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Anvarn Stern


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Okay i will be completely honest, his rules are not that great but my first class got cancelled so i have some time before 2nd class. Lets talk cheddar, or more specifically stern.

Decent stats.

200pts? not bad?

psyker 2?

re-rolls? ( for your foe also:()

Weird Strength template.

Okay. SO. i started brain storming up some crazy ideas, i love playing grey area HQs Mordrak, Valeria, and now Stern. My tactics would be Thawn and stern in either a LR or SR, redeemer and AT builds for those transports. I like the sword 3+ inv in cc and hes not bad either 3 attacks 4 charging? and psyker 2. for a reduced cost it seems. Then you get down to the strands of fate..... hmmmmmm re rolls. 1 of each type. for you and your enemy.... but how to be best used? i mean obviously if its a chump save like a bolter wound re-roll, then yeah its worth it, but what if its a stiff battle between a Daemon prince and stern, and those re-rolls are HUGE, use them or no?.

Then we get down to the Psychic attack, called Void Zone maybe? i forget, my codex eludes me today. I see that it was a strength test and you are removed from play. MUAHAHAH. Paladins gone... t5 cav gone... ogryns (okay maybe youll see them ) etc etc. However.... it hits your troops also..... but if you get hammerhand off. your strength 5.... only failing 1 in every 6 tests, not bad. thats even if you hit 6 of your guys. Just make sure thawn isnt hit...... on average ( by average i mean space marines t4) your killing 1/3 of those marines, or againt xenos races, your killing 1/2. still not bad.

 

Id love some feedback, especially horror stories, i want to hear the best and worst of Stern.

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Sorry, can't help. No annecdotal evidence, no horror stories.

 

Never used him, he's that bad.

 

If his warp rift hadn't been FAQed to be unusable unless he was in CC, he might have been lolzy to attach to mordrak and DS first turn, run, Warp Rift.

 

But you can't do that.

 

Stern stays firmly on the shelf, or rather in the bin.

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He was okay back in the DH codex, as an OK HQ choice betwwen the generic GM and the generic BC. However, in the current codex, he is too expensive for his situational abilities. I'd say save him for Apocalypse, where his randomness might be "fun" rather than just a waste.

 

SJ

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Stern's pretty close to the bottom of the codex in terms of playability. Anywhere he fits, most of the other HQs can contribute far more. Double edged power not useful when you're running an elite army that needs every model. Doesn't even have grand strategy to pretend like he's a good choice.
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Hammerhand stacks.

 

Join Stern to a squad

Stern casts Hammerhand (ST now 5)

Squad casts Hammerhand (ST now 6)

Stern uses Zone of Banishment

You autopass

Your enemy disappears into the Warp!

 

I still wouldn't use him though :)

 

You still fail on a 6. So definitely not worth it.

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Still not worth it. ;)

 

You auto pass the roll on a 6.

 

Sadly i thought about that first, but 40k is not so unforgiving. Pg 7 BRB any roll of a 6 on a characteristic test is an automatic failure. if you auto passed id definetly take them haha. still with 5+ strength, not bad. thats 1 terminator out of every 6 "statisticly" and if you place them coorectly in assault it may not matter so much

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Sadly i thought about that first, but 40k is not so unforgiving. Pg 7 BRB any roll of a 6 on a characteristic test is an automatic failure. if you auto passed id definetly take them haha. still with 5+ strength, not bad. thats 1 terminator out of every 6 "statisticly" and if you place them coorectly in assault it may not matter so much

 

Losing your own dudes to an ability thats meant to kill the enemy is stupid and counterproductive. Also, Stern is 200pts, yet he brings no special grenades or any other abilities to justify his price over a normal Grandmaster. A Librarian for the same price has a warding stave and three codex powers to offer.

 

His power is bad and kills your own dudes, he's overpriced. Don't take him. If you must, use the rules for a normal GM, they have much better options.

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I am not sure I follow why his power is so bad?

 

Most enemies you face will be S3 or S4.

You can easily make your unit S5.

You only fail if you roll over your S value or on a natural 6.

Failure means removed from play.

Numbers are 1:2 or 1:3 for them and 1:6 for you.

 

How is this different from plasma weapons?

That 1:6 chance to 'get hot' doesn't seem to stop people from taking them... especially in elite low model count armies.

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Any chance to lose models in an elite army is a serious risk to take. Plasma Weapons have that risk in conjunction with excellent payoff, so many take the calculated risk and go for the destructive capability.

 

Zone of Banishment is this idea taken way too far. Instead of gambling on a 4~15 point model, you're gambling on 200+ point units. Other then this power, Stern provides nothing significant to the army.

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What about Zone of Banishment coupled with Enfeeble from an allied Psyker?

 

Enfeeble has a 24" range, so the caster can stay clear of Stern's Power. Drop enemy Strength by -1, then charge in Stern and cast Zone of Banishment.... against MEQs, you are straight up removing models on a roll of 4+ (even multi-wound models with EW). Against lower Strength races, like Eldar, IG, Tau, DE, Orks, Tyrannid hords, etc., you are removing models on a 3+, straight up (i.e. no invul saves, FNP, etc.) Even MCs still fail on a 6, so theres a chance of taking one of them with you

 

I think this would be particularly effective against Chaos Daemon armies with lots of Seekers and Flamers... get into combat with a bunch of Seekers, cast Enfeeble, cast ZoB, then remove all models within D6" on a re-rollable 4+.

 

As for getting Enfeeble, it does require an Ally with Biomancy (i.e. SM, BA, etc.) and is a random pick, so that is a challenge. That said, if you are allowed to use FW, pick Sevrin Loth for SM.... he has PML 3 and gets to exchange his basic powers for up to 6 one from a Discipline in the BGB... in other words, he can take the entire discipline and is guarateed to get Enfeeble.

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Also, Biomancy has to be obtained from Allies, we don't get it on our psykers.

 

Guys, just don't bother. It takes way too much effort to make Stern even vaguely usable. Just take a generic Grandmaster with grenade belt, or a Librarian, or Draigo, or even Crowe (shudder).

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Here is a question, how would ZOB and Challenges work? to my understanding, in challenges you move as close as you can to the challenge accepting model, so when you use ZOB does it effect all models within 6 inches? or only the challenges opponent?
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