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Company Master builds


Tiger9gamer

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If your like me (Emperor help you) you like to eskew the Special characters for your own builds. I want to know if it's Viable to have a nice kitted out captain.

The two builds I'm thinking of for company masters are pretty decent IMHO:

1st build: Terminator armor, Mace of Redemption, Lion's roar-180p

The lion's roar is more of a splurge (have extra points in most lists I make up) but I'm thinking it could do some damage. it adds some range edge for a Knights unit or adds an extra template in a plasma cannon squad. Can unlock command squad in a pinch, and can drop the Lion's roar for the vanilla power axe to get +1A (if mace isn't a specialist weapon)

2nd build: Artificer armor, Plasma pistol, mace of redemption-160pts

It doesn't say weather or not the Mace is a specialist weapon, so I'm thinking it's not. +1 attack for the mace, and It can still add 1 AP2 shot on the charge. 5 more points to unlock Lion's roar or the Assault 3 storm bolter (or storm shield)

3rd build: Artificer armor, power fist, Lighning claw-150pts

A cheap build sweat.gif

What do you think? (also, does storm shield replace a weapon, or can add to a guy without sacrificing a weapon?)

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Unfortunately, as the codex is written, I think builds 1 & 3 are illegal. Both the Melee weapons & Chapter Relics say a model may exchange one weapon for one of the those particular options. Hopefully a FAQ will sort this out quickly though.

As the codex is written, The relic's say "you can take one of each, A model can replace one weapon with the following"

it doesn't say only one, and as they are two different relics, and since the Captain has two weapons, you can take two relics (replacing weapons with each)

Same w/ melee weapons. if you see something diffrenent, let me know whistlingW.gif

Thanks for pointing it out though. may just go Storm Shield or combi-plasma then.

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1st build: Terminator armor, Mace of Redemption, Lion's roar-180p

 

I really like the Foe-Smiter... Not as good as the one the Crimson Fist has but 3 shots is nice.

Especially with 6's being precise shots.

 

If you are going to spend 180 pts add 15 more and make hime Eternal Warrior and Cause Fear...

 

I think that will be my Generic TDA Master, Foe-Smiter, Mace of Redemption, Perfidious Relic @ 195

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If you are going to spend 180 pts add 15 more and make hime Eternal Warrior and Cause Fear...

 

I think that will be my Generic TDA Master, Foe-Smiter, Mace of Redemption, Perfidious Relic @ 195

 

Where does Eternal Warrior come into it? Adamantium Will is not the same thing as an Adamantine Mantle, it's a +1 to "Deny the Witch"...

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Unfortunately, as the codex is written, I think builds 1 & 3 are illegal. Both the Melee weapons & Chapter Relics say a model may exchange one weapon for one of the those particular options. Hopefully a FAQ will sort this out quickly though.

As the codex is written, The relic's say "you can take one of each, A model can replace one weapon with the following"

it doesn't say only one, and as they are two different relics, and since the Captain has two weapons, you can take two relics (replacing weapons with each)

Same w/ melee weapons. if you see something diffrenent, let me know whistlingW.gif

Thanks for pointing it out though. may just go Storm Shield or combi-plasma then.

The wording is a bit vague so you could be right. Depends how you interpret the sentence 'a model may replace one weapon with'. Hopefully a FAQ will clarify it quite quickly (otherwise I've got several sergeants armed with twin lightning claws who I'll have to run as either Company Vets or Command Squad members instead).

As far as Company Master builds go, the Mace of Redemption is very appealing. Not sure I'd equip him with a storm shield as well though, simply because you'll be losing an attack. If you really want a 3++ save for him, perhaps give him a displacer field instead. 10 pts more than the storm shield but you'll keep the extra attack for two ccws (assuming you've given him a plasma/bolt pistol as well.

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If you are going to spend 180 pts add 15 more and make hime Eternal Warrior and Cause Fear...

 

I think that will be my Generic TDA Master, Foe-Smiter, Mace of Redemption, Perfidious Relic @ 195

 

Where does Eternal Warrior come into it? Adamantium Will is not the same thing as an Adamantine Mantle, it's a +1 to "Deny the Witch"...

 

ugg... totally mis read that... the OLD wargear used to have admantium mantles... i just saw admantium and filled in the rest

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In this context, semantically, the first sentence can both mean

  • you can exchange one (only one) weapon with one of the following
  • you can exchange one (of your weapons) with one of the following

No way to tell which it is, "wait for FAQ" time.

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I think if I were to be using a generic Company Master I'd go with TDA, Storm Bolter, Mace of Redemption and Digital Weapons. 170pts. Seems a solid build to me. If I were allowed to take more than one Chapter Relic per character (I personally doubt the FAQ will swing it this way - the limitation reads quite clearly in my eyes though agree it sucks) I'd also go with the 'Foe-Smiter' instead of the regular SB, making it a Belial-equivalent 190 points.
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A model can replace one weapon with one of the following. ergo You can replace one weapon. ergo Not two weapons. I thought that as well.

 

There is a restriction "Only one of each Relic may be taken per Army."

 

It doesn't say only one per model.

 

It also says "A Model can replace one weapon with one of the following."

It doesnt says "A Model can replace ONLY one weapon with one of the following..."

 

Same issue came up with the original company vets i believe...

 

The problem is that the melee weapons replace melee... the ranged weapons replace ranged in the lists above this...

But this list has both melee and ranged...

 

so it can be interpreted two ways... and thus needs an official ruling.

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I'm curious if it's possible to give a Deathwing Company Master a storm shield in addition to a combi-bolter and melee weapon? Do storm shields no longer take up an arm option? It doesn't say anything about replacing a weapon when a storm shield is taken.
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Storm Shields do not "take up an arm", they simply prevent you from taking the +1A for two Single Hand melee weapons. You could have two lightning claws modeled, but if you slap a Storm Shield on the back (and pay the points for WYSIWYG) you do not get +1A. Same for a bolt pistol/Chainsword combo, etc.

 

Yes, you can take one on a Company Master in TDA. You can't give him anything other than a power sword though, unless you take a Relic.

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I've not picked up the Codex yet,so forgive me ignorance.

 

My Company Master is modelled with a Power Sword and Plasma Pistol. Are there any 'generic' Heavenfall blades that I can use his sword to represent in the new dex?

 

Cheers,

 

WW

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I've not picked up the Codex yet,so forgive me ignorance.

 

My Company Master is modelled with a Power Sword and Plasma Pistol. Are there any 'generic' Heavenfall blades that I can use his sword to represent in the new dex?

 

Cheers,

 

WW

There is the 'Monster Slayer of Caliban' Relic, it's not a Heavenfall blade but is a souped up Power Sword. I'm not sure it's worth its cost, though.

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