Brother Gabe Posted December 11, 2012 Share Posted December 11, 2012 Title says it all. I am getting back into the hobby after a few years off and am trying to get a general idea of what models to purchase or re-paint. I have not played a game in the 6th edition yet, but from what I see, everyone seems to use Grey Hunters, Rune Priests, and Long Fang missile spam. Plop it on the table and you fight yourself a medium range war of attrition. Yes, yes, I understand... it works and is effective. My question to you, those with experience in the game, what is an effective full-out aggressive force in the 1500 or 2000 point range? I would like to hear some of your general thoughts. Personally, I am considering a hammer and anvil type strategy. Two drop pods of terminators w/combi meltas coming in from the start with a grey hunter squad dropping in later for close-range fire support. In the meanwhile Swiftclaws, Skyclaws and a full pack of Blood Claws w/ a priest come down the table and a couple of 6 man Grey Hunter squads go for objective sitting. A strategy like this means that I have no dedicated heavy support and no way to counter flyers (which I have heard are a real pain). Would it work? I don't have a clue. Also, are Lone Wolves really as good as people say? Are Thunderwolf Cavalry more effective than Swiftclaws? Is punching tanks to death or charging at them with melta weapons out the wazoo a replacement for heavy support? I dunno :D Link to comment https://bolterandchainsword.com/topic/267559-aggresive-playstyle/ Share on other sites More sharing options...
Grimtooth Posted December 11, 2012 Share Posted December 11, 2012 What are you moving your 6-man GH packs with? I have been test rolling the twinlinked asscan Razorbacks against flyers and they are doing fairly well against them. Moving and shooting with no apparent penalty for the moving makes them pretty nice. Running two in concert helps get the 6's needed to hit and then rending helps get pens. Link to comment https://bolterandchainsword.com/topic/267559-aggresive-playstyle/#findComment-3258700 Share on other sites More sharing options...
Forté Posted December 11, 2012 Share Posted December 11, 2012 What are you moving your 6-man GH packs with? Chopsticks :D Be good to see some fresh ideas. But we're far from a cookie codex compaired to some out there. Valerian and Max_Dammit have some good tactic threads. Link to comment https://bolterandchainsword.com/topic/267559-aggresive-playstyle/#findComment-3258742 Share on other sites More sharing options...
Russ Brother 92 Posted December 11, 2012 Share Posted December 11, 2012 one I'm going to try once I've bought enough pods is a full pod offensive list - it won't win many matches by objective hold - but it'll be suited to tearing enemies off the board, no survivors style :P I'll be running a setup of Loganwing-esque force, this will allow me to use my Elites for Podding Dreads (these will be the first wave), have a mixture of PA and TDA for Troops and then long fangs (plus a small defensive squad of probs TDAWG sitting on the objective). Link to comment https://bolterandchainsword.com/topic/267559-aggresive-playstyle/#findComment-3258757 Share on other sites More sharing options...
Wulfebane Posted December 11, 2012 Share Posted December 11, 2012 Are Thunderwolf Cavalry more effective than Swiftclaws? IMO, yes. I think they're better than all the 'Claw packs. There's even a "table or die" build that takes Canis, 15 TWC, and a ton of BA DC. Can't claim objectives, so just rushes the opponent and obliterates them so they can't claim objectives either. I see plenty of aggressive builds.. and almost all SW builds nowadays have drop pods and/or use hammer and anvil tactics. I've seen it more as 2x pods with WG TDA or GHs in enemy deployment as the anvils, with TWC and LF support as the hammer. I know you didn't mean anything by it, but I think you're assumption on what everyone plays nowadays is skewed and/or wrong. Sounds a lot more like 5th edition builds than current ones. Link to comment https://bolterandchainsword.com/topic/267559-aggresive-playstyle/#findComment-3258797 Share on other sites More sharing options...
Brother Gabe Posted December 11, 2012 Author Share Posted December 11, 2012 What are you moving your 6-man GH packs with? I have been test rolling the twinlinked asscan Razorbacks against flyers and they are doing fairly well against them. Moving and shooting with no apparent penalty for the moving makes them pretty nice. Running two in concert helps get the 6's needed to hit and then rending helps get pens. What will I run them with? Razorbacks sound like a good idea, anything that can takeout flyers and defend objectives. Really the whole idea is to keep the GH packs as cheap as possible. Use the remaining points on the assaulting force, deck them out real good and hope to create a mess on the other side of the board all the while drawing heat off of the weaker objective oriented GH packs. At least that is the theory. I guess you could say that I am trying to make a Blood Angel list but play it as a Space Wolf. :D I know you didn't mean anything by it, but I think you're assumption on what everyone plays nowadays is skewed and/or wrong. Sounds a lot more like 5th edition builds than current ones. Just an assumption. I don't have a GW store within a thousand miles of me (but will be near one soon) so this is just based on what I have read on the forums and in the Space Wolves Army List sub-forum. Link to comment https://bolterandchainsword.com/topic/267559-aggresive-playstyle/#findComment-3258802 Share on other sites More sharing options...
Blacksad Posted December 12, 2012 Share Posted December 12, 2012 if you want an agressive CC list, Canis is the way to go imo. Fenrisian wolves out the wazoo as both troops, HQ wargear, and in the elite slot (Iron Priests on TW with wolfies) and as fast attack choise bikers and TWC. Link to comment https://bolterandchainsword.com/topic/267559-aggresive-playstyle/#findComment-3259097 Share on other sites More sharing options...
hendrik Posted December 12, 2012 Share Posted December 12, 2012 how is canis the way to go? remember when the dex came out we all laughed at how ridiculous his stats were?! i mean, for f****'s sake, the man doesn't even have an invunerable save! Link to comment https://bolterandchainsword.com/topic/267559-aggresive-playstyle/#findComment-3259138 Share on other sites More sharing options...
Blacksad Posted December 12, 2012 Share Posted December 12, 2012 because he makes the wolves troops, so you can have your entire army extremely fast (and he makes them Ini 5) with the points you 'waste' on Canis, you get to spend a minimum of points for a maximum of fastpaced bodies (720 pts for 90 bodies) what is an effective full-out aggressive force in the 1500 or 2000 point range? full-out agressive. race towards the enemy, get into CC asap, and tear him a new one. so Troops: Fenrisian Wolves. Elite: Iron Priests on Thunderwolf with Cyberwolves. Fast Attack: Thunderwolf Cavalry (and perhaps bikers). HQ: Canis, and Thunderwolf Lords (and if you're taking bikers, a bike rune or wolf priest) Link to comment https://bolterandchainsword.com/topic/267559-aggresive-playstyle/#findComment-3259167 Share on other sites More sharing options...
Chaplain ChonkE Posted December 12, 2012 Share Posted December 12, 2012 ...it'll be suited to tearing enemies off the board, no survivors style :D To quote your Wolfbrother, Grey Mage, "Annihilation is always a victory condition." Link to comment https://bolterandchainsword.com/topic/267559-aggresive-playstyle/#findComment-3259190 Share on other sites More sharing options...
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