Bearingtheword Posted October 18, 2012 Share Posted October 18, 2012 Just wondering..... Do icons no longer guide teleporting units and daemons safely onto the battlefield? I am not finding anything on it in the new 'dex and wonder if I am just missing it? If that's the case ....just wow.... I used to run my TDA lord with four termies, (with one of them having a heavy flamer) as either a deep strike unit or in a Land Raider, but with the new 'dex it's looking like both those options have taken a hit....if I run them as four +the Lord in the LR I have to drop the Heavy Flamer, and If I deep strike them they are now at a much greater risk for mishaps.... I hope I am missing something somewhere...Did I? ~BtW Link to comment https://bolterandchainsword.com/topic/263683-icons/ Share on other sites More sharing options...
Jacinda Posted October 18, 2012 Share Posted October 18, 2012 You are not missing anything; the homer ability is no longer there. Link to comment https://bolterandchainsword.com/topic/263683-icons/#findComment-3212584 Share on other sites More sharing options...
Azekai Posted October 18, 2012 Share Posted October 18, 2012 Nope, you are right. We simply got worse in that respect. Icons were great. I loved using packs of summoned daemons back in 5th, since even though they sorta sucked, they could assault right after deepstriking. Only 2 other units in the game could do that (Sanguinary Guard and Zagstruk, respectively). Took out many a surprised enemy squad that way. Link to comment https://bolterandchainsword.com/topic/263683-icons/#findComment-3212588 Share on other sites More sharing options...
Brother Nathan Posted October 18, 2012 Share Posted October 18, 2012 wait what? since when did it say anywhere that they could assault that turn? also sanguary guard cant charge on the deepstrike but vanguard can(and ymergal stealers but thats different...) Link to comment https://bolterandchainsword.com/topic/263683-icons/#findComment-3212612 Share on other sites More sharing options...
jester262 Posted October 18, 2012 Share Posted October 18, 2012 in the previous chaos codex generic deamons could assault the turn they came down. It was in the writeup section, not the forcelist. Link to comment https://bolterandchainsword.com/topic/263683-icons/#findComment-3212637 Share on other sites More sharing options...
Ifrit446 Posted October 19, 2012 Share Posted October 19, 2012 This was in the gavdex?? Maybe Im missing something but only Zagstruk was the only one that could do that...Unless you mean Vanguard Vets instead of Sanguinary Guard. The Sang Guard cant deepstrike and then charge the same time and I dont remember seeing anything that allowed our Lesser Daemons to do the same. Link to comment https://bolterandchainsword.com/topic/263683-icons/#findComment-3212895 Share on other sites More sharing options...
Bearingtheword Posted October 19, 2012 Author Share Posted October 19, 2012 This was in the gavdex?? Maybe Im missing something but only Zagstruk was the only one that could do that...Unless you mean Vanguard Vets instead of Sanguinary Guard. The Sang Guard cant deepstrike and then charge the same time and I dont remember seeing anything that allowed our Lesser Daemons to do the same. Gavdex p61 2nd paragraph under Summoning Daemons.... Once deployed, the Daemons cannot do anything else in that turns Movement phase, but after that they are free to act as normal (They can Assault in the same turn that they enter the game.) ~BtW Edit: Bolded emphasis mine Link to comment https://bolterandchainsword.com/topic/263683-icons/#findComment-3212900 Share on other sites More sharing options...
Urauloth Posted October 19, 2012 Share Posted October 19, 2012 If wart talonns could do that maybne they'd be worth a damn e; W A R P not wart im logging out + not postying again till im sober Link to comment https://bolterandchainsword.com/topic/263683-icons/#findComment-3212915 Share on other sites More sharing options...
Ifrit446 Posted October 19, 2012 Share Posted October 19, 2012 Once deployed, the Daemons cannot do anything else in that turns Movement phase, but after that they are free to act as normal (They can Assault in the same turn that they enter the game.) ~BtW Edit: Bolded emphasis mine Whoa, never noticed that before, I always thought it was meant just like other deep strikers...good thing to know now that that dex is gone :P Also, Kvlt Ghost I agree that you should probably get off, but that was funny as hell :D Link to comment https://bolterandchainsword.com/topic/263683-icons/#findComment-3212925 Share on other sites More sharing options...
jester262 Posted October 20, 2012 Share Posted October 20, 2012 yea, I loved my lesser deamons. I was sad to see them go :D Link to comment https://bolterandchainsword.com/topic/263683-icons/#findComment-3213812 Share on other sites More sharing options...
Circus Nurgling Posted October 20, 2012 Share Posted October 20, 2012 Wart Talons are Jump Pack infantry units with the Mark of Nurgle, with champion on chaos gaining a "Toad Prince" upgradeable option. Toad Prince: On a roll of 3+, D3 units within a 12" range have warts, gain the Slow and Purposeful, Feel no Pain, and Fear universal special rules. Units assaulting or attempting to assault a unit must take a leadership test to determine whether or not it's a good idea to come into contact with the unit. Link to comment https://bolterandchainsword.com/topic/263683-icons/#findComment-3214305 Share on other sites More sharing options...
Azekai Posted October 20, 2012 Share Posted October 20, 2012 Wart Talons are Jump Pack infantry units with the Mark of Nurgle, with champion on chaos gaining a "Toad Prince" upgradeable option. Toad Prince: On a roll of 3+, D3 units within a 12" range have warts, gain the Slow and Purposeful, Feel no Pain, and Fear universal special rules. Units assaulting or attempting to assault a unit must take a leadership test to determine whether or not it's a good idea to come into contact with the unit. Hmmm . . . now I want to make some Wart Tallons. Maybe plague toads + those silly little spawn wings would fit the bill . . . Link to comment https://bolterandchainsword.com/topic/263683-icons/#findComment-3214310 Share on other sites More sharing options...
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