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Contemptor Dread as Thunderwolf Cavalry


sniperhavens

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I really want some Thunderwolf Cavalry in my army, I really hate the idea of Marines riding animals. I was thinking about placing a jet exhaust in the shoulders of contemptor dreads and a booster type pack on their backs and making them TWC counts as. The jet engines in the shoulder would cause there to be limited space for the hydrolic systems decreasing the strength of the dread while increasing its movement speed. My DIY chapter is a technologically advanced chapter that may or may not fall to the Tau's greater good. I like the idea of modified Dreads designed for swifr close combat. Let me know what you guys think to include base size and model size issues.
I'mma say no, infinity. If you need TWC counts-as, bikes are the closest thing. Just make jetbikes with bayonets or something. Biggest issue, other that it being ridiculous to do believably, is the model size. You'll get all manner of complaints regarding LOS blocking, and given that shooting is now more precise in 6E, it likely won't end well.
Base sizes are the same, though the height in comparison is likely doubled. I've not handled or seen a contemptor in person, but images I've seen show them to be atleast a head taller than standard dreads, which are already taller than TWC.

my personal opinion for the love of god no.

 

and i wouldnt use bikes to rep them either, because bikes already got a unit selection in the codex. having bikes "counts as" thunderwolves may confuse some opponents.

 

my gaming opinion, its your army, do what you want.

 

WLK

Ahhh. I was hoping you would all say, hell yeah thats a great idea, why hadnt I thought of that. But your wisdom prevails. I dont want to use Jet Bikes either. What about something attached to IG Sentinel Legs? Any ideas out there?

Well, I suppose it depends on how much you are opposed to having animals in your army. If you are just against RIDING animals, you could just have the giant wolves going about by themselves. Just make sure that any upgrades you give them are well shown (bionic jaws for Powerfist, armor for storm shield, etc.). If you are space wolfy, you could make a giant freakin' wulfen guy. If you are going with the technological background, that might not fit, however.

 

Oh! You say that they might join the Tau? Well, you could go with a Crisis Suit deal, but with a Space Wolf inside. It would take a good amount of skill with conversion, but its possible (note: you wouldn't NECESSARILY need to use the actual crisis suit. Just that kind of armor.). It'd explain the high S, T and attacks (it IS a Wolf inside).

 

I'm sure you can find a suitable counts-as for a TWC.

The Tau Battlesuits are a good idea not too large, same base size. My conversion skills arent great but I can try. Anyone think this would be a bad idea. My issue is I dont want to spend 300 dollars to get and convert a 5 man TWC and a TW Lord and show up at my local game shop or a tournament and they say outright ''no you cant use those''. I have no problem saying they can only see from their chest level or adjust anything to make it fair to my opponent. I paint because I like the way the models look when Im done and I play the game because I like the challenge not to win. I just want to put an army on the table thats cool to look at and isnt considered unfair or bull.

Why do you want thunderwolves so badly, if not for fluff/coolness factor? They're very good units, for sure. I'm not sure they are better than swiftclaws though.

 

EDIT: Thunderwolves are better in SOME ways (they deal with getting charged much better, for example) but swiftclaws are better in many typical usage scenarios (i.e. they get a 4+ cover save while turbo boosting forward turn 1, move 24 inches that turn, get a 5+ cover save vs overwatch the following turn, and then deal more damage on average per point spent on the charge against most units).

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