GlauG Posted November 21, 2012 Share Posted November 21, 2012 Rummaging through my bits box, I realised that my GK army has left me with a large number of unused Personal Teleporters... Suitably "reconsecrated" with spikey bits, would they be okay for use by Warp Talons who had "Levelled up" from Raptors by having taken them as spoils of war? After all, when you're in league with the Daemons of the warp, you don't need to be a Psyker with an Aegis to have safe passage through the warp for a short journey... On a less fluffy note, I might want to use the Jump Packs from my Raptors boxes on old metal Raptors, and wanting to stretch the rest of my budget. ;) How does it sound? I don't see any problems for WYSIWYG, given that besides the "Shunt" PTs act as Jump Packs anyway, and fluff-wise Warp Talons travel by similar means. Link to comment https://bolterandchainsword.com/topic/266268-modelling-warp-talons/ Share on other sites More sharing options...
Phoros Posted November 21, 2012 Share Posted November 21, 2012 That's precisely what I'd do for Iron Warriors Raptors - shunt inside the fortress and take it from the inside. Sounds perfect to me! Link to comment https://bolterandchainsword.com/topic/266268-modelling-warp-talons/#findComment-3243548 Share on other sites More sharing options...
spafe Posted November 21, 2012 Share Posted November 21, 2012 I say do it!, then post pics! As long as its clear to other player I see no problems with it Link to comment https://bolterandchainsword.com/topic/266268-modelling-warp-talons/#findComment-3243602 Share on other sites More sharing options...
Panda_ Posted November 21, 2012 Share Posted November 21, 2012 What's about using the old Raptor model as Raptors and the old Raptor Aspiring Champion model as Warp Talons ? Link to comment https://bolterandchainsword.com/topic/266268-modelling-warp-talons/#findComment-3243672 Share on other sites More sharing options...
GlauG Posted November 21, 2012 Author Share Posted November 21, 2012 Panda_: I don't like metal models with metal jump packs (Metal models with plastic packs are okay), and if we're thinking of the same Aspiring Champ model (Twin lightning claws, sold as a lord these days?) then I just don't like that model much either. ;) In case I wasn't clear, I want regular Raptors to use normal Jump Packs, be they FW Pre-Heresy ones, the new Plastic ones, or Finecast, anything as long as it's not metal! I'll post some pics up when I get some built. Link to comment https://bolterandchainsword.com/topic/266268-modelling-warp-talons/#findComment-3243693 Share on other sites More sharing options...
the jeske Posted November 21, 2012 Share Posted November 21, 2012 but using the GK parts will make the model smaller and easier to hide. Link to comment https://bolterandchainsword.com/topic/266268-modelling-warp-talons/#findComment-3243758 Share on other sites More sharing options...
Lepaca Posted November 21, 2012 Share Posted November 21, 2012 If you want to do it - go for it! I think it would look neat! Though fluffwise you'd have to justify how your chapter got their hands on a large amount of personal teleporters. Outside of the GKs they are quite rare I think. :P Link to comment https://bolterandchainsword.com/topic/266268-modelling-warp-talons/#findComment-3243767 Share on other sites More sharing options...
Xenith Posted November 21, 2012 Share Posted November 21, 2012 Nah, GK never lose, so there's no way your guys could get those packs. :P Link to comment https://bolterandchainsword.com/topic/266268-modelling-warp-talons/#findComment-3243771 Share on other sites More sharing options...
GlauG Posted November 21, 2012 Author Share Posted November 21, 2012 A fair comment, but it depends on what I use for Chaosifying them; if I use the Warp Talons blades, for example, and assorted spikes, I can give the backpack a similar profile to the "stock" one. Alternatively, I could stick them on slightly taller bases to compensate. Link to comment https://bolterandchainsword.com/topic/266268-modelling-warp-talons/#findComment-3243778 Share on other sites More sharing options...
Inquisitor Xenthor Posted November 21, 2012 Share Posted November 21, 2012 Knights do die. Raptors scavenge. A special unit of Raptors driven to hunt down Grey Knights. Kind of an awesome idea. Or, you could just make a Chaos warband that uses the Grey Knight rules, re-word it all, and your Warptalons now can use that fluff you wanted >_> Link to comment https://bolterandchainsword.com/topic/266268-modelling-warp-talons/#findComment-3243856 Share on other sites More sharing options...
Panda_ Posted November 22, 2012 Share Posted November 22, 2012 but using the GK parts will make the model smaller and easier to hide. So this is like using larger base than the regular ones. This is called modelling to one's advantage ? Link to comment https://bolterandchainsword.com/topic/266268-modelling-warp-talons/#findComment-3244232 Share on other sites More sharing options...
Lepaca Posted November 22, 2012 Share Posted November 22, 2012 Knights do die. Raptors scavenge. A special unit of Raptors driven to hunt down Grey Knights. Kind of an awesome idea. That is actually an amazing idea! After all Raptors are supposed to be the most prideful and self-assured of all Chaos Space Marines. Now I have to imagine a battle where some Warp Talons followed a unit of Interceptors through the warp and attacked them right after. ;) Do you guys really think that there would be a big advantage gained by modelling them like this? Sure they would be somewhat smaller but I doubt it would make a difference in 99,99% of cases. Link to comment https://bolterandchainsword.com/topic/266268-modelling-warp-talons/#findComment-3244241 Share on other sites More sharing options...
Biaz Posted November 22, 2012 Share Posted November 22, 2012 Or, you could just make a Chaos warband that uses the Grey Knight rules, re-word it all, and your Warptalons now can use that fluff you wanted >_> Not even all that. Warp Talons tear their way directly out of the warp, right? Why do they even need jump packs? Just have them tear their way into and out of reality with each movement. Link to comment https://bolterandchainsword.com/topic/266268-modelling-warp-talons/#findComment-3244291 Share on other sites More sharing options...
Inquisitor Xenthor Posted November 22, 2012 Share Posted November 22, 2012 That is actually an amazing idea! After all Raptors are supposed to be the most prideful and self-assured of all Chaos Space Marines.Now I have to imagine a battle where some Warp Talons followed a unit of Interceptors through the warp and attacked them right after. :) Do you guys really think that there would be a big advantage gained by modelling them like this? Sure they would be somewhat smaller but I doubt it would make a difference in 99,99% of cases. I dont see any advantage gained by modeling it that way. They're on the same size round bases. The only difference is now the Raptors have 'normalish' looking backpacks on instead of the twin-turbine jump packs. That is if by advantage you meant tactically on the board. Im glad you liked my idea and you expanded it. Dont forget to post some pics if you do this, I for one would check it out for sure! =][= Link to comment https://bolterandchainsword.com/topic/266268-modelling-warp-talons/#findComment-3244433 Share on other sites More sharing options...
Xenith Posted November 22, 2012 Share Posted November 22, 2012 Knights do die. Raptors scavenge. A special unit of Raptors driven to hunt down Grey Knights. Kind of an awesome idea. you missed the :) in my post. It's a cool idea. I dont even think its a modelling for advantage issue, can you actually target jump packs? Thought it had to be the models torso/limbs? Link to comment https://bolterandchainsword.com/topic/266268-modelling-warp-talons/#findComment-3244435 Share on other sites More sharing options...
Pariah Mk.231 Posted November 24, 2012 Share Posted November 24, 2012 Yes, yes, yes!!! Hunt the Grey ones, snuff out their light and wear them as trophies! This is exactly the requirement my Skull Champion sets for his potential bezerker followers, to best a Knight in combat and take his helmet (not to mention skull) as his own, and to wear it as a sign of his prowess. Link to comment https://bolterandchainsword.com/topic/266268-modelling-warp-talons/#findComment-3245620 Share on other sites More sharing options...
Lepaca Posted November 24, 2012 Share Posted November 24, 2012 This is exactly the requirement my Skull Champion sets for his potential bezerker followers, to best a Knight in combat and take his helmet (not to mention skull) as his own, and to wear it as a sign of his prowess. To be fair that is a very tough requirement to meet considering that there are only 1000 Knights all in all and most warbands will seldomly (if ever) clash with them. ^_^ Link to comment https://bolterandchainsword.com/topic/266268-modelling-warp-talons/#findComment-3245775 Share on other sites More sharing options...
Pariah Mk.231 Posted November 24, 2012 Share Posted November 24, 2012 This is exactly the requirement my Skull Champion sets for his potential bezerker followers, to best a Knight in combat and take his helmet (not to mention skull) as his own, and to wear it as a sign of his prowess. To be fair that is a very tough requirement to meet considering that there are only 1000 Knights all in all and most warbands will seldomly (if ever) clash with them. ^_^ I guess he's just a very demanding champion. I've got them all kitted out with Knight helmets to make them both fit in with and also stand out from my Iron Warriors, and needed some reasoning as to why they had them. Maybe I should also give them the option of defeating an existing bezerker and claiming his trophy as another viable entry method. Link to comment https://bolterandchainsword.com/topic/266268-modelling-warp-talons/#findComment-3245779 Share on other sites More sharing options...
GlauG Posted November 28, 2012 Author Share Posted November 28, 2012 http://img805.imageshack.us/img805/1627/201211282105251.jpg So I got round to mocking one up using one of thr DV chosen... I quite like it! There will be GK helmets and trophies on the finished models, but I like how the pack looks with the WT parts and some added spikes. Link to comment https://bolterandchainsword.com/topic/266268-modelling-warp-talons/#findComment-3248880 Share on other sites More sharing options...
Res Ipsa Loquitur Posted November 28, 2012 Share Posted November 28, 2012 This isn't modelling for advantage; only parts of the model's head, torso, arms or legs count for calculating cover saves. Jump packs/backpacks don't. See p.18 of the Rulebook. Therefore these Talons are no easier to hide than the official ones. Link to comment https://bolterandchainsword.com/topic/266268-modelling-warp-talons/#findComment-3248905 Share on other sites More sharing options...
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