techsoldaten Posted November 8, 2012 Share Posted November 8, 2012 I am running 2 units of 10 Slaaneshi bikers right now and coming to believe they are the best unit in C:CSM. I wanted to get everyone else's thoughts here and see if anyone else has similar experiences. The Hammer of Wrath, T5, +1 I and FnP are really just an excellent combination for any unit that is going to be fighting infantry. In terms of defense, they can shrug off a lot of wounds before they get into close combat, and their high initiative means they are going to kill a lot of things before they can fight back. In terms of defense, they have a lot of opportunities to hit things outside the simple assault mechanic, those hammer of wrath attacks can soften up enemy units to the point where it's possible to wipe them out in the subsequent close combat phase. I run mine with a biker lord carrying the Black Mace for maximum impact. He causes extra wounds about 50% of the time and seems to be pretty hard to kill. I have only had him go down once, and that was because of some serious mistakes on my part when fighting Tau. The one downside is that groups of bikers this large are really hard to get behind cover. I have been using Rhinos on their flank to cover them, but this is not really easy to pull off. Anyone else having some success with this unit? Link to comment https://bolterandchainsword.com/topic/265324-slaaneshi-bikers/ Share on other sites More sharing options...
*Furyou Miko Posted November 8, 2012 Share Posted November 8, 2012 You're in the wrong forum, mate. This is for Tzeentch's followers. Link to comment https://bolterandchainsword.com/topic/265324-slaaneshi-bikers/#findComment-3233095 Share on other sites More sharing options...
elithren Posted November 8, 2012 Share Posted November 8, 2012 You could change it up to make it 1k sons. Have the bike models be sorcerers on flying disks. You could still give them the initiative mark due to them being "fast sorcerers". Dunno how you could explain the FnP, but I like the idea of aspiring sorcs zooming round on disks. Attach a L3 sorc with telekinisis and you're set. Link to comment https://bolterandchainsword.com/topic/265324-slaaneshi-bikers/#findComment-3233182 Share on other sites More sharing options...
techsoldaten Posted November 8, 2012 Author Share Posted November 8, 2012 D'oh! Meant to post it in the Slaanesh section. TSons bikers would be interesting to consider as well, however. Link to comment https://bolterandchainsword.com/topic/265324-slaaneshi-bikers/#findComment-3233339 Share on other sites More sharing options...
AekoldHelbrass Posted November 11, 2012 Share Posted November 11, 2012 I tried unit of 10 few times. They have serious problems with buildings and anything that has levels - they just can't get up there and kick somebody. So it's only ground floor wipeout. And they don't have a chance against Ork nob bikers. Link to comment https://bolterandchainsword.com/topic/265324-slaaneshi-bikers/#findComment-3235262 Share on other sites More sharing options...
Cptn. Palladorus Posted November 11, 2012 Share Posted November 11, 2012 And they don't have a chance against Ork nob bikers.Of course they don't. Chop the shooties, shoot the choppies. Nob bikers are choppy. Shoot them. The 4+ Exhaust Cloud save is a cover save. Link to comment https://bolterandchainsword.com/topic/265324-slaaneshi-bikers/#findComment-3235498 Share on other sites More sharing options...
Crl1981 Posted December 3, 2012 Share Posted December 3, 2012 Why do you need cover with bikes? Just moving provides bikes with a 5+ cover save, while turbo boosting gives them a 4+. Kinda funny when running Slaaneshi lord on a bike with them and either he or the champ roll on gifts of chaos at start of game shrouded for a +2 to the cover save. I also like to give the Lord the Dimensional Key, to get my oblits in on target. Link to comment https://bolterandchainsword.com/topic/265324-slaaneshi-bikers/#findComment-3251943 Share on other sites More sharing options...
Cptn. Palladorus Posted December 3, 2012 Share Posted December 3, 2012 I pointed that out because all sonic weapons now ignore all cover saves, including smoke grenades, exhaust clouds, night fighting, and moving fast/turbo. Link to comment https://bolterandchainsword.com/topic/265324-slaaneshi-bikers/#findComment-3252673 Share on other sites More sharing options...
Crl1981 Posted December 4, 2012 Share Posted December 4, 2012 I was actually talking to the original poster about staying behind cover, no real point in it for bikers this edition. Link to comment https://bolterandchainsword.com/topic/265324-slaaneshi-bikers/#findComment-3253336 Share on other sites More sharing options...
Cptn. Palladorus Posted December 4, 2012 Share Posted December 4, 2012 I think he may have meant concealment. I often forget that cover and concealment in 40k work the opposite of how they work in real life, maybe he did too? Link to comment https://bolterandchainsword.com/topic/265324-slaaneshi-bikers/#findComment-3253364 Share on other sites More sharing options...
Bongfu Posted February 5, 2013 Share Posted February 5, 2013 I recently started using some Slaaneshi bikers in my army. I really like them, though they tend to run off the board early in the game after taking casualties. Maybe I will try putting a sorcerer or something with them. Link to comment https://bolterandchainsword.com/topic/265324-slaaneshi-bikers/#findComment-3299160 Share on other sites More sharing options...
RolandTHTG Posted February 5, 2013 Share Posted February 5, 2013 I recently started using some Slaaneshi bikers in my army. I really like them, though they tend to run off the board early in the game after taking casualties. Maybe I will try putting a sorcerer or something with them. I'd recommend a lord then. He's the one that brings fearless. Link to comment https://bolterandchainsword.com/topic/265324-slaaneshi-bikers/#findComment-3299503 Share on other sites More sharing options...
Dammeron Posted February 9, 2013 Share Posted February 9, 2013 I always run a unit of them with one of my Slaaneshi sorcerers. The buffs he can bring, along with the damage and demoralisation he can work before they plough into the enemy, helps a great deal. I have absolutely zero complaints; they are a superb unit, and often cause a great deal of damage to the enemy (in conjunction with deep striking or similarly speedy units like Maulerfiends or Raptors) whilst the Noise Marines and the like advance up the centre. As you can see from my Severed Angels, the also provide some excellent modelling opportunities :) Link to comment https://bolterandchainsword.com/topic/265324-slaaneshi-bikers/#findComment-3300477 Share on other sites More sharing options...
Bongfu Posted February 9, 2013 Share Posted February 9, 2013 So I just had an awesome game with my bikers against some wretched Khorne worshippers. In synergy with my heavy weapons they popped two rhinos in the game and melted their faces with flamers and bolter fire before charging. Then they get charged by a daemon prince, however, he met his demise at the wall of fire before him. This is all after the :cuss talk about flamers on bikes Link to comment https://bolterandchainsword.com/topic/265324-slaaneshi-bikers/#findComment-3300625 Share on other sites More sharing options...
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