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ThunderWolf Cavalry, How do you equip them?


Merellin

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There isn't one right answer to that question :)

 

But here are some guidelines:

- Don't put Storm shields on all of them, normally around a third of the pack should be enough, so in your case of five; one or two shields. Have those ride in the front to tank some of the heavy fire that is going to come your way.

- You only get to put one power weapon in your pack! But it serves to give a lot more oomph - 5 power 10 powerfist attacks on the charge is scary no matter who you are. You could take a normal power weapon if you are strapped for points, but your attacks already have rending, so a normal sword is not really worth it (IMHO), but you could go for the axe - 6 str 6 attacks all with AP2 is nasty, but the powerfist lets you smush things without Eternal Warrior. The wolfclaw is another option, 5 attacks (remember it's a specialist weapon), with re-rolls to either hit or wound (chosen at the start of combat), is not bad either - but personally I would still go for the powerfist or axe.

 

If there is alot of mech in your local metagame, Meltabombs are cool, but better used on models with fewer attacks.

 

Consider running with 2-3 WTC, and then add a Lord - they can get up to some nasty stuff!

Hello,

I use them in 3 units pack: I prefer to have 2 packs of 3 than 1 of 5 (over powered)

1 SS

1 claw or 1 power fist

 

It depends of the lord wargear... If I have enough points: saga of the wulfkin to give all wolves I5 (fernisians and thunderwolves)

Man, you got my hopes up there, helosv!!! It's fenrisian and CYBER wolves, not thunderwolves. i5 TWC would be pretty awesome.

 

Saga of the Bear is the standard, and if you want to make a maximally effective duelist, bear is potentially very worthwhile. But Wulfkin is very nice too. Fenrisian wolves are extremely points-efficient if you can reliably feed them a 5+ cover save or better on turn 1.

I tend to run small squads, my standard load out is-

 

3 Thunderwolf Cavalry (270)

•thunder hammer; 3× storm shield.

 

It's a small, tough, relatively cheap unit that moves fast and can do some damage.

 

I have been thinkin of adding 2 more to it without ss's for more wounds and to keep it cheap.

It's not a bad idea to put one of the storm shields on the special weapons guy, since he's at risk of presciscion shots.

 

A note on Look Out, Sir! Wound shenanigans- Remember, the FAQ changed it to the nearest model, so it can work if you shuffle the models around from turn to turn (If you've got multiple models in base to base, it's not stated how it works, so that's down to your TO if you get to choose or its random. Of course, sticking Thunderwolf Cavalry in base to base is a good way to lose the entire unit to a vindicator), but if not, it's a lot less effective.

I tend to run small squads, my standard load out is-

 

3 Thunderwolf Cavalry (270)

•thunder hammer; 3× storm shield.

 

It's a small, tough, relatively cheap unit that moves fast and can do some damage.

 

I have been thinking of adding 2 more to it without ss's for more wounds and to keep it cheap.

 

I must just be tight but 270pts for 6 wounds I wouldn't say is cheap, even relatively cheap! Id much rather a unit of 5TWC with a fist for the same cost. 4 T5 3+ wounds will protect your guys far better than a few storm shields plus if you are facing a podding army you may just get to use all 5!

 

I just don't get why so many take storm shields. Just two shields is more expensive than another TWC and you'll die just as easily to anything AP4 or worse with the shield which is the majority of firepower on the board ? I guess once you are in combat its a different game but still with SS you are losing an attack and per guy holdinga storm shield plus another 10 attacks with the 2 less bodies you have.

 

Finally with taking a wolf lord on TW, Id again say don't bother. 145pts basic and all you get extra from a regular TWC model is an extra attack and 2 extra wounds. Sure 3 TWC is a better spend of points? You get 6 wounds and 15 attacks that all have rending for 5 points more.

Not strictly what the OP was asking, but here's my TWC unit I'll be fielding in an upcoming Apoc game -

Fast Attack: Thunderwolf Cavalry (6#, 570 pts)

1 Wolf Lord in Power Armour, 290 pts ((C:SW, pgs. 39 & 84); Infantry (Character); Assault Grenades; Krak Grenades; Runic Armour; Wolf Tail Talisman; Wolftooth Necklace; Thunderwolf Mount; Power Fist x1; Storm Shield x1; Acute Senses; And They Shall Know No Fear; Counter-attack; Eternal Warrior; Independent Character; Rending in CC only; Warlord; Saga of the Bear), 2 Fenrisian Wolf (Beasts; Vicious claws and fangs; Counter-attack), 1 Legion Relic, 0 pts (Legion Relic)

2 Thunderwolf Cavalry (Cavalry; Assault Grenades; Krak Grenades; Power Armour; Thunderwolf Mount; Melta Bombs; Close Combat Weapon; Storm Shield)

1 Thunderwolf Cavalry (Cavalry; Assault Grenades; Krak Grenades; Power Armour; Thunderwolf Mount; Storm Shield; Thunder Hammer)

A thunderwolf Lord charging with 11X S10/I5/AP3 or S10/I1/AP2 attacks, backed up by some buddies for protection. thumbsup.gif

Aye, it's brutal! I've used that to devestating effect!

There's a downside if he dies, something like granting an extra objective or some such, not played Apoc in ages.

Your side counts as scoring one less Objective if he dies, yeah.

Never looked at apocolypse, I guess thats where the wolf lord on tw becomes a little more worth the points smile.png

It's fun to watch Greaeter Daemons wither when charged by him.

I must just be tight but 270pts for 6 wounds I wouldn't say is cheap, even relatively cheap! Id much rather a unit of 5TWC with a fist for the same cost. 4 T5 3+ wounds will protect your guys far better than a few storm shields plus if you are facing a podding army you may just get to use all 5!

 

I just don't get why so many take storm shields. Just two shields is more expensive than another TWC and you'll die just as easily to anything AP4 or worse with the shield which is the majority of firepower on the board ? I guess once you are in combat its a different game but still with SS you are losing an attack and per guy holdinga storm shield plus another 10 attacks with the 2 less bodies you

 

When you are starin down the barrels of as many railguns as I tend to, those storm shields start lookin pretty useful. I deal with a lot of long range ap 2 in my gaming group, so I feel that I would rather make 3 more survivable than 5 that could get instapoked. I am not saying this is the right or wrong way to do it, or the only way. The OP asked how do we run twc, this is how I run twc

 

270pts is high, but my point was that compared to what TWC can cost, it's not too shabby.

I've done the Lord trick many times in Apoc. with SOtB and a SS he is disgustinly powerful.

 

and I roll my TWC packs as Grizzly does. they arent cheap by any means, but they are rock hard and can challange damn near everything on the table top.

 

WLK

Not strictly what the OP was asking, but here's my TWC unit I'll be fielding in an upcoming Apoc game - ..... Fast Attack: Thunderwolf Cavalry (6#, 570 pts) 1 Wolf Lord in Power Armour, 290 pts ((C:SW, pgs. 39 & 84); Infantry (Character); Assault Grenades; Krak Grenades; Runic Armour; Wolf Tail Talisman; Wolftooth Necklace; Thunderwolf Mount; Power Fist x1; Storm Shield x1; Acute Senses; And They Shall Know No Fear; Counter-attack; Eternal Warrior; Independent Character; Rending in CC only; Warlord; Saga of the Bear), 2 Fenrisian Wolf (Beasts; Vicious claws and fangs; Counter-attack), 1 Legion Relic, 0 pts (Legion Relic)

 

Would just like to query two things please - If you write "Runic Armour", do you need to state that he has Power Army at the start of the entry since it's superceded? Also, you wrote that the character has "Rending in CC only" - if this is from having the TWMount, then would it no longer be true as you're using a special weapon (the p-fist)? Would shorten the extensive character entry and tidy up the rules a bit :)

Not strictly what the OP was asking, but here's my TWC unit I'll be fielding in an upcoming Apoc game - ..... Fast Attack: Thunderwolf Cavalry (6#, 570 pts) 1 Wolf Lord in Power Armour, 290 pts ((C:SW, pgs. 39 & 84); Infantry (Character); Assault Grenades; Krak Grenades; Runic Armour; Wolf Tail Talisman; Wolftooth Necklace; Thunderwolf Mount; Power Fist x1; Storm Shield x1; Acute Senses; And They Shall Know No Fear; Counter-attack; Eternal Warrior; Independent Character; Rending in CC only; Warlord; Saga of the Bear), 2 Fenrisian Wolf (Beasts; Vicious claws and fangs; Counter-attack), 1 Legion Relic, 0 pts (Legion Relic)

Would just like to query two things please - If you write "Runic Armour", do you need to state that he has Power Army at the start of the entry since it's superceded? Also, you wrote that the character has "Rending in CC only" - if this is from having the TWMount, then would it no longer be true as you're using a special weapon (the p-fist)? Would shorten the extensive character entry and tidy up the rules a bit smile.png

It's just a copy/paste of the Army Builder output - that's how AB displays the data.

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