Captain Idaho Posted November 14, 2012 Share Posted November 14, 2012 You are expecting Rhinos to die which is the main reason to take them over Drop Pods! Target saturation dictates a need to have armoured threats on the table, thus a couple Rhinos mixed in with Dreads, Predators and Landraiders will create a situation where firing at one saves the other. Unless there is no option, or it's Purge the Alien, no one will destroy the Drop Pod because it does nothing after delivery. A Rhino on the other hand has a Search Light, can move about as a mobile cover and tank shock, and even protect a unit from harm. These things make the choice between them very genuine. It sounds like your style is to have a unit in position and go from there and it seems (correct me if I'm wrong) you favour infantry in your list, so Rhinos don't fit your style. Fair enough mate. Link to comment https://bolterandchainsword.com/topic/265655-rhinos-in-6th/page/2/#findComment-3237960 Share on other sites More sharing options...
DarkGuard Posted November 14, 2012 Share Posted November 14, 2012 I was just simply mentioning that it's a fallacy to consider the Rhino and Drop Pod similar Shaggy, that's all. If you prefer one over the other that's great. I don't like the Drop Pod models re. transport, so always take Rhinos, but I do think they're fragile. Link to comment https://bolterandchainsword.com/topic/265655-rhinos-in-6th/page/2/#findComment-3238211 Share on other sites More sharing options...
Shaggy12009 Posted November 14, 2012 Share Posted November 14, 2012 This is exactly what I love and hate about forums. First, we can all have a honest discussion about merits and styles and in the end nobody's right or wrong, just different view points. I think that's awesome. Also, when things are typed instead of said in person, tone goes right out the window. It sounds like you guys were backpedaling thinking I was offended. That's simply not the case. You have your views and I have mine and both are perfectly valid. I'm just continuing the discussion on the similarity of the battlefield rolls of the two units. While similar, they are defiantly not the same. To your point Cpt. Idaho, I'm usually a tread head, but I throw in one drop pod to keep me flexible on the first turn. I do tend to target areas as I play for board controll and opponent frustration instead of outright domination. Link to comment https://bolterandchainsword.com/topic/265655-rhinos-in-6th/page/2/#findComment-3238282 Share on other sites More sharing options...
Guest Drunk Guardian Posted November 14, 2012 Share Posted November 14, 2012 I like combining Drop Pods with Rhinos because the immediate impact of 2-3 drop pods landing in the enemy backfield on turn 1 increase the probability that 3 other Rhinos make it up the field due to the choices that now need to be made. If the backfield forces continue shooting at the Rhinos then its very likely my podded forces will be able to launch a T2 assault. Link to comment https://bolterandchainsword.com/topic/265655-rhinos-in-6th/page/2/#findComment-3238306 Share on other sites More sharing options...
Captain Idaho Posted November 14, 2012 Share Posted November 14, 2012 This is exactly what I love and hate about forums. First, we can all have a honest discussion about merits and styles and in the end nobody's right or wrong, just different view points. I think that's awesome. Also, when things are typed instead of said in person, tone goes right out the window. It sounds like you guys were backpedaling thinking I was offended. That's simply not the case. You have your views and I have mine and both are perfectly valid. I'm just continuing the discussion on the similarity of the battlefield rolls of the two units. While similar, they are defiantly not the same. :wub: Oh lordy, I'm not back pedalling! Just being polite. Epecially as I weren't involved in the previous conversation with yourself. Link to comment https://bolterandchainsword.com/topic/265655-rhinos-in-6th/page/2/#findComment-3238322 Share on other sites More sharing options...
DarkGuard Posted November 14, 2012 Share Posted November 14, 2012 Woah, let's not blow things out of proportion. We have different views, and my last post was just to clarify why I had said the first one, neither was an attack on your good person Shaggy. If you have any more issues with what I posted, please PM me. That would be a better medium than this topic. Link to comment https://bolterandchainsword.com/topic/265655-rhinos-in-6th/page/2/#findComment-3238334 Share on other sites More sharing options...
Shaggy12009 Posted November 14, 2012 Share Posted November 14, 2012 :lol: ok exactly my point. It sounded that way. I know you guys weren't. I'll shut up now before I accidentally dig a deeper whole Link to comment https://bolterandchainsword.com/topic/265655-rhinos-in-6th/page/2/#findComment-3238345 Share on other sites More sharing options...
corlinjewell Posted November 16, 2012 Share Posted November 16, 2012 Hey guys, noob here. If I'm running a smaller points game with two Tac Squads, is taking a Rhino for just one just asking for trouble? Do I need an all or none mentality with just the two squads? Link to comment https://bolterandchainsword.com/topic/265655-rhinos-in-6th/page/2/#findComment-3240016 Share on other sites More sharing options...
I_Heart_69 Posted November 16, 2012 Share Posted November 16, 2012 How many points, specifically? I've never seen them at 500, but some people take them (to meh effect) at 750. I think they become more useful at 1000. Link to comment https://bolterandchainsword.com/topic/265655-rhinos-in-6th/page/2/#findComment-3240074 Share on other sites More sharing options...
DarkGuard Posted November 16, 2012 Share Posted November 16, 2012 At 500pts you may get away with it, there's a chance you'll only see about one or two anti-tank weapons at most, which means you should be able to get your guyss across. To be honest though, I'd maximise bodies and shooting output at 500pts. Link to comment https://bolterandchainsword.com/topic/265655-rhinos-in-6th/page/2/#findComment-3240119 Share on other sites More sharing options...
corlinjewell Posted November 20, 2012 Share Posted November 20, 2012 Oh sorry guys....I was talking at 1000 points. Link to comment https://bolterandchainsword.com/topic/265655-rhinos-in-6th/page/2/#findComment-3242749 Share on other sites More sharing options...
I_Heart_69 Posted November 20, 2012 Share Posted November 20, 2012 At 1000 pts they already become easy targets. You'll need more than one vehicle to get any effectiveness out of them. Link to comment https://bolterandchainsword.com/topic/265655-rhinos-in-6th/page/2/#findComment-3243031 Share on other sites More sharing options...
facmanpob Posted November 22, 2012 Share Posted November 22, 2012 Yeah, at 1k points taking a lone Rhino is tantamount to hoisting a big flag saying "Have a free VP from First Blood, please" :cuss However, at 1k points you can easily fit in 2 Predators/Vindicators, 2 LS Typhoons and 2 Rhinos into a list, and all of a sudden there is a lot more target saturaton for your opponent to think about. ;) Link to comment https://bolterandchainsword.com/topic/265655-rhinos-in-6th/page/2/#findComment-3244496 Share on other sites More sharing options...
dswanick Posted November 22, 2012 Share Posted November 22, 2012 Yeah, at 1k points taking a lone Rhino is tantamount to hoisting a big flag saying "Have a free VP from First Blood, please" ;) However, at 1k points you can easily fit in 2 Predators/Vindicators, 2 LS Typhoons and 2 Rhinos into a list, and all of a sudden there is a lot more target saturaton for your opponent to think about. :D Agreed, in my standard 1k list I have 2 Rhinos, 1 Razorback, and 1 Land Speeder at a minimum. Link to comment https://bolterandchainsword.com/topic/265655-rhinos-in-6th/page/2/#findComment-3244746 Share on other sites More sharing options...
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