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Crusade/heresy computer game


depthcharge12

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I dont know if anyone has brought this up but I for one would love to see a 30k computer game.

 

Id like it to be unit building like black crusade or starcraft but have missions for the individuals legions like starcraft's

 

Maybe for the the first few missions you fight orks, eldar, and maybe laer or suitable other while you watch the legion degrade after ullanor and even play some isstvaan missions, calth, or what have you (ideas from you brothers would be great :)) It would be fun to play, if they made the game, as EC, SoH, WE, DG and possibly even other legions especially the ones with loyalty questionable like white scars and dark angels

 

Just a speculation but a fun thing to imagine if they made one. What are your ideas for one and what would you have in it???

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What would I have in a crusade/heresy era computer game? Space marines....

 

Nah but seriously i'd want it to be similar to dawn of war 1/2 so unit building and the like, and with major character personalisation, so I picked a legion, i.e. Sons of Horus, I could then load my marine out with some cool base stuff and as I advanced through the game I could add more to my character, and attach additional units, such as veterans or predators the more I ranked up. Then when your about half way through the game the heresy strikes, and relative to what legion you picked would decide what fate your next battles were, but no matter the legion you would end up on terra whether it be as a small detachment (say ultramarines), or as an actual legion. you would control your warband of followers and defend strategic areas via drop pod or dreadclaw or some other mode of transport, with the final defence at a major strategic location say the throne room, so you could be tasked to over run or defend the throne room. The final battle would take placed aboard Horus's strike cruiser where you would fight some major elite units i.e. justarian or custode, while the big E and Horus battle it out.

sounds like a great idea, and on the whole oh another space marine game...well bolterandchainsword is about marines just sayin ;)

 

i heard of a great idea for a gaurd game but that would digress too much

 

i do like the whole loyalty idea that you had though that was in dawn of awesome...er war, though defending or attacking the throne room would be a hard one to do. maybe you could be a detachment from another legion to cross train which would explain the small unit size and the ability to choose sides...

 

any others???

Personally to me a new Warhammer 40k game would need to include the ability to customise the main character to fit me, such as looks, armour, skills, buffs, battle style and unit inclusion. So my guy looked different to the next and played different aswell. I like the idea of having a deathwatch style squad, consisting of 5 guys, and the ability to customise each one massively, similar to garro and his band of loyalists. Basically the ability to have some veteran marines similar to dawn of war 2 but instead of 4 squads, just 6 marines, so a legion praetor, and his 5 man command squad. A banner bearer, and 4 chosen, that could be armed any way I want, and would each have different skill trees, like in dow 2, that would make each character epic, but each character's skill tree was different. So brother 1 specialised in squad buffs, but each tree had different types of buffs, like ranged or close combat. Brother two was a close combat specialist so could take an assortment of close combat weapons, like a power fist and a lightning claw for instance, brother 3/4/5 would have different skills. And you the praetor would have squad bonus's, squad wargear, and then commander items. So squad bonus's could be like furious charge, causing knock back when charging an enemy, or maybe tank hunters doubleing all damage against vehicles. for squad wargear you could have the option of an armur upgrade so arterficier armour, giving each guy an increase of say 25 to any armour they are equiped with (like in dow 2), or squad jump packs, or termnator armour. And commander items would constist of relics, like in dow 2 with the iron halo, items of similar value, like boarding shields or commander laurels.

I like that idea too. that idea sounds similar to a diablo/final fantasy/mass effect

 

but now the game changes from a 3rd world omniscient strategy perspective to a more 1st person shooter if a command squad is picked unless you get to individually customize your command and not just the sarge.

 

I love the idea to pick a legion but the problem with my idea is that it would be hard to do all the legions, i think dawn of war had the largest with all factions except for grey nights (and other sm but kinda rolled into the blood ravens) which has maybe 8 playable groups. I personally prefer dark crusade to DoW 1/2 but did have fun with the customizing and story/character development

 

To do this alex567 (imo, correct me if im wrong or you're thinking of something else), you would play as the leader...say a veteran sarge like nero vipus or tarvitz and play from a fps or second person(whatever space marine/gears was) and have a customization screen/tree and weapons like DoW or diablo?

 

for salvation/damnation situations what could you think of brothers?

*maybe coming across a mob of WEs chopping up gaurdsmen in their way...what do u do?

*keep or destroy an alien artefact (emperors children come to mind)

*others???

 

I do like how black ops 2 did some decision making and gun loadout like *spoiler* if you choose to save harper or able to catch karma though it didnt leave a huge impact on the game unfortunately.

 

I see one cc guy and long range dude like you said, maybe the banner holder could be really sweet like able to help block an enemy's attack on you or connect a combo move on a harder foe... a gaurd dog if you will ;) and for the last two scrubs...uh er mvps they could hold extra ammo or equipment and provide an antagonist and protagonist to the player's decision like a grizzled veteran from terra and a primarch's watcher/snitch

I would like either a proper multiplayer, with scores of players taking on hordes of orks.

 

Or a story mode, you start as a new recruit, tactical marine, and battle though the crusade.

 

In this version I see your style of play effecting your promotion.

 

You focus on ranged fire power you get moved to heavy weapon squad.

You rush in and hack things apart you are given a chainblade and a jump pack

You cause too much collateral damage you join the destroyers

 

You die one too many times and you get slapped into a contemptor Dreadnaught.

Revision of Chaos Gate; with a nonlinear campaign. Liberate or conquer different worlds for different bonus/gear. i.e. take over a certain Forgeworld and you get access to terminator armor etc.

 

Should be pretty easy to make the same maps work for traitors or loyalists.

Refering to the legion selection I was more on about picking a legion, and you get bonus's from that legion, so say I picked sons of horus, I would get bonus X and wargear X and veteran abilities X, where as World eaters would get Bonus Y and wargear Y excetera, so not a massive game changer just a small in game buff. As for the perspective I think a mix of third person and RTS would be cool, like in BO2, where you can zoom in on a guy and play as him for a bit. Your initial squad would be you the legion praetor (similar to loken, you control a large portion of dudes(this may take affect in the game aswell)), and a command squad of 5 guys. Maybe the idea of just 5 veterans would fit more for the zoom in and play part so no one is better then the rest. I was thinking the banner bearer had local area buffs, so increased moral, vigour, maybe agression? So a world eaters banner would give you stuff similar to furious charge. Veteran 1 would be melee profficient, veteran 2 would be ranged profficient, veteran 3 would be the sergeant and so would give different buffs to the banner and also some tactical mastery, and the final dude could be a support chacter either an apothecary or a techmarine, maybe someone similar to a console in the HH book. If a member of your squad dies, you lose his skills wargear e.t.c. and you have to train a new marine to take his place so starting at level 1, hitting home the idea of keeping members alive and planning for future casulties by not selling all your wargear (I know we all do it), meaning selling your wargear has a bigger impact then you initialy thought.

 

I like the idea of play style affecting your position, so maybe as you rank up more you unlock more items akin to your playstyle, I get to rank 15 and I've killed 88 times more enemies in CC then ranged so I can take a jump pack and all my squad members can be equiped with close ranged weapons.

 

I think descision making would be a key concept, having to decide whether or not you side with Horus would be a major milestone, as no one on the loyalists side sides with horus maybe your choice of legion would be out of the traitor legions. The game would view how you choose to deal with situations say killing those rebels mercilously rather then imprisoning them. Battering disobiadiant squad members instead of telling them off. So when Horus turns traiter the game would side you with Horus, and you wouldn't be sent down to istvaan in the initial wave, but you can still choose to stay loyal and you escape as part of the eisenstien, with garrow. If you were a goody two shoes and were sent down to istvaan you would escape via a highjacked thunderhawk or stormbird and end up on the eisenstien anyway. If you are a traiter you could take the route of lucious and slay your bro's to prove your loyalty to the oh so sweet chaotic primarch.

so now what legions would you guys pick to fight with and what would be good theoretical(oh emperor i sound like an UM) bonuses would they get?

 

Does the game sound too much like HH betrayal in computer game form? ....although this would be kinda good considering organ harvester prices of FW models

 

I like the sound of it. any recommendations for who would make the game? i heard that thq filed for bankruptcy or something along those lines...

I would pick Sons of Horus. They would be able to equip an additional weapon, so if you equiped a lightning claw to your guy, he would also have a bolter when stationary, and if equiped with say a plasma gun he would get a chainsword in close combat, increasing the damage done respectively. They also wouldn't gain any bonus's from non Sons of Horus characters in the local area, so if for instance, a certain battle caused for emperor's children to fight alongside you, you wouldn't gain any area of affect buffs from them. You would get in mission tactical deep strikes via dreadclaw, you would call down a dreadclaw drop pod, embark it then strategically redeploy to another visiable area on the battlefield for increased mobility (if were playing RTS style). Legion specific banners buff standard close combat strikes, legion specific weapons and wargear would be included, i.e. when you unlock terminator armour you could use a "legion token" to upgrade it to justaerian armour, greater armour rating increased power axe damage and the ability to equip multi-meltas as ranged weapons.

 

Another point for salvation/damnation, would be a favour of the primarch buff for renegade players, as you become more and more chaotic and akin to the ways of the primarch you would unlock special tokens that offer upgrades to weapons armour and abilities, these would be rare items that are experimental and gifted to you by the primarch. Salvation instead would be the light of the emperor, and you would gain buffs and abilities instead of wargear to represent your holy position.

 

I think Horus Heresy: betrayer, the game would be a great idea, there are some real cool stuff in that book and if portrayed in game form would allow for more people to see how cool they are, I nearly did a blood ravens army just because of dawn of war!

 

As for who would make the game I would like to see a company like bioware to make them game with relic doing what they do again. Bioware make real good stories and did a good job at making mass effect and implementing paragon renagade throughout all the games. Although if Thq could make it I'd prefere it if they did,

Correction: Dawn of War 2's battle engine and graphics, not the play style. Canonical Squad sizes, weapons, and options. In the same way Line Infantry, Fusiliers, and Jagers all fight differently, Legion Tactical Squads, Assault Squads, and Weapons Squads should be weak and strong in different areas and require support.
Screw rts or anything like that i want mmo 3rd person violence, heretics vs loyalists

 

Assault, tactical & devie as basic classes then be able to advance to veterans, seekers, termies etc with vehicles and the such

 

Like original call of duty meets gears of war.

What about a hybrid game? Example: One "General or Lord something or another" and the rest of the team (for multiplayer) be grunts on the ground

 

You'd have to have each squad member with some tactical bonus, other wise everyone would quite when there not the lord, also you'd have teams where you have the lord leave and which unbalances the game, also if there was only one player on a team that wasn't a lord then he'd be easily beaten.

 

My personal favourete would be a hord game like dawn of war 2 last stand, except in third person not RTS style, similar wargear and upgrades but against weak foes and cool environment, exterminatus for space marine is too difficult and wargear isn't cool enough!

What about a hybrid game? Example: One "General or Lord something or another" and the rest of the team (for multiplayer) be grunts on the ground

 

You'd have to have each squad member with some tactical bonus, other wise everyone would quite when there not the lord, also you'd have teams where you have the lord leave and which unbalances the game, also if there was only one player on a team that wasn't a lord then he'd be easily beaten.

 

My personal favourete would be a hord game like dawn of war 2 last stand, except in third person not RTS style, similar wargear and upgrades but against weak foes and cool environment, exterminatus for space marine is too difficult and wargear isn't cool enough!

 

It could be like Battlefield 2 (the one for PC). In that each squad has a squad leader, and they can request artillery strikes and other bonuses, and then each team has a commander, and they issue the artillery strikes, orders, and special bonuses.

@Telancius

 

yeah i hear you brother that sounds great, i dont know if anyone else has played flashpoint: dragon rising but its exactly like that and you can tell each individual squad member what to do and different formations, fire discipline, suppression etc.

 

so it would sound maybe like a load out customized fire team that you can give orders to, but has different ways of approaching a certain objective

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