Arthrynn Posted January 12, 2013 Share Posted January 12, 2013 The Nephilim has the special rule, Missile Lock, but it appears to not have any weapons that scatter. I feel like I am missing something. Any ideas? Link to comment https://bolterandchainsword.com/topic/269346-nephilim-and-missile-lock/ Share on other sites More sharing options...
Lucien Eilam Posted January 12, 2013 Share Posted January 12, 2013 There's no mention of Missile Lock anywhere in the digital codex. Probably an error caught after it went to print. Link to comment https://bolterandchainsword.com/topic/269346-nephilim-and-missile-lock/#findComment-3280694 Share on other sites More sharing options...
kanan Posted January 12, 2013 Share Posted January 12, 2013 its in the printed codex... missile lock is one of the special rules for the Nephilim jet fighter... its in the Angels of Death section at the back of the codex under the fast attack entry for it... Link to comment https://bolterandchainsword.com/topic/269346-nephilim-and-missile-lock/#findComment-3280704 Share on other sites More sharing options...
Lucien Eilam Posted January 12, 2013 Share Posted January 12, 2013 I know, that's what I'm saying: the rule being in the printed version was a mistake, because it doesn't do anything, so they've corrected in the digital version, which doesn't have the same lead times and can be corrected before release. There's no mention of the rule on the GW web site either. Regardless, even if it had the rule, it wouldn't do anything, because it doesn't have any missiles that scatter. Link to comment https://bolterandchainsword.com/topic/269346-nephilim-and-missile-lock/#findComment-3280711 Share on other sites More sharing options...
IndigoJack Posted January 12, 2013 Share Posted January 12, 2013 That's weird, it's definitely not in the digital codex. I guess I'll have to check it out when I pick up my printed copy today! Link to comment https://bolterandchainsword.com/topic/269346-nephilim-and-missile-lock/#findComment-3280712 Share on other sites More sharing options...
kanan Posted January 12, 2013 Share Posted January 12, 2013 i think youre right... it is a misprint as in the main entry for the Nephilim there is no mention of the missile lock special rule... Link to comment https://bolterandchainsword.com/topic/269346-nephilim-and-missile-lock/#findComment-3280726 Share on other sites More sharing options...
Dread Posted January 12, 2013 Share Posted January 12, 2013 Missile Lock, pg. 39 BRB Link to comment https://bolterandchainsword.com/topic/269346-nephilim-and-missile-lock/#findComment-3280754 Share on other sites More sharing options...
Lucien Eilam Posted January 12, 2013 Share Posted January 12, 2013 The question wasn't what does the rule do. Link to comment https://bolterandchainsword.com/topic/269346-nephilim-and-missile-lock/#findComment-3280762 Share on other sites More sharing options...
Dread Posted January 12, 2013 Share Posted January 12, 2013 Sorry, misread the post, and y'all are correct, no scatter weapons on it. Me thinks me smells a rat! Or did they put the rule with the wrong flyer? Link to comment https://bolterandchainsword.com/topic/269346-nephilim-and-missile-lock/#findComment-3280886 Share on other sites More sharing options...
Bryan Blaire Posted January 12, 2013 Share Posted January 12, 2013 My guess, at one point the missiles may have been Blast. I'm really hoping they get the Errata up soon. I don't mind needing one for a new Codex, I can forgive some, but I really think that there may have been some questionable last minute design decisions changed, and I'd like to see some things fixed. Link to comment https://bolterandchainsword.com/topic/269346-nephilim-and-missile-lock/#findComment-3281242 Share on other sites More sharing options...
Storm Dragons 3rd Company Posted January 17, 2013 Share Posted January 17, 2013 My guess is that this was originally the difference between the missiles and the mega-bolter. The missiles gave blast. Then they realized that in air-to-air this caused problems by being a blast weapon, so they removed blast leaving it with 2 S6 AP 4 weapons, the mega-bolter and the missiles. This has caused people in other threads to suggest a possible typo and that the missile should have been S8. Either build, S6 blast missiles or S8 missiles, would make more sense than the doubling up on S6 AP 4 weapons that they ended up with. Link to comment https://bolterandchainsword.com/topic/269346-nephilim-and-missile-lock/#findComment-3287457 Share on other sites More sharing options...
worloch Posted January 17, 2013 Share Posted January 17, 2013 From the Errata: Page 102 – Nephilim Jetfighter, special rules. Delete “Missile Lock” from this list Link to comment https://bolterandchainsword.com/topic/269346-nephilim-and-missile-lock/#findComment-3287471 Share on other sites More sharing options...
Brother Amarel Posted January 17, 2013 Share Posted January 17, 2013 My guess is that this was originally the difference between the missiles and the mega-bolter. The missiles gave blast. Then they realized that in air-to-air this caused problems by being a blast weapon, so they removed blast leaving it with 2 S6 AP 4 weapons, the mega-bolter and the missiles. This has caused people in other threads to suggest a possible typo and that the missile should have been S8. Either build, S6 blast missiles or S8 missiles, would make more sense than the doubling up on S6 AP 4 weapons that they ended up with. Even Strength 7 would be acceptable. And the Rift Cannon makes me sad. Link to comment https://bolterandchainsword.com/topic/269346-nephilim-and-missile-lock/#findComment-3287569 Share on other sites More sharing options...
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