Validar Posted November 15, 2012 Share Posted November 15, 2012 Hey guys As an aspiring Nightlord player I'm pondering on when to use the icon of vengeance and when to leave it at home? I'm thinking that it should also be compared to the VotLW upgrade, giving us 3 steps of improving our morale: Naked - cheapest VotLW - slightly more, around 10 points on most squads? Icon - expensive, but ensures no one runs away. There is the risk of the banner dying to wound allocation, precise shots or the like and you do lose the ability to go to ground.... What do you guys think? I'm building a large CSM squad of ~13 models or so, and I think I'm going with icon for them. My 10man raptor squad leaves me a bit in doubt, though... Your thoughts? Link to comment https://bolterandchainsword.com/topic/265870-icon-of-vengeance/ Share on other sites More sharing options...
the jeske Posted November 15, 2012 Share Posted November 15, 2012 stuff that dies and stops working and has a high cost like an icon aint worth it. better by ~2 csm and if you want FnP build an army with PMs. Link to comment https://bolterandchainsword.com/topic/265870-icon-of-vengeance/#findComment-3238739 Share on other sites More sharing options...
Minsc Posted November 15, 2012 Share Posted November 15, 2012 I see no point in the Icon of Vengeance: It's way to expensive for what it does. Fearless has drawbacks, yet it's priced like it's the biggest buff to a unit ever. Should it cost something? Yes, certainly. Should it cost as much as giving a unit FnP? Heck no... Link to comment https://bolterandchainsword.com/topic/265870-icon-of-vengeance/#findComment-3238742 Share on other sites More sharing options...
Lepaca Posted November 15, 2012 Share Posted November 15, 2012 stuff that dies and stops working and has a high cost like an icon aint worth it. better by ~2 csm and if you want FnP build an army with PMs. So you oppose the use of icons in general? What about units like MoS bikes? Link to comment https://bolterandchainsword.com/topic/265870-icon-of-vengeance/#findComment-3238753 Share on other sites More sharing options...
Validar Posted November 15, 2012 Author Share Posted November 15, 2012 FnP only works with mark of slaanesh, so you have yourself a massive investment if you wanna go down that road. I'm not going for any marks at all, for fluff reasons, but feel free to debate it that way. And for fearless having drawbacks: You can't go to ground. But you're a freaking space marine. The off-chance that you want to go to ground is much less common than the chance that you'll run away (which can devastate a unit completely!) Link to comment https://bolterandchainsword.com/topic/265870-icon-of-vengeance/#findComment-3238811 Share on other sites More sharing options...
Storm Dragons 3rd Company Posted November 15, 2012 Share Posted November 15, 2012 Thus far, I've relied mostly on VotLW for my leadership buffs due to cost and the fact an Icon bearer can be sniped. The one place I'v taken an Icon of Vengeance thus far is on my Havocs. They tend to get parked on objectives in my backfield (Big Guns Never Tire) and/or closer to my back table edge. Since they have heavy weapons, I don't want them to move and they have a bigger chance of running off the table if they break, so I tend to give them fearless. I also sometimes give them Mark of Nurgle to make it that much harder to kill them, but that makes them a very expensive unit. Edit: Clarification of Big Guns FnP only works with mark of slaanesh, so you have yourself a massive investment if you wanna go down that road. I'm not going for any marks at all, for fluff reasons, but feel free to debate it that way. And for fearless having drawbacks: You can't go to ground. But you're a freaking space marine. The off-chance that you want to go to ground is much less common than the chance that you'll run away (which can devastate a unit completely!) Link to comment https://bolterandchainsword.com/topic/265870-icon-of-vengeance/#findComment-3238831 Share on other sites More sharing options...
minigun762 Posted November 15, 2012 Share Posted November 15, 2012 For CSMs, I would consider IoV with 2 scenarios 1) CSM squad decked out for close combat. 2) Squads larger than 10 units. Link to comment https://bolterandchainsword.com/topic/265870-icon-of-vengeance/#findComment-3238834 Share on other sites More sharing options...
Skullheart Posted November 15, 2012 Share Posted November 15, 2012 There are some good benefits from beeing Fearless in some situations but in general its to expensive. + can't get sweeping advanced + can't be pinned + will never fall back + ignore fear - can't go to ground - can't fall back from the "our weapons are useless" rule but the two biggest drawbacks come with the icon itself. - very expensive - icons can be sniped I agree with minigun that a big cc unit will probably get the biggest benefit from the IoV. But I can imagine that the Lord will join this unit anyway. Link to comment https://bolterandchainsword.com/topic/265870-icon-of-vengeance/#findComment-3238857 Share on other sites More sharing options...
Validar Posted November 15, 2012 Author Share Posted November 15, 2012 but how large exactly does the unit have to be? What about expensive CC units like terminators? You do NOT want them to fall back, you would never want them to go to ground and if you're in a "our weapons are useless" situation, you've prolly already screwed up :lol: Link to comment https://bolterandchainsword.com/topic/265870-icon-of-vengeance/#findComment-3238930 Share on other sites More sharing options...
minigun762 Posted November 16, 2012 Share Posted November 16, 2012 but how large exactly does the unit have to be? What about expensive CC units like terminators? You do NOT want them to fall back, you would never want them to go to ground and if you're in a "our weapons are useless" situation, you've prolly already screwed up :P As Skullheart pointed out, for the most part if you have an expensive CC unit, you're also going to be running a fearless HQ unit in there so the point is moot. On the offhand chance you're running a big CC unit without one or you're using a non-fearless HQ like the Sorcerer, I would think about using it when IoV is equal to 10-15% of the squad's entire cost. That is a VERY rough starting point, but it gives you an idea. For example with terminators, this probably means a squad of 7-8 with marks, combi weapons and a few fists. Link to comment https://bolterandchainsword.com/topic/265870-icon-of-vengeance/#findComment-3239389 Share on other sites More sharing options...
zyl- Posted November 16, 2012 Share Posted November 16, 2012 Honestly, in the event of a mele deathstar, you should NOT need to make too many morale checks. If you aren't winning the combat with your crazy expensive unit something went wrong, and if you are getting shot all the time then something is going wrong yet again. On grounds of that logic, I would say no to the icon and use votlw. Link to comment https://bolterandchainsword.com/topic/265870-icon-of-vengeance/#findComment-3239397 Share on other sites More sharing options...
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