Naminé Posted January 19, 2013 Share Posted January 19, 2013 so i'm hearing my ideas aren't too far from you guys' own experiences and suggestions. yay :D i actually may do the flamer/heavy flamer, because i decided to move the simulacrum out of my basic girls squads, so that frees up the points. may do one of just bolters and storm bolters... something mobile and good range without having to snap fire. (the real reason i looked into storm bolters in the first place, honestly) i can put more meltas and flamers in my dominions. i plan on at least one squad of them. probably run 10 strong with a repressor. maybe a 2nd 5 strong in an immolator? not sure if i want to do that or 2 full ones yet, i guess it comes down to the points. Big squad of 20, 2 stormbolters and a Heavy bolter. Deploy right agsinst the line opposite infantry that needs to die. Put your HB at the front, in 36 inch range. Turn 1, move squad forward past the heavy bolter, but dont move that. Use act of faith, unload 22 bolt shots rerolling 1's, plus 3 S5 shots at full BS. Its wonderful :) Link to comment https://bolterandchainsword.com/topic/267775-building-a-sisters-army/page/3/#findComment-3289236 Share on other sites More sharing options...
*Furyou Miko Posted January 19, 2013 Share Posted January 19, 2013 Having such a limited range of models has its upsides: experiment with your squads before deciding to paint individual Sisters as Dominions or BS or whatever. Link to comment https://bolterandchainsword.com/topic/267775-building-a-sisters-army/page/3/#findComment-3289414 Share on other sites More sharing options...
derpasaurus Posted January 19, 2013 Author Share Posted January 19, 2013 i'm painting them all the same base scheme, actually doing order of the argent shroud, i just love the way the steel color looks with red and white tabbards. i figure i'll come up with unit designations at some point, but since like, everything uses the same basic sisters models, yeah, i don't really need to get terribly specific. i'm pretty sure i don't want to bother with the inferno pistols on my seraphim, which really just leaves me to play around with some dominion builds, and i have some ideas. anywhere from 4 of the same weapon to something like 2 each of 2 different weapons, which was actually my first thought. i have a chosen squad in my chaos army that has 2 meltas and 2 flamers and they're pretty effective. they come in behind a tank usually, melt it, and then usually do a good enough job surviving to blow out whatever was inside them and/or assault them in the following turn. i don't plan on assaulting too much with the dominions, tho, generally seems like a bad idea. this turned me away from the thought of mixing weapons too much with them. i'm thinking then one squad with meltas (possibly the ever popular 5 with superior,combi-melta, and MM immolator) and one full of flamers in a repressor. should be able to get lots of wounds stacking 4 or 5 templates on top of stuff. Link to comment https://bolterandchainsword.com/topic/267775-building-a-sisters-army/page/3/#findComment-3289437 Share on other sites More sharing options...
*Furyou Miko Posted January 20, 2013 Share Posted January 20, 2013 Dominions do best as specialists since they're fairly fragile for vanguard units. The invulnerable save rarely comes into play, I'm afraid. ^^; Link to comment https://bolterandchainsword.com/topic/267775-building-a-sisters-army/page/3/#findComment-3289515 Share on other sites More sharing options...
mince on toast Posted January 20, 2013 Share Posted January 20, 2013 id stay away from the mix n match with any girl squads. if you go after armour nothing sux as much as rolling snake eyes to hit then watching the rest of the squad stand there and do nothing cos there weapons cant scratch it.or vice versa 2 melta shots arnt going to hurt a IG blob or ork mob but several templates will i never expect dominions to last long im just happy if they nuke or grill high priority targets and draw attention from advancing units (repentia ,conclave etc). Link to comment https://bolterandchainsword.com/topic/267775-building-a-sisters-army/page/3/#findComment-3289771 Share on other sites More sharing options...
CommissarHarris Posted January 21, 2013 Share Posted January 21, 2013 Once upon atime I tried to differentiate Dominions from Battle Sisters from Retributors, but then a new codex would come out and all the model Ratio's would change, meaning I had enough figures to field an army, but they were all the wrong tabbards. I gave up in the end. Nowdays all my sisters are the same colours. Its easier. Link to comment https://bolterandchainsword.com/topic/267775-building-a-sisters-army/page/3/#findComment-3290535 Share on other sites More sharing options...
*Furyou Miko Posted January 21, 2013 Share Posted January 21, 2013 Heh, pretty much. My brother's Celestians have gold trim instead of white, but since he leant them all to me they just get mixed up anyway! (mostly because I never use Celestians but like to have two heavy flamers around anyway). Link to comment https://bolterandchainsword.com/topic/267775-building-a-sisters-army/page/3/#findComment-3290613 Share on other sites More sharing options...
derpasaurus Posted January 21, 2013 Author Share Posted January 21, 2013 played a game with all my available models against a ravenwing force yesterday. 961 or some odd points. the melta/mm squad did pretty well sitting behind a wall holding an objective, had the heavy bolter retributors about a foot behind that, a rhino with my storm bolter squad in it and some repentia behind it, celestine attached to some seraphim. the rhino got blasted and i lost like 4 sisters in the explosion. then they got chewed up by the rest of the force, repentia moved for a turn and actually made it to combat with an attack bike, drew combat and he used hit and run to get away then blasted the last ones. sammael showed up and plasma'd like 6 people from the wall (forgot he had that :( lol) and celestine killed her fair share of bikes, too. retributors absolutely killed it, definitely trying to steal the glory from celestine for sheer number of kills. ravenwing are tough :/ i still ended up losing, but i showed my club the teeth those ladies can bring to the table, even in a low point game. in building news, i have pretty much decided i want to finish up my seraphim squad to 10 strong with 2 hand flamer models first, then hit the dominions. going to try the 6 strong with 2 melta in an immolator, then go with the template happy squad of 4 flamers in a repressor. unless you all think i should just jam out with 2 repressors, in which case i would do 4 melta in the first dominion squad. the more i thought about it the other day, i think the multi-melta would be a welcome addition, but then the "volume of fire" part of my brain yells "you lose 2 meltas doing that. you like melta guns, right?" Link to comment https://bolterandchainsword.com/topic/267775-building-a-sisters-army/page/3/#findComment-3290799 Share on other sites More sharing options...
*Furyou Miko Posted January 21, 2013 Share Posted January 21, 2013 lol, I rarely use multimeltas, and when I do, it's always on Sororitas Command Squads. There's a reason they're the same points cost as meltaguns, after all. Storm Bolters are still cack. :P How the heck did your Repentia FAIL TO KILL an Attack Bike?! You hit on 4s (with rerolls if you have a priest or Jacobus), you have 3 attacks on the charge, you wound on 3s and he doesn't get a save! Link to comment https://bolterandchainsword.com/topic/267775-building-a-sisters-army/page/3/#findComment-3290831 Share on other sites More sharing options...
derpasaurus Posted January 21, 2013 Author Share Posted January 21, 2013 edit: copy pasted to the wrong window like a derp. i'm still playin with the multi-melta for now, i like the range, but we'll see. i might go to 2 melta, because i like not having to worry about snapfire. well i don't know about storm bolters much yet because they didn't even live long enough to shoot. hahaha :( but i like them in concept. the repentia were down to 2 and they didn't actually charge. the bike closed on them. one wiffed completely and one hit once. attack bike only took 1 wound at s6 :( sad dice were sad. Link to comment https://bolterandchainsword.com/topic/267775-building-a-sisters-army/page/3/#findComment-3290844 Share on other sites More sharing options...
*Furyou Miko Posted January 21, 2013 Share Posted January 21, 2013 Ah. Link to comment https://bolterandchainsword.com/topic/267775-building-a-sisters-army/page/3/#findComment-3290880 Share on other sites More sharing options...
Naminé Posted January 21, 2013 Share Posted January 21, 2013 lol, I rarely use multimeltas, and when I do, it's always on Sororitas Command Squads. There's a reason they're the same points cost as meltaguns, after all. Storm Bolters are still cack. :P How the heck did your Repentia FAIL TO KILL an Attack Bike?! You hit on 4s (with rerolls if you have a priest or Jacobus), you have 3 attacks on the charge, you wound on 3s and he doesn't get a save! Actually its 4 attacks on the charge now, thanks to Rage :) Repentia are a mixed bag I feel. They died in one game whilst only putting out a single glance on a dreadnought, whilst in another they are the unit which won me the game. Only one survived until the end, but she still put down an Archon and gave me linebreaker :) Link to comment https://bolterandchainsword.com/topic/267775-building-a-sisters-army/page/3/#findComment-3291186 Share on other sites More sharing options...
*Furyou Miko Posted January 21, 2013 Share Posted January 21, 2013 As Jaci said, they can't be relied on all the time, but in the right place at the right time... yeah. Walkers are their favourite prey. Heh. Link to comment https://bolterandchainsword.com/topic/267775-building-a-sisters-army/page/3/#findComment-3291249 Share on other sites More sharing options...
derpasaurus Posted January 21, 2013 Author Share Posted January 21, 2013 i've had good success with the repentia, granted one time was CRAZY luck. i had the mistress up front, and they were snaking behind, sort of like a redemption crazed conga line.. i got charged by some khorne berserkers and i said "well they're dead." but the only thing they could hit because of the distance rolled and pile in was the mistress. then the i1 step came and i murdered them. it was pretty hilarious. i ran a small force as an allied detatchment to a blood angels army, and had them follow a death company around. let the DC charge and then, well, yeah. once they can't overwatch you, just pile in and murder people. usually, they do a great job at drawing fire, if nothing else. str6 ap2 is pretty scary even for meq, especially if you "get your act together" and guarantee that one attack per model. and, if things go even remotely according to plan, i can get a couple up to a tank. i killed an IG punisher with 4 the first time i used them. they got cut down from 10 to 4 and i thought "well that's it for them" but the other 4 made it to assault the next turn thanks to fearless and fleet, and when i charged, i remembered i got like 16 attacks. i had it blown up before i got to my 4th hit. basically 170/180 points killed 225 or so. totally worth it. i feel like penitent engines will have a similar roll. force my opponent to choose which of the big scary things to shoot at first. i'm interested to play more games with them and see if i can find a reliable strategy to get them across the board (remotely) regularly. Link to comment https://bolterandchainsword.com/topic/267775-building-a-sisters-army/page/3/#findComment-3291258 Share on other sites More sharing options...
derpasaurus Posted February 12, 2013 Author Share Posted February 12, 2013 So I drew a Hammer and Anvil match against Guard last weekend and learned just how badly i need at least 1 Exorcist. Looking at the prices of the GW and FW models made me cry. What is the board's opinion of using a Whirlwind as a counts-as for the purposes of saving like 50%?It's basically the same look as the FW model, just 4 giant missiles in 2 tubes instead of like 16 tiny ones (also in 2 tubes.) Link to comment https://bolterandchainsword.com/topic/267775-building-a-sisters-army/page/3/#findComment-3303246 Share on other sites More sharing options...
Hanska Posted February 12, 2013 Share Posted February 12, 2013 The whirlwind kit comes with the option of 2x5 missiles instead of the 2x2 big ones. I belive it's a very widely accepted counts as for an exorcist. Link to comment https://bolterandchainsword.com/topic/267775-building-a-sisters-army/page/3/#findComment-3303272 Share on other sites More sharing options...
derpasaurus Posted February 12, 2013 Author Share Posted February 12, 2013 Ooh.. excellent.Thanks! Link to comment https://bolterandchainsword.com/topic/267775-building-a-sisters-army/page/3/#findComment-3303318 Share on other sites More sharing options...
Naminé Posted February 12, 2013 Share Posted February 12, 2013 Bear in mind the whirlwind is an expensive model atm, something like 35 quid... The GW is only a couple of pounds more. Link to comment https://bolterandchainsword.com/topic/267775-building-a-sisters-army/page/3/#findComment-3303491 Share on other sites More sharing options...
derpasaurus Posted February 13, 2013 Author Share Posted February 13, 2013 True, I just found out :( And it's the same cost as the Big Scary Exorcist. :OBlurgh. Link to comment https://bolterandchainsword.com/topic/267775-building-a-sisters-army/page/3/#findComment-3303537 Share on other sites More sharing options...
*Furyou Miko Posted February 13, 2013 Share Posted February 13, 2013 FW exorcist is sexier anyway. You could always scratchbuild. I made one of my exorcists out of harrier jumpjet parts. Used the gun pod as the missile rack and drop tanks and bombs for the missiles, although I imagine a rack of sidewinders would work too. Link to comment https://bolterandchainsword.com/topic/267775-building-a-sisters-army/page/3/#findComment-3303568 Share on other sites More sharing options...
Naminé Posted February 13, 2013 Share Posted February 13, 2013 The FW exorcist is now £40 so its more expensive then a whirlwind. Given the current prices I'd go for the organ model as its nearly the cheapest and the most iconic. You also get the immolator sprue for some nice extra sisters bits :) Link to comment https://bolterandchainsword.com/topic/267775-building-a-sisters-army/page/3/#findComment-3303706 Share on other sites More sharing options...
derpasaurus Posted February 14, 2013 Author Share Posted February 14, 2013 Yeah, I was pouring over the FW site and it seems the sisterly bitz are not included in the base cost of any of their models :/I don't so much care, honestly, but it'd be cool just to have some specific bitz, and why pay 18 pounds extra when they're included in the GW models?I would love to have the spaced armor on the Repressor, that looks awesome, but it's apparently not available ATM :(Looks like I'm gonna be grabbing an Exorcist from GW, then. I mean, the FW one is gonna cost more, and the Whirlwind is the same price now. I have nothing at all against The Pipe Organ of Doom, I think it looks awesome, actually. I was just looking to save my wallet some suffering. Oh well.Good news, however. A buddy of mine picked up a seraphim superior on the cheap and passed her off to me for free! lol. I knocked off the sword and greenstuffed up her hand, slapped on a loyalist bolt pistol and filed the Icon off of her helm. BAM. One less model to order. hehe Link to comment https://bolterandchainsword.com/topic/267775-building-a-sisters-army/page/3/#findComment-3305015 Share on other sites More sharing options...
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