Excessus Posted January 16, 2013 Share Posted January 16, 2013 So GW released new FAQs, and there are some goodies for Chaos... Khârn doesn't hit his buddies with his first 1s, heldrake flamer is TURRET MOUNTED, Noise Marines got double buffed(their champ found his ccw and they can now take 2 blast masters at 10 models) and Abbaddon can finally join whatever unit he likes... ...but one thing i really like is this little thing from the BRB FAQ: Q: If a model with Defensive Grenades is part of or joins a unit who do not have Defensive Grenades, for example a Grey Knight Grand Master with blind grenades, does the unit they join benefit from the effects of their Defensive Grenades? (p62) A: Yes. Guess what codex can give their MoN characters(even in termie armour) Blight Grenades? ;) Link to comment https://bolterandchainsword.com/topic/269732-new-faqs/ Share on other sites More sharing options...
Brother Nihm Posted January 16, 2013 Share Posted January 16, 2013 heldrake flamer is TURRET MOUNTED Pretty nifty for people looking into converting that "Dragon". Link to comment https://bolterandchainsword.com/topic/269732-new-faqs/#findComment-3285446 Share on other sites More sharing options...
Vesper Posted January 16, 2013 Share Posted January 16, 2013 Khârn rerolls 1 thanks to hatred <3. Abaddon can join whoever he wishes <3. Link to comment https://bolterandchainsword.com/topic/269732-new-faqs/#findComment-3285452 Share on other sites More sharing options...
Kythnos Posted January 16, 2013 Share Posted January 16, 2013 Some nice clarifications and changes. The only thing bothering me is their ruling on Demon Princes and marks, as I think it's an indication of their answer regarding the speacial wargear and artifacts that characters will lose if hey become Demon princes (should they ever feel the need to answer that one at all...). I still don't think this should be a downgrade to tooled-up characters... Link to comment https://bolterandchainsword.com/topic/269732-new-faqs/#findComment-3285466 Share on other sites More sharing options...
boskiche Posted January 16, 2013 Share Posted January 16, 2013 Noise marine issues were cleared: - Champion has a CCW - Blastmaster legal for a min squad Link to comment https://bolterandchainsword.com/topic/269732-new-faqs/#findComment-3285484 Share on other sites More sharing options...
spafe Posted January 16, 2013 Share Posted January 16, 2013 Scroll of magnus suddenly became quite useful too on tzeentch lords. or whoever. Can now have psykers with awesome fighting ability Link to comment https://bolterandchainsword.com/topic/269732-new-faqs/#findComment-3285516 Share on other sites More sharing options...
Zhukov Posted January 16, 2013 Share Posted January 16, 2013 Helldrake retardedly good now. Like really, that thing singlehandily will keep the codex viable as long as fliers are viable lol. And I *love* the noise Marine change. Opens up a new build hehe. Link to comment https://bolterandchainsword.com/topic/269732-new-faqs/#findComment-3285531 Share on other sites More sharing options...
Nehekhare Posted January 16, 2013 Share Posted January 16, 2013 yay for NM indeed. still not sure this unit is 30pts better than DA tacs with a PC...ignores cover, needs slaanesh lord hmmm... Link to comment https://bolterandchainsword.com/topic/269732-new-faqs/#findComment-3285537 Share on other sites More sharing options...
Ammonius Posted January 16, 2013 Share Posted January 16, 2013 Don't forget that Plague Marine Aspiring Champion plague knives can now be exchanged like a CCW when buying upgrades. But yeah, the Heldrake just moved up on my shopping list! And come oooon new Noise Marine sculpts! Link to comment https://bolterandchainsword.com/topic/269732-new-faqs/#findComment-3285549 Share on other sites More sharing options...
VoteForPedro Posted January 16, 2013 Share Posted January 16, 2013 I love the Noise Marine changes, makes shooty MSU much more viable. Also, dropping two Blastmasters in a 10 man squad with upgrades gives you quite a firebase, at a cost. The new sergeant wording is nice too, actually getting the extra attack for two close combat weapons without having to take a plasma pistol is nice. Link to comment https://bolterandchainsword.com/topic/269732-new-faqs/#findComment-3285565 Share on other sites More sharing options...
Zhukov Posted January 16, 2013 Share Posted January 16, 2013 yay for NM indeed. still not sure this unit is 30pts better than DA tacs with a PC...ignores cover, needs slaanesh lord hmmm... Ignores cover. It's really huge, like really. And it should be viewed in combination with the helldrake: Helldrakes burn 24/7 now lol. Poor Dark Angels players. Few days after their codex a FAQ for a previous codex invalidates half of their builds. Just for the record, I believe this officially makes Chaos a top army. Link to comment https://bolterandchainsword.com/topic/269732-new-faqs/#findComment-3285574 Share on other sites More sharing options...
Kol Saresk Posted January 16, 2013 Share Posted January 16, 2013 Zhukov, how many builds would you say we had now if the categories were All-comers, Tailored, Semi-viable-but-better-pray-it's-a-casual-game? Link to comment https://bolterandchainsword.com/topic/269732-new-faqs/#findComment-3285599 Share on other sites More sharing options...
Zhukov Posted January 16, 2013 Share Posted January 16, 2013 Zhukov, how many builds would you say we had now if the categories were All-comers, Assuming you mean no allies: 2, with variations, not even set in stone builds. Tailored, Semi-viable-but-better-pray-it's-a-casual-game? Unlimited Link to comment https://bolterandchainsword.com/topic/269732-new-faqs/#findComment-3285604 Share on other sites More sharing options...
jb7090 Posted January 16, 2013 Share Posted January 16, 2013 The changes to the helldrake were massive IMO. Before I used to auto include 1 but now with a 360 degree torrent flamer, Im seriously thinking about 2. With this change you could, if you really needed to, vector strike and flame the same unit. Vector strike a rhino or chimera to wreck it, then flame the guys that pop out. Link to comment https://bolterandchainsword.com/topic/269732-new-faqs/#findComment-3285610 Share on other sites More sharing options...
Nehekhare Posted January 16, 2013 Share Posted January 16, 2013 Well, the dragon is how I played it anyway. sonic blasters still suck. slaanesh lords are worse than nurgle (T5 no ID) or khorne (axe) and offer only 1x outflank (steed). lucius isn't good either. But I'm eager to see what you or jeske come up with :) Link to comment https://bolterandchainsword.com/topic/269732-new-faqs/#findComment-3285612 Share on other sites More sharing options...
Kol Saresk Posted January 16, 2013 Share Posted January 16, 2013 The last two were meant to be separate categories lol. Link to comment https://bolterandchainsword.com/topic/269732-new-faqs/#findComment-3285622 Share on other sites More sharing options...
Zhukov Posted January 16, 2013 Share Posted January 16, 2013 Sonic blasters don't suck. They sucked because Blastmasters couldn't be taken in enough numbers. You can do ridiculous like this now (just a first draft): Slaanesh Lord; bike, brand, claw, mb, gift 160 Helldrake 170 Helldrake 170 10 Noise Marines; 5 Sonic Blasters, mb, siren 215 10 Noise Marines; 5 Sonic Blasters, mb, siren 215 10 Noise Marines; 5 Sonic Blasters, mb, siren 215 5 Noise Marines; Blastmaster 125 5 Noise Marines; Blastmaster 125 5 Noise Marines; Blastmaster 125 Obliterator; MoN 76 Obliterator; MoN 76 Obliterator; MoN 76 Total: 1750 To be clear: Sonic blasters 'sucked' because other marines did it better, but that's irrelevant now that you can completely destroy other marines on foot. I don't care if 5 DA tacticals have a plasmacannon, they don't have helldrakes and blastmasters killing my Noise Marines. Link to comment https://bolterandchainsword.com/topic/269732-new-faqs/#findComment-3285624 Share on other sites More sharing options...
Brother Ambroz Posted January 16, 2013 Share Posted January 16, 2013 I can't view the FAQ here at work, did they mention anything about taking multiple different artifacts? Link to comment https://bolterandchainsword.com/topic/269732-new-faqs/#findComment-3285632 Share on other sites More sharing options...
the jeske Posted January 16, 2013 Share Posted January 16, 2013 those are some seriouse changes , very non GW style . Last time I have seen something like this was when DE were re errated in a WD . I dont envy new guys starting chaos and buying the hardcover codex. As Z said the NM changes are very good. the turret rule for the chicken is stupid good. I dont like what they did with abadon , because it is again allowing something a unit shouldnt be able to do ruleswise. I wonder how good chaos NM were selling ? Link to comment https://bolterandchainsword.com/topic/269732-new-faqs/#findComment-3285641 Share on other sites More sharing options...
Brother Ambroz Posted January 16, 2013 Share Posted January 16, 2013 Jeske, why would Abby not be able to join any unit? Not saying he's viable at all but he should be able to join any unit he wants. Link to comment https://bolterandchainsword.com/topic/269732-new-faqs/#findComment-3285654 Share on other sites More sharing options...
Nehekhare Posted January 16, 2013 Share Posted January 16, 2013 Sonic blasters don't suck. not convinced yet. your list seems okay (needs more AT than only 3 oblits), but the NM units with sirens should be advancing. while doing so, their uber-expensive sonic blasters will be just like bolters - yeah, they ignore cover, but the salvo rules make then not fire at >12" at all, while still prohibiting charges. they seem to confict with the champion's siren, which is geared for assault. another question is whether the FnP icon is viable and in what unit configurations (10+? at all?) also: no bike retinue for your lord ;D Link to comment https://bolterandchainsword.com/topic/269732-new-faqs/#findComment-3285666 Share on other sites More sharing options...
Iron_Within Posted January 16, 2013 Share Posted January 16, 2013 Time to buy another chicken me thinks, I love making SW's foot armies cry. This might be a slight tangent but as a "counts as" for Iron Warriors would anyone take issue with using Volkite Calivers or Chargers as Sonic Blasters? I would figure that Calivers would be too small for Blastmasters? what's peoples thoughts? More on topic; I think Sonic marines are vastly more viable. a kitted squad with SB and BM is 261, 60 odd points more than a basic double plas CSM squad, but I know which has more bang bor it's buck. I'm guessing your MSU BM squads would be objective camping? I'm not are sure about the 10 man squads would it be viable to take combat weapons instead? and be a fearless I5 DB flaming charg unit? Link to comment https://bolterandchainsword.com/topic/269732-new-faqs/#findComment-3285707 Share on other sites More sharing options...
Hazath Posted January 16, 2013 Share Posted January 16, 2013 Very nice faq indeed. Though fixing D Key would completed it for me. Link to comment https://bolterandchainsword.com/topic/269732-new-faqs/#findComment-3285706 Share on other sites More sharing options...
Zhorzh Posted January 16, 2013 Share Posted January 16, 2013 I love the Noise Marine update... The fact that GW actually did this is interesting... Link to comment https://bolterandchainsword.com/topic/269732-new-faqs/#findComment-3285713 Share on other sites More sharing options...
Artein Posted January 16, 2013 Share Posted January 16, 2013 The fact that GW actually did this is interesting... They showed that they can do it with previous FAQ and Helbrute price change. Link to comment https://bolterandchainsword.com/topic/269732-new-faqs/#findComment-3285724 Share on other sites More sharing options...
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