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Aggresive Playstyle


Brother Gabe

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Title says it all. I am getting back into the hobby after a few years off and am trying to get a general idea of what models to purchase or re-paint. I have not played a game in the 6th edition yet, but from what I see, everyone seems to use Grey Hunters, Rune Priests, and Long Fang missile spam. Plop it on the table and you fight yourself a medium range war of attrition.

Yes, yes, I understand... it works and is effective.

 

My question to you, those with experience in the game, what is an effective full-out aggressive force in the 1500 or 2000 point range? I would like to hear some of your general thoughts.

 

Personally, I am considering a hammer and anvil type strategy. Two drop pods of terminators w/combi meltas coming in from the start with a grey hunter squad dropping in later for close-range fire support. In the meanwhile Swiftclaws, Skyclaws and a full pack of Blood Claws w/ a priest come down the table and a couple of 6 man Grey Hunter squads go for objective sitting.

A strategy like this means that I have no dedicated heavy support and no way to counter flyers (which I have heard are a real pain). Would it work? I don't have a clue.

 

Also, are Lone Wolves really as good as people say? Are Thunderwolf Cavalry more effective than Swiftclaws? Is punching tanks to death or charging at them with melta weapons out the wazoo a replacement for heavy support?

I dunno :D

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What are you moving your 6-man GH packs with? I have been test rolling the twinlinked asscan Razorbacks against flyers and they are doing fairly well against them. Moving and shooting with no apparent penalty for the moving makes them pretty nice. Running two in concert helps get the 6's needed to hit and then rending helps get pens.

one I'm going to try once I've bought enough pods is a full pod offensive list - it won't win many matches by objective hold - but it'll be suited to tearing enemies off the board, no survivors style :P

 

I'll be running a setup of Loganwing-esque force, this will allow me to use my Elites for Podding Dreads (these will be the first wave), have a mixture of PA and TDA for Troops and then long fangs (plus a small defensive squad of probs TDAWG sitting on the objective).

Are Thunderwolf Cavalry more effective than Swiftclaws?

IMO, yes. I think they're better than all the 'Claw packs. There's even a "table or die" build that takes Canis, 15 TWC, and a ton of BA DC. Can't claim objectives, so just rushes the opponent and obliterates them so they can't claim objectives either.

 

I see plenty of aggressive builds.. and almost all SW builds nowadays have drop pods and/or use hammer and anvil tactics. I've seen it more as 2x pods with WG TDA or GHs in enemy deployment as the anvils, with TWC and LF support as the hammer.

 

I know you didn't mean anything by it, but I think you're assumption on what everyone plays nowadays is skewed and/or wrong. Sounds a lot more like 5th edition builds than current ones.

What are you moving your 6-man GH packs with? I have been test rolling the twinlinked asscan Razorbacks against flyers and they are doing fairly well against them. Moving and shooting with no apparent penalty for the moving makes them pretty nice. Running two in concert helps get the 6's needed to hit and then rending helps get pens.

What will I run them with? Razorbacks sound like a good idea, anything that can takeout flyers and defend objectives. Really the whole idea is to keep the GH packs as cheap as possible. Use the remaining points on the assaulting force, deck them out real good and hope to create a mess on the other side of the board all the while drawing heat off of the weaker objective oriented GH packs. At least that is the theory.

I guess you could say that I am trying to make a Blood Angel list but play it as a Space Wolf. :D

 

 

I know you didn't mean anything by it, but I think you're assumption on what everyone plays nowadays is skewed and/or wrong. Sounds a lot more like 5th edition builds than current ones.

Just an assumption. I don't have a GW store within a thousand miles of me (but will be near one soon) so this is just based on what I have read on the forums and in the Space Wolves Army List sub-forum.

because he makes the wolves troops, so you can have your entire army extremely fast (and he makes them Ini 5) with the points you 'waste' on Canis, you get to spend a minimum of points for a maximum of fastpaced bodies (720 pts for 90 bodies)

what is an effective full-out aggressive force in the 1500 or 2000 point range?

full-out agressive. race towards the enemy, get into CC asap, and tear him a new one. so Troops: Fenrisian Wolves. Elite: Iron Priests on Thunderwolf with Cyberwolves. Fast Attack: Thunderwolf Cavalry (and perhaps bikers). HQ: Canis, and Thunderwolf Lords (and if you're taking bikers, a bike rune or wolf priest)

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