Rune Priest Ridcully Posted November 4, 2012 Share Posted November 4, 2012 I'm putting together some dark vengeance bikers as ruberic bikers, and on te chanpion I'm wondering what to give him. As we champions of chaos, I'm not sure about giving him a fist or an axe, yes they can both get through 2+ saves and handle tougher opponents, yet they strike last, and as we always ave to challenge, they could gt killed easily by a carecter with a power sword or lightning claws before they get to strike. I'm not taking mark of Tzeentch, as it is worthless on anything that does not already have an invunerable, and 6+ is just, well, pointless. Link to comment https://bolterandchainsword.com/topic/264975-biker-champs/ Share on other sites More sharing options...
Hellrender Posted November 4, 2012 Share Posted November 4, 2012 agree on the MoT. You could consider power sword + meltabombs. You can't handle TEQ, but everything else you can, with a reasonable chance on winning. Since TDA is often slow, and bikers fast, it should be no feat at all to stay away from them. Kit these out with any special weapon, and they still perform. Just let somethng else handle TEQ. Alternatively you could kit him out to hunt TDA, with an axe and plasma weapons, but it's a very specific unit then, so i like the first option best. Link to comment https://bolterandchainsword.com/topic/264975-biker-champs/#findComment-3229146 Share on other sites More sharing options...
Lord Ragnarok Posted November 4, 2012 Share Posted November 4, 2012 Power weapon if no IC is In the squad. If a lord is there than a fist may be a good choice. 5 pts more than pw and melta bomb. Link to comment https://bolterandchainsword.com/topic/264975-biker-champs/#findComment-3229151 Share on other sites More sharing options...
Rune Priest Ridcully Posted November 4, 2012 Author Share Posted November 4, 2012 I was thinking of bigger games of perhaps having a sorcerer with power axe, mk of tzeentch, sigil and spell familiar join the squad. Link to comment https://bolterandchainsword.com/topic/264975-biker-champs/#findComment-3229154 Share on other sites More sharing options...
Lepaca Posted November 4, 2012 Share Posted November 4, 2012 If a character rides with the unit -> nothing at all. The champion only exists to keep the character out of challenges. Otherwise -> The champion will propably still die in forced challenges so equipment is pretty optional IMO. A combi-weapon is a possibility for both however. Link to comment https://bolterandchainsword.com/topic/264975-biker-champs/#findComment-3229291 Share on other sites More sharing options...
Dallas Drake Posted November 4, 2012 Share Posted November 4, 2012 Agree with Lepaca. Although if no IC is in the unit consider a sword. I guess it all depends on what you think you'll be charging with them? Dallas Link to comment https://bolterandchainsword.com/topic/264975-biker-champs/#findComment-3229473 Share on other sites More sharing options...
Kol Saresk Posted November 4, 2012 Share Posted November 4, 2012 To be honest, I'm not sure about axes and fists. The Initiative 1 just glares out at me. At least at your own Initiative you have a chance of just of going first. Instant Death or great AP just doesn't look all that appealing if your champ already died due to someone with a power sword hitting first. Link to comment https://bolterandchainsword.com/topic/264975-biker-champs/#findComment-3229479 Share on other sites More sharing options...
Vaz Posted November 4, 2012 Share Posted November 4, 2012 You can take a I1 weapon then choose to fight with your bolt pistol no? Link to comment https://bolterandchainsword.com/topic/264975-biker-champs/#findComment-3229518 Share on other sites More sharing options...
Shuggnuggath Posted November 4, 2012 Share Posted November 4, 2012 What about a spear? Link to comment https://bolterandchainsword.com/topic/264975-biker-champs/#findComment-3229549 Share on other sites More sharing options...
Rune Priest Ridcully Posted November 4, 2012 Author Share Posted November 4, 2012 I admit I had not thought of the spear, most of my opponents are power armored (of both the loyalist and fellow legion varietys) and whilst powerful on the charge, it after wards has the weakness of both the sword and the mace, which is a shame as the idea of tousadn son bikers with spears is cool, but so are the other weapons :) I'm leaning towards the sword as that strikes at I4 and cuts through power armour and the bikers have the mobility to avoid 2+ saves generally, will give him possible melta bombs and a combi melta as well, as his unit will have either two melta guns or one melta gun and one flamer. Link to comment https://bolterandchainsword.com/topic/264975-biker-champs/#findComment-3229558 Share on other sites More sharing options...
Shuggnuggath Posted November 5, 2012 Share Posted November 5, 2012 Well I figured that since you have to challenge having a spear means you could kill a rival sergeant before he gets to swing. Link to comment https://bolterandchainsword.com/topic/264975-biker-champs/#findComment-3229815 Share on other sites More sharing options...
Rune Priest Ridcully Posted November 5, 2012 Author Share Posted November 5, 2012 Yes but they get charged, or he doesn't kill the guy, then afterwards he might as well be attacking with a pointy stick, whereas a sword will always deny them an armour save. Link to comment https://bolterandchainsword.com/topic/264975-biker-champs/#findComment-3229846 Share on other sites More sharing options...
Attomsk Posted November 5, 2012 Share Posted November 5, 2012 Right now I have equipped mine with a power sword and melta bombs. I think it is a good all around combination. Link to comment https://bolterandchainsword.com/topic/264975-biker-champs/#findComment-3230011 Share on other sites More sharing options...
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