Forté Posted October 30, 2012 Share Posted October 30, 2012 After attempting to do up another EC/ NL alliance list something clicked and had me thinking [removed by the Ordo Inquisition] . Why can't I give a Noise Marine Champion a Sonic Blaster. I had been up till then but it struck me with the wording that only Noise Marines can have them. Now, is it just me or is that me being picky or has some idiot not thought that where players are now forced to have Champions in every squad that they may still want them to have access to the same equipment as the squad they lead? Link to comment https://bolterandchainsword.com/topic/264652-noise-marine-champion-weapons/ Share on other sites More sharing options...
minigun762 Posted October 30, 2012 Share Posted October 30, 2012 No its an odd ball idea in my opinion. You also can't get an extra attack with a power weapon because you can't have both a bolt pistol and ccw. You're stuck buying a plasma pistol or using specialist weapons Link to comment https://bolterandchainsword.com/topic/264652-noise-marine-champion-weapons/#findComment-3224788 Share on other sites More sharing options...
Cptn. Palladorus Posted October 31, 2012 Share Posted October 31, 2012 People, including me, do want that. Unfortunately the way the codex is written right now it's not possible. The rest of it's good enough I don't really mind. What does bother me is that in order to get a blastmaster and sacred number I have to forgo a transport. Link to comment https://bolterandchainsword.com/topic/264652-noise-marine-champion-weapons/#findComment-3224974 Share on other sites More sharing options...
Emperors Immortals Posted October 31, 2012 Share Posted October 31, 2012 I worked as sub-editor in a small local publishing company many years ago, we did not have the funding or backing that GW does but we would NEVER release a product with such terrible wording. Its a damn shame this keeps happening just as GW are expanding, because IMO its us old timers keeping the brand alive. Link to comment https://bolterandchainsword.com/topic/264652-noise-marine-champion-weapons/#findComment-3224980 Share on other sites More sharing options...
Forté Posted October 31, 2012 Author Share Posted October 31, 2012 No its an odd ball idea in my opinion. You also can't get an extra attack with a power weapon because you can't have both a bolt pistol and ccw. You're stuck buying a plasma pistol or using specialist weapons This I missed too. That's just stupid! Link to comment https://bolterandchainsword.com/topic/264652-noise-marine-champion-weapons/#findComment-3225014 Share on other sites More sharing options...
Canadin Posted November 3, 2012 Share Posted November 3, 2012 I noticed it across the whole codex actually Champions cannot take special weapon equips in any squad. They have to reference the big table of goodies. For Terminators, Champions pay a premium on combi-meltas, For Bikers, the vet can't take the melta-gun. So my Noise Champions are going Doom Siren, Bolter, Lightning Claw (especially cuz no triple equip) The one wording I am MORE annoyed with is that you cannot pay 21 points for bolt pistol, CCW, sonic blaster tripe equip marines. Link to comment https://bolterandchainsword.com/topic/264652-noise-marine-champion-weapons/#findComment-3228435 Share on other sites More sharing options...
Forté Posted November 3, 2012 Author Share Posted November 3, 2012 Very true on the CCW issue. But I don't get it with the Sonic Blaster. It's not a 'Special' weapon but is unique to Noise Marines. Why would and self respecting Aspiring Champion go into battle with a standard Bolter or Bolt Pistol which goes bang. Yes he can stand there firing his doom siren at nothing but that won't be any fun if its not liquifying an enemy in the process. Link to comment https://bolterandchainsword.com/topic/264652-noise-marine-champion-weapons/#findComment-3228650 Share on other sites More sharing options...
Xenith Posted November 5, 2012 Share Posted November 5, 2012 Champion ranged weapons are restricted, IMO, because of the precision shot rule. Imagine the NM champion precision shooting with every 6 he rolls. Link to comment https://bolterandchainsword.com/topic/264652-noise-marine-champion-weapons/#findComment-3230025 Share on other sites More sharing options...
Forté Posted November 5, 2012 Author Share Posted November 5, 2012 Champion ranged weapons are restricted, IMO, because of the precision shot rule. Imagine the NM champion precision shooting with every 6 he rolls. Fair enough if people were giving him a Blastmaster. But it's basically a souped up bolster. Link to comment https://bolterandchainsword.com/topic/264652-noise-marine-champion-weapons/#findComment-3230145 Share on other sites More sharing options...
Xenith Posted November 7, 2012 Share Posted November 7, 2012 Champion ranged weapons are restricted, IMO, because of the precision shot rule. Imagine the NM champion precision shooting with every 6 he rolls. Fair enough if people were giving him a Blastmaster. But it's basically a souped up bolster. Yea, it's kind of dumb. I've given mine a 'sonic' combi bolter. Link to comment https://bolterandchainsword.com/topic/264652-noise-marine-champion-weapons/#findComment-3231859 Share on other sites More sharing options...
JeffJedi Posted November 8, 2012 Share Posted November 8, 2012 They might fix the problem if enough people email about it. They did with DA scout sniper rifles. Link to comment https://bolterandchainsword.com/topic/264652-noise-marine-champion-weapons/#findComment-3232655 Share on other sites More sharing options...
Forté Posted November 8, 2012 Author Share Posted November 8, 2012 They might fix the problem if enough people email about it. They did with DA scout sniper rifles. Any idea on the best way to contact them about this? Link to comment https://bolterandchainsword.com/topic/264652-noise-marine-champion-weapons/#findComment-3233443 Share on other sites More sharing options...
Emperors Immortals Posted November 10, 2012 Share Posted November 10, 2012 They might fix the problem if enough people email about it. They did with DA scout sniper rifles. Any idea on the best way to contact them about this? The adress for the rules department is kicking around here someplace, but id personally get CSM players to sign a petition with all the "corrections" detailed in there and then for each individual to send 1 copy to Jervis Johnson, 1 copy to the design team and 1 copy to the Director, get enough names and they have to take it seriously from a business IP and players POV. At least thats what I want to do in about 4 weeks when I have some time again. Link to comment https://bolterandchainsword.com/topic/264652-noise-marine-champion-weapons/#findComment-3234495 Share on other sites More sharing options...
Forté Posted November 10, 2012 Author Share Posted November 10, 2012 ^^^Sounds like a great plan. Link to comment https://bolterandchainsword.com/topic/264652-noise-marine-champion-weapons/#findComment-3234707 Share on other sites More sharing options...
Rune Priest Ridcully Posted November 11, 2012 Share Posted November 11, 2012 It does, there are a lot of things that need to be cleared up/don't make any sense. And just be glad your champions can take anything, Aspiring sorcerers are stuck pistol and force weapon, even eldar warlocks have more options then that! (I am seriously hoping it's a mistake, it seems odd that every other champion gets access to the armouy but for some reason Aspiring sorcerers can't.) I'm thinking of taking a noise marine squad as support for my Thousand sons, and I was wondering what may be a good for him equipment wise, I was thinking lightning claw and some combi weapon of some kind, not sure about the doom siren as the squad would have sonic blasters and Blastmasters (?what can I say, I hate cover.) Link to comment https://bolterandchainsword.com/topic/264652-noise-marine-champion-weapons/#findComment-3235602 Share on other sites More sharing options...
Forté Posted November 18, 2012 Author Share Posted November 18, 2012 You can use the Doom Siren during charge reactions which would be pretty nasty. I've realised as well (I really should look at every option in the Dex) that the AC for a standard CSM squad starts with Bolter, BP and CCW. So in effect can end up with paired LC and Combi weapon if you wanted. But none of the Cult squads can. Fingers crossed for another FAQ soon. Link to comment https://bolterandchainsword.com/topic/264652-noise-marine-champion-weapons/#findComment-3241206 Share on other sites More sharing options...
Rune Priest Ridcully Posted November 18, 2012 Share Posted November 18, 2012 The fact it needs so many FAQS so soon after release beggers beleif. Link to comment https://bolterandchainsword.com/topic/264652-noise-marine-champion-weapons/#findComment-3241268 Share on other sites More sharing options...
Forté Posted November 18, 2012 Author Share Posted November 18, 2012 Same with the main rule book. Says a lot for play testing. Link to comment https://bolterandchainsword.com/topic/264652-noise-marine-champion-weapons/#findComment-3241278 Share on other sites More sharing options...
adamv6 Posted November 21, 2012 Share Posted November 21, 2012 I have given my champion a doom siren. Been working on my custom noise marines (didn't like GWs efforts). Used bits from Khorne Berserkers, Greyknights, Warp Talons, Chaos Space Marines and standard Marines. http://i1248.photobucket.com/albums/hh493/GreyknightV6/20121113_202424.jpg Link to comment https://bolterandchainsword.com/topic/264652-noise-marine-champion-weapons/#findComment-3243998 Share on other sites More sharing options...
chaplainmikey Posted November 21, 2012 Share Posted November 21, 2012 I really, really like those custom soinc weapon! Think i'll have to steal the idea if you don't mind? :lol: Mike. Link to comment https://bolterandchainsword.com/topic/264652-noise-marine-champion-weapons/#findComment-3244028 Share on other sites More sharing options...
adamv6 Posted November 22, 2012 Share Posted November 22, 2012 Go for it mate. Nobody uses the psilencers, your local Greyknight players should have them laying around all over the place. I have 6 left still! Link to comment https://bolterandchainsword.com/topic/264652-noise-marine-champion-weapons/#findComment-3244685 Share on other sites More sharing options...
Forté Posted November 22, 2012 Author Share Posted November 22, 2012 Those Sonics look really good. Link to comment https://bolterandchainsword.com/topic/264652-noise-marine-champion-weapons/#findComment-3244693 Share on other sites More sharing options...
minionboy Posted December 13, 2012 Share Posted December 13, 2012 No its an odd ball idea in my opinion. You also can't get an extra attack with a power weapon because you can't have both a bolt pistol and ccw. You're stuck buying a plasma pistol or using specialist weapons Actually, you can. When you buy any weapon, you get to choose which weapon you exchange. So, you exchange the bolter for the power weapon, and now you have a pistol plus power weapon, which gets you an extra attack. Sadly though, there is no way he can have a sonic blaster, which is very annoying. Link to comment https://bolterandchainsword.com/topic/264652-noise-marine-champion-weapons/#findComment-3260812 Share on other sites More sharing options...
crimsonhand Posted December 14, 2012 Share Posted December 14, 2012 It would of been asinine if they could have sonic weapons/cc/bolt pistol. You would then... Shoot 3 times a model on a unit running in, AND get 2 attacks a piece out of your guys. SO most of your unit would be making 5 attacks. Asinine. Link to comment https://bolterandchainsword.com/topic/264652-noise-marine-champion-weapons/#findComment-3260909 Share on other sites More sharing options...
FallenOne Posted December 14, 2012 Share Posted December 14, 2012 No its an odd ball idea in my opinion. You also can't get an extra attack with a power weapon because you can't have both a bolt pistol and ccw. You're stuck buying a plasma pistol or using specialist weapons Actually, you can. When you buy any weapon, you get to choose which weapon you exchange. So, you exchange the bolter for the power weapon, and now you have a pistol plus power weapon, which gets you an extra attack. Sadly though, there is no way he can have a sonic blaster, which is very annoying. You couldn't be more incorrect, sorry. Noise Champ has Power Armour, Bolt Pistol, Boltgun, Frag Grenades, Krak Grenades Page 91: A model can replace his BOLT PISTOL and/or his CLOSE COMBAT WEAPON with one of the following...... etc. he can replace the bolter with a plasma pistol, and his bolt pistol for a power weapon. I know, this is stupid, as it invalidates the very kit that they just put out to upgrade the model to a champion, but what can you do? Link to comment https://bolterandchainsword.com/topic/264652-noise-marine-champion-weapons/#findComment-3261360 Share on other sites More sharing options...
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