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Special weapons for standard squads


AekoldHelbrass

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Being used to 40k, now I have a slight problem with 30k.... How are we supposed to use assault squads and tactical squads without special weapons? We always equipped our assault squads with 2 meltaguns to break that rhino and charge the stuffing, but what now? With every assault squad we should take some kind of las-predator or autocannon devastators to do the same job?
You need to use Heavy Weapons Support Squads or Tactical Support Squads for vehicle cracking in 30K. A small 5 man Team of Meltaguns behind a Breacher Squad Shieldwall works nicely. Dread Talons and that tasty Predator Cannon work well too.
But doesn't it severely reduces possibilities of assault squads? For example in 40k I can jump behind the cover, wreck a rhino that hides there and assault it, being in 3 or 4 inches away to minimize failed charge. In 30K I have to go there first with dreadnought or move my predators there, wreck it and only then move assault squads in? So basically it will be 1 turn later?
But doesn't it severely reduces possibilities of assault squads? For example in 40k I can jump behind the cover, wreck a rhino that hides there and assault it, being in 3 or 4 inches away to minimize failed charge. In 30K I have to go there first with dreadnought or move my predators there, wreck it and only then move assault squads in? So basically it will be 1 turn later?

 

Assault squad can take melta bombs, so you can assault the vehicle and turn it into a smoking collection of debris :lol:

 

Anyway 30K is about "specialized units": this is one the prices you have to pay for the chance to field very amazing and/or interesting units.

This is why Legiones Astartes army lists are balanced even though they give you powerful choices. I wishe every Codex would be like that.

 

Back on your questions: Fielding specialized units, in your case anti vehicle ones, wouldn't be a serious issues since with the points you save on the standard tactical squad you can afford to put specialized weapons in another scoring unit. So you can point your melta guns at enemy vehicles and fire the bolters on enemy infantry instead of wasting all of those bolter shots in order to fire your two meltaguns on a vehicles.

 

It's not a bad bargain :(

But doesn't it severely reduces possibilities of assault squads? For example in 40k I can jump behind the cover, wreck a rhino that hides there and assault it, being in 3 or 4 inches away to minimize failed charge. In 30K I have to go there first with dreadnought or move my predators there, wreck it and only then move assault squads in? So basically it will be 1 turn later?

 

 

Nah, not really.

 

Just means your Assault Squads will have to do their job for once, that's all. You know, assaulting things! :)

Nah, not really.

 

Just means your Assault Squads will have to do their job for once, that's all. You know, assaulting things! :P

 

That's quite obvious, that's why they need meltaguns, to wreck rhino and assault what's inside.

That's quite obvious, that's why they need meltaguns, to wreck rhino and assault what's inside.

 

And Cmdr Shepard just told you that you can equip them with Melta Bombs to achieve the effect you're looking for.

 

Also, as stated:

 

Back on your questions: Fielding specialized units, in your case anti vehicle ones, wouldn't be a serious issues since with the points you save on the standard tactical squad you can afford to put specialized weapons in another scoring unit. So you can point your melta guns at enemy vehicles and fire the bolters on enemy infantry instead of wasting all of those bolter shots in order to fire your two meltaguns on a vehicles.

 

Cmdr Shepard's answer is pretty much conclusive, so I'm not really sure what the problem is? It just seems like you've asked for an answer, and when you have provided with it, you have chosen to ignore it and carry on with your original line of thought.. :P

Plasma Pistols wreck rhinos too.

 

The idea is to have masses of infantry with bolters shooting things that die to bolters - which in 30k was pretty much all 'forgeign' infantry because Space Marines didn't have other Space Marines to fight against, then you use your specialists to do the special work.

 

The 30k mechanics are deliberately different, trying to avoid the jack of all trades tactical and assault squads.

 

30k space marines are basically Eldar Aspect Warriors and should be used as such.

Ive only just begun my 30k era forces and I really like the synergy that comes with separate specialist squads, unlike 40k where you can write an army list in either a very fluffy manner or optimise every squad to be as dirty or cheesy as possible, 30k forces you to play in more of a fluffy way, larger squads of infantry relentlessly advancing, bolters firing, while more specialist units deal with the armoured threats, if you are so worried about the assault squads being unable to charge units hiding in tanks then take

a five man support squad with meltas in a rhino for each assault squad, otherwise Predators work very well at transport busting.....

 

the truth of the matter is that the tactics and composition of a legion is greatly different to that of a chapter, the army list for a legion reflect this, as such a player must adapt to these different tactics in order to make a legion force work...........

I run a large amount of Tactical Squads supported by meltagun Tactical Support Squad, a multiple melta-wielding Veteran Tactical Squad and a missile-launcher squad. In the unlikely case that all that doesn't kill the vehicles I have equipped a few Legion Jetbike Squads as vehicle-hunters, too... Its really surpising how much you can pack into 1500 points.

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