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Enchanters


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So i've decided i might rekindle my old army as of 12 years ago. But this time put a bit of back story into them.

 

The basic idea is a Codex chapter with a strong Psychic influence. I'm planning to reuse the old colour scheme which is royal blue with dark Purple trim. but that;s about as far as i managed to get with the idea.

 

I basically would like to know what people think. Any criticism will be helpful.

 

Thanks in advance.

 

Matchbox

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Strong Psyker presence can be explained a few different ways without raising too many eyebrows. The most Gary Stu option is to be from the 21st Founding and just have Magnus the Red's gene-seed; one of the most believable options is to claim that it just happens on the planet that they're stationed at (and thus draw recruits from) to be the case that there are more psykers in the population; a more middling path would be to use a slight mutation in Sanguinus' gene-seed, as he was probably the loyalist Primarch with the most psychic power.
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I'd buy Cursed FOunding over "just happened on this planet". PLanets with lots of psykers become targets for the Black Ships. And are probably rotten with mutants and heesy.

 

If you want ridiculous psychic powers, go Cursed Founding. Hell, if you want anything weird, go Cursed Founding. It's so convenient.

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But what about an offshoot from a Traitor Legion, maybe a group which remained loyal and was used for a future geneseed stock? Would that be feasible?

Nope. Legions that went traitor slaughtered any of their own members who refused to oppose the Emperor (with a mere handful of exceptions noted in Black Library books). You can use traitor gene-seed, but only by being from the 21st Founding and making the nature of the gene-seed as secret as possible.

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