irwit Posted January 30, 2013 Share Posted January 30, 2013 Hi all Now a big thing with building a SW list is the decision of whether to include a WGPL in your podding or rhino GH pack. Include the pack leader and get the benefits but lose the free plasma. Don't include him and lose the higher LD. etc I've only just realised that you can actually give your WGPL double combi. And being honest how many times are you going to get a chance to fire your plasma? If you are in range then mostly likely your are in combat in the successive turn ? So its got me thinking about a new idea for my GH packs. 5GH with plasma 1WGPL with double plasma combi 1RB Comes in at cheaper than a 10 man GH pack with 2 plasmas. Comes with transport. Comes with almost as much plasma output. Comes with the higher LD. "Free" twin linked heavy bolter. 4 less wounds but this is slightly offset with protection from small arms fire. What does everyone else think, is there something I am missing ? Link to comment https://bolterandchainsword.com/topic/270450-double-combi-pawgpls/ Share on other sites More sharing options...
Russ Brother 92 Posted January 30, 2013 Share Posted January 30, 2013 As far as I know you can't take two combi-weapons as they replace the bolt pistol that's his basic - plus you'd only be able to fire one at a time as they're two-handed... Link to comment https://bolterandchainsword.com/topic/270450-double-combi-pawgpls/#findComment-3294581 Share on other sites More sharing options...
dswanick Posted January 30, 2013 Share Posted January 30, 2013 As far as I know you can't take two combi-weapons as they replace the bolt pistol that's his basic - plus you'd only be able to fire one at a time as they're two-handed...You might want to re-read your codex on that one... Link to comment https://bolterandchainsword.com/topic/270450-double-combi-pawgpls/#findComment-3294625 Share on other sites More sharing options...
Cate Posted January 30, 2013 Share Posted January 30, 2013 You can buy two combi-weapons no problem at all as you can change the boltpistol and/or close combat weapon as per the codex, but you can not fire them both as you only can fire one weapon per turn, if it isn't a pistol weapon. (page 51 and 52 rulebook.) /C Link to comment https://bolterandchainsword.com/topic/270450-double-combi-pawgpls/#findComment-3294648 Share on other sites More sharing options...
Guest Drunk Guardian Posted January 30, 2013 Share Posted January 30, 2013 How would you go about modeling this? I imagine you'd be better off modeling two combi-shots onto one bolter rather than literally carrying two combi-weapons? Link to comment https://bolterandchainsword.com/topic/270450-double-combi-pawgpls/#findComment-3294659 Share on other sites More sharing options...
Squark Posted January 30, 2013 Share Posted January 30, 2013 I'd say you could either try modeling double boltguns (Although you'd need to re-pose the arms if you're using the standard space wolves box), or ask your metagame if they'd allow you to model a second power pack for the combi-weapon. Link to comment https://bolterandchainsword.com/topic/270450-double-combi-pawgpls/#findComment-3294683 Share on other sites More sharing options...
Anaraion Posted January 30, 2013 Share Posted January 30, 2013 Why couldn't you model him like a two fisted gun slinger? Sure they are big and bulky but a CPlas in each hand... Am I missing something? Link to comment https://bolterandchainsword.com/topic/270450-double-combi-pawgpls/#findComment-3294710 Share on other sites More sharing options...
Squark Posted January 30, 2013 Share Posted January 30, 2013 Why couldn't you model him like a two fisted gun slinger? Sure they are big and bulky but a CPlas in each hand... Am I missing something? Well, you can... It's just the arms don't quite look right that way. I guess you could try a pose with one gun held up in the air while aiming the other, but if you use the 1-handed bolters out of the power armored space wolves box at level, you end up aiming the guns at two different targets which just doesn't work. Link to comment https://bolterandchainsword.com/topic/270450-double-combi-pawgpls/#findComment-3294729 Share on other sites More sharing options...
Anaraion Posted January 30, 2013 Share Posted January 30, 2013 Why couldn't you model him like a two fisted gun slinger? Sure they are big and bulky but a CPlas in each hand... Am I missing something? Well, you can... It's just the arms don't quite look right that way. I guess you could try a pose with one gun held up in the air while aiming the other, but if you use the 1-handed bolters out of the power armored space wolves box at level, you end up aiming the guns at two different targets which just doesn't work. I was thinking one aimed and pointed, the other held, arm bent, pointed at the sky... Just my vision anyway. Link to comment https://bolterandchainsword.com/topic/270450-double-combi-pawgpls/#findComment-3294740 Share on other sites More sharing options...
Dam13n Posted January 30, 2013 Share Posted January 30, 2013 I'm tempted to model a unit with a version of an angelus boltgun strapped to each forearm and the empty hand holding a plasma pistol/hand flamer/infernus pistol. Either that or base the Combi-weapons off storm bolters as they are more compact than the regular combi-weapons. Laterz... Link to comment https://bolterandchainsword.com/topic/270450-double-combi-pawgpls/#findComment-3294748 Share on other sites More sharing options...
irwit Posted January 30, 2013 Author Share Posted January 30, 2013 To be honest modeling wise I would just say that the combi weapons I have are double shot combi weapons. I wouldn't force someone to model 2 combi weapons. Its not what you would do in real life, its just that these WG have a double shot combi weapon rather than a single shot. Link to comment https://bolterandchainsword.com/topic/270450-double-combi-pawgpls/#findComment-3294872 Share on other sites More sharing options...
Russ Brother 92 Posted January 31, 2013 Share Posted January 31, 2013 fair enough haha - I know my failing and will be sure to correct it...As for modelling, it's given me a great idea for a kneeling wolf guard, one combi-plas on the ground at his feet, the other held (across it's mid-section - like the catachan in the command box), his other hand pointing forwards, gives an air of authority and also simply a nice pose :) otherwise I'd go for one held and the other strapped across his back with a sling. Link to comment https://bolterandchainsword.com/topic/270450-double-combi-pawgpls/#findComment-3295015 Share on other sites More sharing options...
MustangTC Posted January 31, 2013 Share Posted January 31, 2013 This means we could take both melta and combi... Hmmm tactical flexibility. Or, a Flamer to save for over watch. Interesting. This means we could take both melta and plas... Hmmm tactical flexibility. Or, a Flamer to save for over watch. Interesting. Link to comment https://bolterandchainsword.com/topic/270450-double-combi-pawgpls/#findComment-3295968 Share on other sites More sharing options...
TheLastHuzzah Posted February 1, 2013 Share Posted February 1, 2013 I've taken to using a squad of 3 TDAWGs w/ SB pw and 3 PAWGs w/ CP & SBs in my Logan Drop Pod list. Provides the flexibilty of meltacide if you need it (TD go elsewhere or a handy scoring firebase (6 SB 6 CP shots on drop, w/ 12 SB shots in the following turns). Link to comment https://bolterandchainsword.com/topic/270450-double-combi-pawgpls/#findComment-3296563 Share on other sites More sharing options...
Heimdall Skullcrusher Posted February 1, 2013 Share Posted February 1, 2013 Just wanted to throw out there if you do go the dual combi on a Wolf Guard he no longer has a close combat weapon which makes him utterly useless in a close combat scenario. He might get 1 attack on a charge/counter charge but will get 0 attacks in all other instances unless I'm mistaken. Link to comment https://bolterandchainsword.com/topic/270450-double-combi-pawgpls/#findComment-3296621 Share on other sites More sharing options...
Squark Posted February 1, 2013 Share Posted February 1, 2013 No, models without a close combat weapon are considered to be using their fists or the butt of their gun (Or a bayonet) as a close combat weapon. Otherwise a significant portion of the Necron codex, and 95% of Tau units, would just not get close combat attacks at all. Link to comment https://bolterandchainsword.com/topic/270450-double-combi-pawgpls/#findComment-3296630 Share on other sites More sharing options...
Heimdall Skullcrusher Posted February 1, 2013 Share Posted February 1, 2013 Interesting.. I guess that same logic could apply to some combinations on scouts like bolter/sniper rifle or sniper rifle/flamer Link to comment https://bolterandchainsword.com/topic/270450-double-combi-pawgpls/#findComment-3296675 Share on other sites More sharing options...
MoleMantle Posted February 4, 2013 Share Posted February 4, 2013 After looking at this I've decided on something similar using 5 PAWG with stormbolters and combi weapons (thinking 3 plas/2 melta) with an extra 2 WG just having a bolt pistol and power weapon (in case they get charged) The remaining 3 would be TDA used as pack leaders with 1 cyclone launcher with long fangsWas then thinking of putting the remaining 7 in PA in a drop pod with a wolf priest to drop and hulk smash on turn one?But for this I'm thinking grey knight power armour arms with stormbolters mounted (would be potentially quite easy to chop in half and stick a plasma/inferno pistol to if you wanted for double CW) and holding in their hands the veteran or commander combi weapons (whichever I find on ebay first) like these: http://i.ebayimg.com/t/SPACE-MARINE-VETERAN-BITS-4-X-COMBI-PLASMAS-PLASMAGUN-/00/s/NzY4WDEwMjQ=/z/qAYAAOxyjK1RBdHd/$(KGrHqJ,!l!FD)cDTREcBRBdHd3!o!~~60_12.JPG Link to comment https://bolterandchainsword.com/topic/270450-double-combi-pawgpls/#findComment-3298499 Share on other sites More sharing options...
pedrogzc Posted February 5, 2013 Share Posted February 5, 2013 I think you should go bigger in numbers! Why not try a droppoding WG unit, only 5 men with 5 combi plas and 3-4 combi melta? WIth only 3 or 4 plas you could not obliterate the target unit. Link to comment https://bolterandchainsword.com/topic/270450-double-combi-pawgpls/#findComment-3299027 Share on other sites More sharing options...
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