword for a close combat weapon

May be one of 5 to swap bolt pistol for close combat weapon

 

Terminator sergeant

May swap combibolter for ranged weapon

May swap power sword for close combat weapon

May swap both for pair o claws

 

Tactical sergeant

May swap bolter for one weapon

May not swap bolt pistol

May not swap close combat weapon

 

Assault sergeant

May swap bolter pistol for ranged weapon

May swap power sword for close combat weapon

May swap both for pair o claws

 

Breacher sergeant

May swap bolter for a ranged weapon

May swap bolter or bolt pistol for one close combat weapon

 

Support squad sergeant

May take a ranged weapon

May swap bolt pistol for a ranged weapon

May swap chainsword for a close combat weapon

 

Recon squad sergeant

May swap bolt pistol or bolter for one close combat weapon

May swap bolter for a ranged weapon

 

Seeker sergeant

May swap bolter for a ranged weapon

May take a close combat weapon

Can’t swap bolt pistol

 

Outrider sergeant

May swap his bolt pistol for another pistol

May swap chainsword for a close combat weapon

 

Sky hunter sergeant

May swap bolt pistol for another pistol

May swap chainsword for a close combat weapon

 

Heavy support sergeant

May take a bolter

May swap bolt pistol for another pistol

May swap chainsword for a close combat weapon

 

 

 

Now why did I do this? Apart from to get to know my Codex. I wanted to look at the options for the different sergeants and it appears that the tactical sergeant got the short straw.

 

He starts with a bolter and a bolt pistol and can buy a close combat weapon and then swap his bolter for a “special” weapon form the usual sergeant ranged and close combat weapons. This means he will always have a bolt pistol ( chain sword) and something

 

Examples

Bolt pistol and plasma pistol

Bolt pistol chainsword and power fist

Bolt pistol chainsword and lightning claw

 

Compare this to the heavy weapon sergeant, who can take any weapon selection seen in the modern codex

 

Examples

Bolter, bolt pistol, chainsword

Bolter, power sword, plasma pistol

Bolter, power fist, plasma pistol

Lascannon

 

 

So now my question.

Did FW purposely decide to reduce the options on the tactical sergeant compared to other sergeants?

If so, why?

 

From the options available it seems like they are not restricting on build possibilities, since other sergeants have the builds they don’t supply.

 

Is it a typo? Or is it to make me buy more models to buy more models to replaced my existing sergeants?

 

What is the meaning of the either x or y for one

 

Does it mean I can only swap one weapon? Or can I swap both weapons, but only take one choice for each swap?

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So now my question.

Did FW purposely decide to reduce the options on the tactical sergeant compared to other sergeants?

If so, why?

 

I'm inclined to think yes they purposely did restrict the tactical sergeant's loadout. Why? Emphasis on the bog standard unit. The are a great variety of squads open to a Legion list. What distances the tactical squad from the others? Generic-ness. No fuss, no muss. Just there to make up the numbers.

The are a great variety of squads open to a Legion list.

 

Agree with you but not completely. We have only three options for fill compulsory slots of Troops. If you don't find place of Breacher or Assault squads in vision of your army you have only Tactical squad. And Tactical squad id IMHO very-very restricted :lol:

The Tactical squad should be the bread and butter unit though. Bolter fire is always the Space Marine mainstay and the Legion list takes it to the 11th degree. They don't ever have to sit back and snipe with a single heavy weapon, instead advancing and laying down buckets of bolter fire. Keep the squad cheap and buy bodies in bulk, or buy a rhino for a 160 point troop ( 10 marines, combi weapon on the sergeant ) for a fast moving objective grabber and light to medium infantry killing unit.

 

Breachers are very specialised, as are Assault marines. You won't always need to get that close to the enemy, and if you upgrade Tacticals to Despoilers ( with extra CCW's ), they become excellent mainstay units, if a bit pricey towards the 20 strong end of things.

What about a 10 strong tac squad in a rhino, and swap their bolters for chainswords/combat blades?

 

or 20man and buy a landraider to stick em in ;)

 

For 20 men it can have reason, IMHO, but for 10 it have not - the squad cannot assault from Rhino, that means they will stay under fire :D

Land Raiders have a transport cap of 10 too. Only 20 man transports the Legion has are Storm Eagles or Spartans. And the Eagles aren't dedicated unless you go with a specific Rite of War.

 

So 20 man squads are the realm of the footslogging Legion builds. Pretty potent though, especially if you take 3 squads of the buggers with 3 Apothecaries to make them harder to kill. Some 60 bolter carrying guys bearing down on you is pretty scary, and Legion Tacticals put out a horrendous amount of bolter fire over the course of the game. In a 750 point game, one of my Tactical squads spent most of the game blazing away with bolters and racked up a huge kill tally in enemy space marines,

Land Raiders have a transport cap of 10 too. Only 20 man transports the Legion has are Storm Eagles or Spartans. And the Eagles aren't dedicated unless you go with a specific Rite of War.

 

Of course the Eagle is not dedicated, but we can take the Eagle in same way as Spartan in the FA (HS) choice. For 20-men tactical IMHO the Eagle can be interesting choice, it can be very good support when come from reserve on 2+ turn. I'm not sure that it will be very poverful, but to my mind it can be nice, fluffy and interesting. I going to place one 15-men in the Eagle in my amy, not sure about more (point cost is very high).

Land Raiders have a transport cap of 10 too. Only 20 man transports the Legion has are Storm Eagles or Spartans. And the Eagles aren't dedicated unless you go with a specific Rite of War.

 

Of course the Eagle is not dedicated, but we can take the Eagle in same way as Spartan in the FA (HS) choice. For 20-men tactical IMHO the Eagle can be interesting choice, it can be very good support when come from reserve on 2+ turn. I'm not sure that it will be very poverful, but to my mind it can be nice, fluffy and interesting. I going to place one 15-men in the Eagle in my amy, not sure about more (point cost is very high).

 

 

You'd be looking at almost 400 points or more for such a choice. It'll be awesome though, so points be dammned. The Eagle is, however a dedicated choice for the Recon squad, so if you want to squeeze in another Eagle that might be a way.

You'd be looking at almost 400 points or more for such a choice. It'll be awesome though, so points be dammned. The Eagle is, however a dedicated choice for the Recon squad, so if you want to squeeze in another Eagle that might be a way.

 

Yes, the 15-men squad with bit of upgrades for sergeant and Eagle with mmelta and ceramit will 460 pts :D It realy terrible point's cost. But I definately want to place Eagle or more to battlefield. I played now with units from the Legion Army List in my mind and try to find fluffy, beatuful and as possible working set of units for my RG army. Of course, when FW will create the book for second part of Isstvan 5, I will have more fluffy selections :lol:

Corvinvs, for a fluffy RG group, think... either 10 man Tacticals in Rhinos, Assault Marine units, or tacticals in Eagles, backed up by Recon squads and Veteran tacticals and Rapier batteries? The RG might have hit hard, but they did prepare the battlefield to their advantage, so I can easily see them placing heavy weapons platforms in advantageous positions. Laser Destroyer platforms are only 55 points each and give some hefty punch to your Assault Marine blocks or Tactical advances.

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