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Runic Weapons


SamaNagol

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As per the current FAQ that specifies Njal's Rune Staff to be - "Runic Weapon (Stave)", does this set precedent for all Rune Weapons to follow the standard Force Weapon types? Rather than being all AP-3 S-User I-User 'Unique' Force Weapons due to their Wound Daemons on 2+ rule?

 

Sorry if this has been covered but I tried to search for it and couldn't find it.

 

Many thanks.

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I think many of us have wondered the same thing. The general concensus seems to be that barring Njals "stave" all other runic weapons are indeed "unusual force weapons" according to the rules meaning they are ap3 weapons with their own unique cc rules regardless of how you model them. Im cool with this since my priests are both modelled with axes per the fluff. That being said my group doesnt really care if I want to use them as unwieldy force axes and im sure most people outside of tourneys dont mind either. Hope that helped a little.
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As per the current FAQ that specifies Njal's Rune Staff to be - "Runic Weapon (Stave)", does this set precedent for all Rune Weapons to follow the standard Force Weapon types? Rather than being all AP-3 S-User I-User 'Unique' Force Weapons due to their Wound Daemons on 2+ rule?

 

Sorry if this has been covered but I tried to search for it and couldn't find it.

 

Many thanks.

Personally, I don't think the FAQ really changes anything. It could say "Runic Weapon (Axe)" or "Runic Weapon (Spork)" and it would still fall under the Unusual Force Weapons rules (S User/AP 3). If they wanted it to be (S User+2/AP 4/Concussive) they should have written the FAQ as "acts as a Force Weapon (Stave) which nullifies Psychic Powers on a 3+ and wounds Daemons on a 2+".

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If you were allowed to choose, what would you pick?

 

I'd be torn between sword and axe. Sword works well if you are taking biomancy (in case you get warp speed, assuming you'd take that over the primaris power, smite). Axe is a bit risky if you don't have an invulnerable save, due to challenges. But if you are accompanied by another character (such as a WGPL) who can take those challenges in your stead, I am thinking I'd prefer to go for the axe.

 

Not a fan of maces/staves, to be honest. 3+ saves just seem far too common.

 

I'm thinking that I will convert my Njal model to have either an axe or a sword (I don't intend to actually ever field him AS Njal). If opponents insist that there are subtypes, I'd like to have my first choice clearly represented on the model. ;)

 

My guess is that regardless of what the rules currently are, over the next year or two (when will we see a new codex?) we will eventually see separate runic axe/sword/staff options. It's not a matter of if, but rather of when. IMO :)

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If you were allowed to choose, what would you pick?

Spork, definitely spork. It's hard to pass up S +2/AP 2/I +2/Armourbane...

 

Only against baked potatoes....

 

Hmmm, so RAW they are still all AP3, User S and I? However with the Njal FAQ ruling they are clearly not the RAI.

 

Needs to be addressed properly.

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If you were allowed to choose, what would you pick?

Spork, definitely spork. It's hard to pass up S +2/AP 2/I +2/Armourbane...

 

Only against baked potatoes....

 

Hmmm, so RAW they are still all AP3, User S and I? However with the Njal FAQ ruling they are clearly not the RAI.

 

Needs to be addressed properly.

 

That's my reading, yeah.

 

Hmm, these rules issues do seem to be a potential area for abuse. You could easily model a runic weapon as an axe (and write it as a runic axe in your list), and then selectively ask your opponent whether they are OK with it being an axe based on their army makeup. If they are loaded with terminators or models with ridiculous initiative, bring it up and ask to go with RAI. Otherwise, let it be and go with RAW.

 

A dick move, to be sure (though it's only going to affect a couple of models in the army). But the rules really need to be clear in order to avoid this sort of thing.

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Huh, I never even considered that Rune weapons didn't follow the standard Force weapon categories of sword/axe/staff. I actually have my 3 Rune Priests modeled with one of each, too (for the sake of recognition more than anything else though).

 

So based on that FAQ pertaining to Njal's "Runic Weapon (stave)"--he would be attacking at S+2/AP4/Concussive, correct?

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Huh, I never even considered that Rune weapons didn't follow the standard Force weapon categories of sword/axe/staff. I actually have my 3 Rune Priests modeled with one of each, too (for the sake of recognition more than anything else though).

 

So based on that FAQ pertaining to Njal's "Runic Weapon (stave)"--he would be attacking at S+2/AP4/Concussive, correct?

 

Well, common sense says yes.

 

The rules don't explicitly state what a runic staff is. We can make a very reasonable guess based on analogy, but in terms of RAW, the errata doesn't do anything.

 

Of course, I think most people will look at you funny if you try to pull the latter argument in an actual game. It's pretty clear what GW meant to say.

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I understand both sides of the RAW/RAI argument, but I think that the precedent set by referring to Njal's weapon as a Runic Staff tells us Wolf players that we can legally equip our Priests with Runic Swords, Runic Axes, and Runic Staves. (Although I must say I am probably more than a little biased--I have 3 Rune Priests each with a different style of weapon, so I'd love the variety!)
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