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Leaders of the pack


captain fabian

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Rune priests already come with a runic weapon, so that's not something you can change.

To clarify - Runic Weapons are "unusual force weapons" due to the ability to wound daemons on a 2+, thus how they are modeled is irrelevant. Although it is a good question - would a Battle Leader with a Power Sword be identically to an otherwise identical model with a Power Axe?

Just different powers is enough. Or give one a Chooser but not the other.

Incorrect:

"
Q: Can you clarify how The Leaders of the Pack works exactly? (p81)

A: The rules for selecting Sagas are detailed on page 64. As for wargear, no two HQ characters, including Special Characters, may have the exact same wargear and Weapons, even if they are different HQ units. Note that Fenrisian Wolves bought as wargear are included in this check, so if you had two otherwise identical Wolf Guard Battle Leaders, save that one has one Fenrisian Wolf and the other has two, then you are technically obeying this rule just fine. For the record, the intent of the rule is that you should field characterful and diverse heroes in your army, not identical clones with but an extra melta bomb to set them apart. Though we cannot really enforce players to embrace this attitude, the Codex does try to encourage it wherever possible.
",C:SW
FAQ

 

"
Q: Can you clarify how The Leaders of the Pack works with regards to psychic powers? (p81)

A: No number of Rune Priests may share the exact same two psychic powers. For example, a Rune Priest may choose to take Living Lightning and Thunderclap. A second Rune Priest may then choose to take Living Lighting and Jaws of the World Wolf, as he will not have the same two psychic powers as the first Rune Priest. Note that the restriction on weapons and wargear still applies, so you have to have each Rune Priest with a unique wargear selection. Also note that Njal Stormcaller knows all seven powers rather than just two, so no other Rune Priest can end up having the same powers. Thus it is permitted to take Njal Stormcaller alongside other Rune Priests. If you choose instead to take psychic powers from the disciplines in the Warhammer 40,000 rulebook, this restriction does not apply, as the specific powers are selected randomly.
",C:SW
FAQ

 

Each of Wargear, Sagas, and Psychic Powers necessitates its own Leaders check. Two Rune Priests must have both different Wargear and different powers or run afoul of the Leaders rule.

Although it is a good question - would a Battle Leader with a Power Sword be identically to an otherwise identical model with a Power Axe?

No, Power Sword and Power Axes are considered different pieces of wargear (it was in the FAQ I believe).

 

There was one about frost axes

 

Q: Are frost blades and frost axes considered different pieces of

wargear? (p57)

A: Yes.

 

But not as far as I can tell about power swords/axes.... although by common sense they should qualify.

 

D.

although by common sense

:) lol

 

I know, I did the same whilst typing it.

 

Actually if I could piggyback onto this, are jump packs and bikes considered wargear? Army builder is having a fit if I have two wolf-priests with only that differentiating them?

 

Any ideas?

 

D.

However, if a rune priest doesn't take anything other than the stock weapons listed under the entry and the two different psychic powers, it is still legit since the runepriest simply state it comes with a runic weapon. How you choose to model the said runic weapon is at the players discretion, if they want it as a staff, axe or sword it does't really matter since they can't upgrade the runic weapon to anything else specifically. All other weapon options have been listed already in this thread but since the original post specifically asked about a runepriest taking different weapons, it wont really matter as they can't have anything else to replace their combat weapon, just their guns, armor, mobility, sagas and psychic powers.

 

Feel free to model your rune priest with an axe on one and sword on the other to make them look like different characters and to fit with the fluff idea behind the rules for leader of the pack.

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