Garath Posted January 20, 2013 Share Posted January 20, 2013 Have you guys considered how potentially to abuse this item to the fullest ? I just realized how to this thing can be a huge help to build the pressure early on. Say you're playing night fight and go first (which can happen quite often). That first turn under night fight is usually spent grabbing good positions for later turns. Orks and Tyranids use it to run as far forward to get to you turn 2-3. Having Nigh Visor on a IC joining a heavy weapon squad letting them ignore night fight might score an early KP- first blood in fact. A squad in cover 24"- 36" away normally has cover 3+...night visor makes this a 5+ How does auspex come into play here? Auspex reduces cover by 1...making this 6+ 3 easy ways to do it: - Deathwing assault within 12" (joined by an IC) - Bikes using scout move to move closer - Drop pod assault I played a game vs Tyranids in december and the guy was all over my lines with Genestealers. They have infiltrate, move through cover and gain FNP .... They are a pain...except if I hit them first. Other uses are simple enough- stick IC in a really shooty squad and pop a transport from downtown. Deep striking Termies that have a re-roll to hit when thy come in , and ignore night fight is just sweet. And all that for 10 pts total... Link to comment https://bolterandchainsword.com/topic/270027-night-visor-auspex-suckerpunch/ Share on other sites More sharing options...
Kastor Krieg Posted January 20, 2013 Share Posted January 20, 2013 How does auspex come into play here? Auspex reduces cover by 1...making this 6+ In 12" range. Not suitable for a far away DevSquad. More for infiltrating scouts, but then the IC would have to have Infiltrate and we do not have Sergeant Naaman anymore... Link to comment https://bolterandchainsword.com/topic/270027-night-visor-auspex-suckerpunch/#findComment-3289743 Share on other sites More sharing options...
Garath Posted January 20, 2013 Author Share Posted January 20, 2013 Oh...forgot to mention... (I really ought to work on my case presentation) 2 options : 1.I have one IC with n.Visor and Auspex. Either the IC and squad (like bikes) come close to negate both cover and night fight (night fight would be negated from getting near anyway or they ignore just Night fight. In that case devastators would target vehicles that don't get a good cover anyway(unless they are really hidden ). 2. Two IC with auspex+ night visor Then all sorts of options arise. Techmarine on bike joining a bike squad to use auspex for other squad joined by the other IC's Night Visor joining a squad of tacticals/devastators . Naaman counterpart (as Naaman died long ago) would be cool- no such luck Link to comment https://bolterandchainsword.com/topic/270027-night-visor-auspex-suckerpunch/#findComment-3289750 Share on other sites More sharing options...
Kastor Krieg Posted January 20, 2013 Share Posted January 20, 2013 Naaman died long ago? Naaman died 2 years before this codex's "today". Remember, they rolled back the whole 13th Black Crusade, which is only just about to happen! Link to comment https://bolterandchainsword.com/topic/270027-night-visor-auspex-suckerpunch/#findComment-3289768 Share on other sites More sharing options...
Garath Posted January 20, 2013 Author Share Posted January 20, 2013 ...hm... and we played the 13th black crusade 7 years ago? Link to comment https://bolterandchainsword.com/topic/270027-night-visor-auspex-suckerpunch/#findComment-3289785 Share on other sites More sharing options...
Kastor Krieg Posted January 20, 2013 Share Posted January 20, 2013 Yes, there was a roll-back with the release of 6th edition. The timeline stops right before the 13th, which has never happened yet, so whatever you played before is invalidated in up-to-date fluff. There has never been a 13th Black Crusade. There will be one just now, Chaos is gathering on Cadia's doorstep. Link to comment https://bolterandchainsword.com/topic/270027-night-visor-auspex-suckerpunch/#findComment-3289812 Share on other sites More sharing options...
Phoebus Posted January 20, 2013 Share Posted January 20, 2013 Makes sense, I suppose. While the results of the campaign made it seem like a stalemate (Abaddon has a foothold on Cadia the planet, but the Imperium controls the space around it), fluff - and novels especially - have leaned much more toward it being a victory for Chaos. And, to be brutally honest, I think it's better that way. Whether you lean toward the "hopeless dystopia" theme of 40k or toward the "it's always darkest before the dawn" theme of the primarchs and the Emperor riding back to save the universe, it works out better if Abaddon and his hordes ride out having broken the Cadian Gate. Link to comment https://bolterandchainsword.com/topic/270027-night-visor-auspex-suckerpunch/#findComment-3289901 Share on other sites More sharing options...
Brother Landrain Posted January 20, 2013 Share Posted January 20, 2013 How does auspex come into play here? Auspex reduces cover by 1...making this 6+ In 12" range. Not suitable for a far away DevSquad. More for infiltrating scouts, but then the IC would have to have Infiltrate and we do not have Sergeant Naaman anymore... A unit with scouts confers this ability on any character that joins it... and a character that has this confers it to any unit he joins... BTW.. same with Skilled Rider and Hit & Run... Which is a HUGE boost for Ravenwing, now any Libby/Chap/Techmarine that joins them on a bike gains all three of those USR's. And doesn't hurt them as it did last edition... Link to comment https://bolterandchainsword.com/topic/270027-night-visor-auspex-suckerpunch/#findComment-3289928 Share on other sites More sharing options...
Garath Posted January 20, 2013 Author Share Posted January 20, 2013 Ok, so what do you guys think about the combo? Which units would benefit from it most? Link to comment https://bolterandchainsword.com/topic/270027-night-visor-auspex-suckerpunch/#findComment-3290083 Share on other sites More sharing options...
Kastor Krieg Posted January 20, 2013 Share Posted January 20, 2013 How does auspex come into play here? Auspex reduces cover by 1...making this 6+ In 12" range. Not suitable for a far away DevSquad. More for infiltrating scouts, but then the IC would have to have Infiltrate and we do not have Sergeant Naaman anymore... A unit with scouts confers this ability on any character that joins it... and a character that has this confers it to any unit he joins... BTW.. same with Skilled Rider and Hit & Run... Which is a HUGE boost for Ravenwing, now any Libby/Chap/Techmarine that joins them on a bike gains all three of those USR's. And doesn't hurt them as it did last edition... Ah, my bad then - I thought it only worked in the IC -> unit direction, not both ways. I love the possibilities it opens :) Link to comment https://bolterandchainsword.com/topic/270027-night-visor-auspex-suckerpunch/#findComment-3290110 Share on other sites More sharing options...
jeremy1391 Posted April 20, 2013 Share Posted April 20, 2013 I'm actually going to be using this tactic today against some filthy eldar! Link to comment https://bolterandchainsword.com/topic/270027-night-visor-auspex-suckerpunch/#findComment-3353852 Share on other sites More sharing options...
Tiger9gamer Posted April 21, 2013 Share Posted April 21, 2013 Dang, I wish I used this in my game today :/ Link to comment https://bolterandchainsword.com/topic/270027-night-visor-auspex-suckerpunch/#findComment-3354025 Share on other sites More sharing options...
pueriexdeus Posted April 21, 2013 Share Posted April 21, 2013 I have been pondering this tactic and have decided to use a slightly modified version in my 750 point game one Escalation League starting the 24th. Libby ML+1 w/JP, Infravisor & Prescience. Sitting with my Devs w/2xHB, 2xPC on turn one. Link to comment https://bolterandchainsword.com/topic/270027-night-visor-auspex-suckerpunch/#findComment-3354047 Share on other sites More sharing options...
Tiger9gamer Posted April 21, 2013 Share Posted April 21, 2013 off topic; what i wanna do sometime is make "the dumbest tech marine" just give him the night visor, and a conversion field, and prepare for lulz. Link to comment https://bolterandchainsword.com/topic/270027-night-visor-auspex-suckerpunch/#findComment-3354054 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.