Brother_Kovasir Posted January 21, 2013 Author Share Posted January 21, 2013 Only the heretical see coincidence in the works of the Emperor. Touche. In regards to the time it takes to get a company. Thanks...you're AWESOME Octavulg! Anyway I've gotten a bit into my brief however I think I've had to much to drink to finish it up with any sort of coherency. So tomorrow when I get off work I'll jump on that. PS~ Also a friend of mine decided he was done with Warhammer and so I picked up all his models for fairly cheap. I now have enough to field a full company of marines save armor and air units...which I will have to remedy. Also have enough for a detachment of Adepta Sororitas! Also got about $150USD worth of Vellajo paints for free. So I am happy as can be. Link to comment https://bolterandchainsword.com/topic/269948-chapter-ideas-projects-more/page/2/#findComment-3290462 Share on other sites More sharing options...
rookster Posted January 21, 2013 Share Posted January 21, 2013 as a mortifactor player I feel I need to add my two cents so the trouble you are having with the difference between the mortifactor death cult and your chapters isn't that hard to justify, note the mortifactors head taking and the like mainly comes from the head hunting death cults of their home world...(according to the nids book now ex homeworld...) Now given that I think besides the inital command team and some sgt's most of the marines will be newly raised from their homeworld, so the initial command team brings the practess's of the mortifactors to the new chapter the idea of a death cult ect. Now, lets say this homeworld (perhaps a death world?) though long ago brought to the emperors light has been out of contact for some time and though still loyal views the emperor as "Morr" the god of death or what have you, this could include al sorts of blood sacrifices and the such lots of fun fluff to flesh out your chapter. any way to get back on topic, this local death cult could very easily be incorporated by the chap's as the chapter comes up to full strenght, also if you play it out that the chapter has been around for a few centuries then more then likely the original mortifactors would be dead by this time allowing for a slow change or reinterpretation of past teachings to include those of their homeworld. As for the humanitarian aspect, perhaps you might want to lean towards the idea of by becoming marines they have already given their lives to "morr" aka the emperor and besides bringing his wrath down upon his enemies they are to protect those who have not been found worthy of his blessing (dieing in his name) in hopes that they might produce those who will in the future aka imperial guard/recruting worlds. heck if you go that route perhaps they might be known for completely militarizeing worlds they liberate? any way just my two cents...well perhaps more then two...but still, keep up the good work Brother! Link to comment https://bolterandchainsword.com/topic/269948-chapter-ideas-projects-more/page/2/#findComment-3290918 Share on other sites More sharing options...
Brother_Kovasir Posted January 22, 2013 Author Share Posted January 22, 2013 Now given that I think besides the inital command team and some sgt's most of the marines will be newly raised from their homeworld, so the initial command team brings the practess's of the mortifactors to the new chapter the idea of a death cult ect. Does the founding chapter officers need to be from the Mortifactors if the Gene-Seed is? I thought that you could mix and match. I could be mistaken, in which case I am going to have some fun explaining the divergence in their death cults. Â Now, lets say this homeworld (perhaps a death world?) though long ago brought to the emperors light has been out of contact for some time and though still loyal views the emperor as "Morr" the god of death or what have you, this could include al sorts of blood sacrifices and the such lots of fun fluff to flesh out your chapter. any way to get back on topic, this local death cult could very easily be incorporated by the chap's as the chapter comes up to full strenght, also if you play it out that the chapter has been around for a few centuries then more then likely the original mortifactors would be dead by this time allowing for a slow change or reinterpretation of past teachings to include those of their homeworld. Similar to what I was planning. :-P Â As for the humanitarian aspect, perhaps you might want to lean towards the idea of by becoming marines they have already given their lives to "morr" aka the emperor and besides bringing his wrath down upon his enemies they are to protect those who have not been found worthy of his blessing... Okay... Get out of my head now. Thanks. Â any way just my two cents...well perhaps more then two...but still, keep up the good work Brother! two cents are always welcome! Hell, a dollar is welcome! Link to comment https://bolterandchainsword.com/topic/269948-chapter-ideas-projects-more/page/2/#findComment-3291443 Share on other sites More sharing options...
Brother_Kovasir Posted January 22, 2013 Author Share Posted January 22, 2013 The Brief of the Chapter. (Of course I will explain things in greater detail when I write out the chapter. This is more or less a thought, a brief of my ideas I would like to share so that I can get input on the idea before I put the pen to paper. So, please, feel free to give me C&C on what I should and should not do or if you may see some possible issues with the rough ideas. You guys have been so awesome with your ideas and information!) Â Name: Son's of Morr - Given by an Emperor's Tarot who dictated their name and where to make their home world. Â -Details of its Founding- Founded during the 26th Founding using Ultramarine Gene-Seed (Mortifactors). Gene-Stock Purity is pure save one Mutation. The marines suffer from an Oversensitive Occulobe which means they have incredible vision at night or during low light situations however suffer during the day (which is why they will be known for night assaults on worlds when I write it out. ;)). The chapter was founded to combat Orks in the Segmentum Solar however after a choas incursion on their homeworld they have switched their efforts to cleansing Chaos (Of course, I will have to do a rather good write up to explain this sudden change. Though I feel due to the fact they are such a young chapter I might be able to get away with it easier than if it was an older one). Â -Home World- Their home world is Mortas, a desert, death-world on the borders of Segmentum Solar and Segmentum Obscurus. There are only three Oasis's on this desert world, One of which is owned by the Chapter and houses its great fortress, Sterbenguard. The other two belonging to the people of the world which make up a population of roughly 7.3 million souls. The chapter does not directly control this Medieval world, however they do have stewardship over it. Â -Organization- The chapter is divergent from its parent chapter in the sense it does not follow the Codex Astarte's organization chart. (It still only has 1000men.) Instead of having 1 company for scouts and new, raw recruits, it has one squad of scouts in every company. Furthermore it has one devastator squad per company as well, with some having two. All of its veterans are split up into each Company, with the idea the more seasoned vets will help with training of scouts.There is of course a great deal of writing that will go along with this to explain the hows and whys. Due to this divergence the chapter has been outcasted by stern followers of the Codex Astarte. The chapter is also known for producing its own, customized weaponry, and as previously stated, has a death cult. Â -Heroes- The chapter so far in its short life will have two heroes. The first of which will be its Chapter Master with the deed of slaying a daemon prince (lots of writing to do.) and its Chief Apothecary for the deed of Fighting against a chaos incursion. Â -Current status- Chapter is at optimal size ~1000 souls with its main efforts focused on the 13th Black Crusade (7 companies). However it does have two companies currently fighting in the 3rd war for Armageddon. (due to the fact these are ongoing fights, they're free game to jump in right? As well is there any other DIY chapters fighting in the 3rd war for Armageddon or currently fighting in the 13th Black Crusade?) Â As always, I look forward to you're guys ideas, warnings, and insight. Thanks! Link to comment https://bolterandchainsword.com/topic/269948-chapter-ideas-projects-more/page/2/#findComment-3291471 Share on other sites More sharing options...
Octavulg Posted January 22, 2013 Share Posted January 22, 2013 Name: Son's of Morr - Given by an Emperor's Tarot who dictated their name and where to make their home world. How specific a dictation re: home world are we talking? General area might make sense, more than that probably pushes it. -Details of its Founding- Founded during the 26th Founding using Ultramarine Gene-Seed (Mortifactors). Gene-Stock Purity is pure save one Mutation. The marines suffer from an Oversensitive Occulobe which means they have incredible vision at night or during low light situations however suffer during the day (which is why they will be known for night assaults on worlds when I write it out. ). The chapter was founded to combat Orks in the Segmentum Solar however after a choas incursion on their homeworld they have switched their efforts to cleansing Chaos (Of course, I will have to do a rather good write up to explain this sudden change. Though I feel due to the fact they are such a young chapter I might be able to get away with it easier than if it was an older one). Having mutated geneseed this early in the game would be very weird. -Home World- Their home world is Mortas, a desert, death-world on the borders of Segmentum Solar and Segmentum Obscurus. There are only three Oasis's on this desert world, One of which is owned by the Chapter and houses its great fortress, Sterbenguard. The other two belonging to the people of the world which make up a population of roughly 7.3 million souls. The chapter does not directly control this Medieval world, however they do have stewardship over it. You can be a death world or a feudal world, not both (don't blame me, I didn't make the rules). Three oases is unlikely at best, I would've thought. -Organization- The chapter is divergent from its parent chapter in the sense it does not follow the Codex Astarte's organization chart. (It still only has 1000men.) Instead of having 1 company for scouts and new, raw recruits, it has one squad of scouts in every company. Furthermore it has one devastator squad per company as well, with some having two. All of its veterans are split up into each Company, with the idea the more seasoned vets will help with training of scouts.There is of course a great deal of writing that will go along with this to explain the hows and whys. Due to this divergence the chapter has been outcasted by stern followers of the Codex Astarte. The chapter is also known for producing its own, customized weaponry, and as previously stated, has a death cult. That's not that strange, and could just as plausibly be described as the Chapter distributing Devastator reserves, Scouts and Veterans throughout the companies on a semi-permanent basis. Chapter is at optimal size ~1000 souls with its main efforts focused on the 13th Black Crusade (7 companies). However it does have two companies currently fighting in the 3rd war for Armageddon. (due to the fact these are ongoing fights, they're free game to jump in right? As well is there any other DIY chapters fighting in the 3rd war for Armageddon or currently fighting in the 13th Black Crusade?) I've never liked claiming participation in things that were actual real events that one could participate in unless one actually did, but that's me. Link to comment https://bolterandchainsword.com/topic/269948-chapter-ideas-projects-more/page/2/#findComment-3291478 Share on other sites More sharing options...
Brother_Kovasir Posted January 22, 2013 Author Share Posted January 22, 2013 How specific a dictation re: home world are we talking? General area might make sense, more than that probably pushes it. 10-4! Â Having mutated geneseed this early in the game would be very weird. Another 10-4. How long do mutations take to occur? How many generations I should say. Â You can be a death world or a feudal world, not both (don't blame me, I didn't make the rules). What I mean is death world with a semi feudal society probably more closely resembling a tribal society more than anything. At least in my mind. Â Three oases is unlikely at best, I would've thought. Too many? I was thinking three small although I could go with one big or two small. The idea was that most of the world is trying to kill you save these small heavens. The people who live within these heavens are a bit further up the social evolution then those out of it. So they would be semi-feudal while the rest of the population outside were nomadic tribes dealing with the monster, sand storms, and electric storms that haunt the world. Â That's not that strange, and could just as plausibly be described as the Chapter distributing Devastator reserves, Scouts and Veterans throughout the companies on a semi-permanent basis. Agreed however any deviations to the Codex Astarte's is view as blasphemy as far as the Ultramarine's are concerned. If memory serves there were a few other Ultramarine chapters which agreed with these views right? Â Â I've never liked claiming participation in things that were actual real events that one could participate in unless one actually did, but that's me. Sadly I didn't participate in the 3rd war for Armageddon. I did get to participate in the battle for Medusa V (which to my knowledge was the last 40k campaign right?) though this was with a different chapter. However i can understand the where you're coming from. I will have to rethink the 3rd War. Â By the way...Thanks for the quick reply! Link to comment https://bolterandchainsword.com/topic/269948-chapter-ideas-projects-more/page/2/#findComment-3291489 Share on other sites More sharing options...
Octavulg Posted January 22, 2013 Share Posted January 22, 2013 Another 10-4. How long do mutations take to occur? How many generations I should say. Â Long enough, but not too long? Â I have no idea. Depends on the cause, I'd say. Â Too many? I was thinking three small although I could go with one big or two small. The idea was that most of the world is trying to kill you save these small heavens. The people who live within these heavens are a bit further up the social evolution then those out of it. So they would be semi-feudal while the rest of the population outside were nomadic tribes dealing with the monster, sand storms, and electric storms that haunt the world. Â I was thinking too few, not too many. Planets are really goddamn big. Pluto has a surface area of 16,650,000 square km. That's almost double the size of Canada. 40 Californias. And that's a DWARF planet that we don't even count any more. Mercury is about 4.5 times that (so 9 Canadas, or 180 Californias), and it's still only a tiny fraction of the size of Earth. Â They're big, is my point. Â Agreed however any deviations to the Codex Astarte's is view as blasphemy as far as the Ultramarine's are concerned. If memory serves there were a few other Ultramarine chapters which agreed with these views right? Â What you propose is a very common idea in DIYing (as in the arrangement you propose). I just can't see it as a heresy that would get the Ultramarines (or anyone) THAT worked up. Â Sadly I didn't participate in the 3rd war for Armageddon. I did get to participate in the battle for Medusa V (which to my knowledge was the last 40k campaign right?) though this was with a different chapter. However i can understand the where you're coming from. I will have to rethink the 3rd War. Â Don't feel obligated on my account. My life is remarkably unaffected either way. ;) Link to comment https://bolterandchainsword.com/topic/269948-chapter-ideas-projects-more/page/2/#findComment-3291496 Share on other sites More sharing options...
Messor Posted January 26, 2013 Share Posted January 26, 2013 In regards to your gene-seed, its time frame and mutation, it can really depend on how you go about it. For example, if it's only important to you that the Chapter have this flaw in the present, then the simplest way will be portraying a degradation over time, perhaps hastened along by some outside factor, and the (what is it, 300, 400?) centuries since the 26th founding can account for a current flaw. Â If it's important to you that the flaw be part of the Chapter's history, there are ways to inject it early. Perhaps the Mortifators unknowingly supplied flawed gene-seed, or maybe there was lapse in security that allowed an enemy (perhaps the Chaos they now fight) to attack the gene-seed stores and caused damage, or it could be that the Apothecarion got a little too fiddly with it and screwed something up. Â As for the mutation itself, I hope to follow it closely. One of my Chapters has a near identical key mutation which discussion has brought on some interesting questions I still haven't fully answered. Hopefully we can iron out the idea once and for all. Link to comment https://bolterandchainsword.com/topic/269948-chapter-ideas-projects-more/page/2/#findComment-3291867 Share on other sites More sharing options...
Brother_Kovasir Posted January 29, 2013 Author Share Posted January 29, 2013 My o' my! It seems like forever since I had last laid my eyes upon this forum. How I did miss it. Oh...Hello there guys! I was thinking too few, not too many. Planets are really goddamn big. Pluto has a surface area of 16,650,000 square km. That's almost double the size of Canada. 40 Californias. And that's a DWARF planet that we don't even count any more. Mercury is about 4.5 times that (so 9 Canadas, or 180 Californias), and it's still only a tiny fraction of the size of Earth. Â They're big, is my point. Â I see what you're saying. The way you had sad it before made me think to many. Had me terrible confused. Haha! Â In regards to your gene-seed, its time frame and mutation, it can really depend on how you go about it. For example, if it's only important to you that the Chapter have this flaw in the present, then the simplest way will be portraying a degradation over time, perhaps hastened along by some outside factor, and the (what is it, 300, 400?) centuries since the 26th founding can account for a current flaw. Â If it's important to you that the flaw be part of the Chapter's history, there are ways to inject it early. Perhaps the Mortifators unknowingly supplied flawed gene-seed, or maybe there was lapse in security that allowed an enemy (perhaps the Chaos they now fight) to attack the gene-seed stores and caused damage, or it could be that the Apothecarion got a little too fiddly with it and screwed something up. Â As for the mutation itself, I hope to follow it closely. One of my Chapters has a near identical key mutation which discussion has brought on some interesting questions I still haven't fully answered. Hopefully we can iron out the idea once and for all. I see, I see. Still working out the gist of how it came to be. Already know how im intergrating it into the chapter's history. Funny enough its almost identical to your own history; in regards to the gene seed flaw. Furthermore, regarding the Occulobe, it wouldn't be to far fetched to say it effected eye color would it? Link to comment https://bolterandchainsword.com/topic/269948-chapter-ideas-projects-more/page/2/#findComment-3293034 Share on other sites More sharing options...
Messor Posted January 29, 2013 Share Posted January 29, 2013 Not far fetched at all Link to comment https://bolterandchainsword.com/topic/269948-chapter-ideas-projects-more/page/2/#findComment-3293038 Share on other sites More sharing options...
Brother_Kovasir Posted January 29, 2013 Author Share Posted January 29, 2013 Not far fetched at all Figured I'd ask. Didn't think it would but it never hurts to make sure. I should be finishing up with the first entry to this chapter here very soon that I am hoping you guys will enjoy. Link to comment https://bolterandchainsword.com/topic/269948-chapter-ideas-projects-more/page/2/#findComment-3293182 Share on other sites More sharing options...
Octavulg Posted January 29, 2013 Share Posted January 29, 2013 Looking forward to it. Link to comment https://bolterandchainsword.com/topic/269948-chapter-ideas-projects-more/page/2/#findComment-3293644 Share on other sites More sharing options...
Brother_Kovasir Posted February 1, 2013 Author Share Posted February 1, 2013 So... I have a quick question. What would happen if you smelted a daemon blade? Or if you smelted said blade and forged it into another? What would occur and how would the imperium feel about it? Link to comment https://bolterandchainsword.com/topic/269948-chapter-ideas-projects-more/page/2/#findComment-3296544 Share on other sites More sharing options...
Octavulg Posted February 1, 2013 Share Posted February 1, 2013 A flat-out daemon weapon? Dunno. Might release the daemon. Daemon might stay in it. Might destroy the daemon. Might not even be made of a material you CAN reforge. Link to comment https://bolterandchainsword.com/topic/269948-chapter-ideas-projects-more/page/2/#findComment-3296582 Share on other sites More sharing options...
Olis Posted February 1, 2013 Share Posted February 1, 2013 Uh... it's generally thought of to be a bad idea, basically. Who knows what could go wrong? You're better off either keeping it as it is or dumping it in a star. Suffice to say the Imperium would not be impressed if you were found to have been handling daemon weaponry. They weren't happy with the Relictors, after all. Link to comment https://bolterandchainsword.com/topic/269948-chapter-ideas-projects-more/page/2/#findComment-3296589 Share on other sites More sharing options...
Brother_Kovasir Posted February 3, 2013 Author Share Posted February 3, 2013 So basically no one has tried to reforge said weapons? Gotcha. ;-P  Also I have to apologize for taking so long to respond. I have been testing various painting methods with my marines. So far I've tried 4 different ways to paint up my guys and this one I like the most. Painting up bone white is a pain in the butt in regards to shading.  (mind you this guy still needs some touch up work. ;)) http://s8.postimage.org/rqr3hy8ep/IMG_20130203_124006_840.jpg  http://s8.postimage.org/hhymc4kcx/IMG_20130203_124019_375.jpg  http://s8.postimage.org/une4i8e8h/IMG_20130203_124038_135.jpg  http://s8.postimage.org/q2ry3auj5/IMG_20130203_124049_998.jpg Link to comment https://bolterandchainsword.com/topic/269948-chapter-ideas-projects-more/page/2/#findComment-3297953 Share on other sites More sharing options...
Olis Posted February 3, 2013 Share Posted February 3, 2013 So basically no one has tried to reforge said weapons? Gotcha. ;-P Â Actually, I'd be incredibly surprised if that was the case. Someone is bound to have tried in the 10,000 years the Imperium has existed. It's just that the Imperium views corruption, or potential corruption, to Chaos very dimly indeed. The more zealous elements would quite easily come to the conclusion of "purge first, ask questions later". Link to comment https://bolterandchainsword.com/topic/269948-chapter-ideas-projects-more/page/2/#findComment-3297994 Share on other sites More sharing options...
Brother_Kovasir Posted February 4, 2013 Author Share Posted February 4, 2013 Â So basically no one has tried to reforge said weapons? Gotcha. ;-P Â Actually, I'd be incredibly surprised if that was the case. Someone is bound to have tried in the 10,000 years the Imperium has existed. It's just that the Imperium views corruption, or potential corruption, to Chaos very dimly indeed. The more zealous elements would quite easily come to the conclusion of "purge first, ask questions later". Yea I see what you're saying. I suppose what I should have said was that no one documented trying. Atleast I've never seen it in any of the novels I've read or the lore. Sounds like some =][=DELETED=][=. So that's probably how he reforged the weapon. Â How does the marine look? I'm trying a few more painting methods to see what I can get out of it. Link to comment https://bolterandchainsword.com/topic/269948-chapter-ideas-projects-more/page/2/#findComment-3298087 Share on other sites More sharing options...
Uaronain Posted February 4, 2013 Share Posted February 4, 2013 I dont see why anyone would reforge one of those unless they were already on the path of chaos; and if that was the case then why reforge it at all? Link to comment https://bolterandchainsword.com/topic/269948-chapter-ideas-projects-more/page/2/#findComment-3298094 Share on other sites More sharing options...
Brother_Kovasir Posted February 4, 2013 Author Share Posted February 4, 2013 I dont see why anyone would reforge one of those unless they were already on the path of chaos; and if that was the case then why reforge it at all? I was thinking more along the lines of cleansing it through reforging it anew. Link to comment https://bolterandchainsword.com/topic/269948-chapter-ideas-projects-more/page/2/#findComment-3298097 Share on other sites More sharing options...
EzekyleVIII Posted February 4, 2013 Share Posted February 4, 2013 Isnt grimnars axe a reforged chaos weapon? Link to comment https://bolterandchainsword.com/topic/269948-chapter-ideas-projects-more/page/2/#findComment-3298351 Share on other sites More sharing options...
Octavulg Posted February 4, 2013 Share Posted February 4, 2013 Not a daemon weapon, though. Â The Marine looks a bit more brown than bone, honestly. Good, but not bone. Link to comment https://bolterandchainsword.com/topic/269948-chapter-ideas-projects-more/page/2/#findComment-3298510 Share on other sites More sharing options...
Brother_Kovasir Posted February 5, 2013 Author Share Posted February 5, 2013 Isnt grimnars axe a reforged chaos weapon? The axe was won from a Chaos Champion Logan defeated in battle. Logan had the axe reforged by his Chapter's Iron Priests, to remove its corruption, into the image of Morkai...Thanks for reminding me of this.Not a daemon weapon, though.This is true. However if it worked with a Chaos weapon who's to say it wont work with a daemon weapon? Could be an interesting event though it would be something purely kept within the chapter. Not something you'd want anyone else to know about, *cough*.The Marine looks a bit more brown than bone, honestly. Good, but not bone.Agreed. Im trying a different method to see if I can't keep it bone while still giving it that darker tone. Thanks for the input! Link to comment https://bolterandchainsword.com/topic/269948-chapter-ideas-projects-more/page/2/#findComment-3298949 Share on other sites More sharing options...
Octavulg Posted February 5, 2013 Share Posted February 5, 2013 Well, daemon weapons have a daemon in them - an active, malevolent intelligence. That's a bit different than something that's just been around Chaos a lot. Link to comment https://bolterandchainsword.com/topic/269948-chapter-ideas-projects-more/page/2/#findComment-3298983 Share on other sites More sharing options...
Brother_Kovasir Posted February 5, 2013 Author Share Posted February 5, 2013 Well, daemon weapons have a daemon in them - an active, malevolent intelligence. That's a bit different than something that's just been around Chaos a lot.Point taken. Link to comment https://bolterandchainsword.com/topic/269948-chapter-ideas-projects-more/page/2/#findComment-3298989 Share on other sites More sharing options...
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