AL13N Posted February 8, 2013 Share Posted February 8, 2013 Hey played a game against Ray tonight, I wanted to make sure I didn't cheat Ray we desided at the time that whatever its all good do it. During my Movement phase My librarian using psyker power The Gate of infinity. to teleport him and his squad Sternguard any where within 24" using deep strike rules. My question is this...Is this allowed if in Hand to hand combat? It doesn't say either way in Codex. Thanks for your help in advance. I went through the FAQs and still nothing that can tell me either way Help please? Link to comment https://bolterandchainsword.com/topic/270951-psyker-powers-question/ Share on other sites More sharing options...
Seahawk Posted February 8, 2013 Share Posted February 8, 2013 The previous FAQ disallowed it, but that restriction has been removed. Apparently, you are once again allowed to Gate out of close combat. Fun! Link to comment https://bolterandchainsword.com/topic/270951-psyker-powers-question/#findComment-3300172 Share on other sites More sharing options...
AL13N Posted February 8, 2013 Author Share Posted February 8, 2013 Sweet! Link to comment https://bolterandchainsword.com/topic/270951-psyker-powers-question/#findComment-3300173 Share on other sites More sharing options...
DarkGuard Posted February 8, 2013 Share Posted February 8, 2013 Inconclusive, some say you can, others you can't. I lean towards you can. The FAQ doesn't say you can, even if doesn't say you can't. This thread here was pretty long and extensively debated. http://www.bolterandchainsword.com/topic/159180-librarian-gate-of-infinity-out-of-assault/ Link to comment https://bolterandchainsword.com/topic/270951-psyker-powers-question/#findComment-3300175 Share on other sites More sharing options...
AL13N Posted February 8, 2013 Author Share Posted February 8, 2013 A buddy of mine showed me rule in the 6th edition rule book. Hit and Run. I think that this Psyker ability mymics this but instead of 3d6 movement away its a 24" deep strike with posibilities of mishap Link to comment https://bolterandchainsword.com/topic/270951-psyker-powers-question/#findComment-3300225 Share on other sites More sharing options...
*Furyou Miko Posted February 11, 2013 Share Posted February 11, 2013 The precedent would be Veils of Darkness - under the 3e codex, the Veil of Darkness (which removes the unit from the table and then deep strikes them back onto it) declared that "This item may be used even if the bearer is in close combat". In the 5e codex, the Veil said "This item may not be used while the bearer is in close combat" but an additional item, the Ghostwalk Mantle, was added with "Obyron may use this at any time - even when he's in close combat!" That would imply that, since the Veil (or Gate) is a form of movement, you can't use it in Close Combat. Additional support from the Relic mission, which says that if a model teleports further than 6", he drops the relic because you can't move more than 6" in a turn while carrying it. Link to comment https://bolterandchainsword.com/topic/270951-psyker-powers-question/#findComment-3301934 Share on other sites More sharing options...
UnkyHamHam Posted February 27, 2013 Share Posted February 27, 2013 I have a very similar question to the OP. On the topic of the Gate of Infinity... my question is simply this. Can you activate the power in a transport? So that the Librarian and Unit may arrive within 24" of the transport. Hope somebody can help Link to comment https://bolterandchainsword.com/topic/270951-psyker-powers-question/#findComment-3316354 Share on other sites More sharing options...
Raven of the Wing Posted February 28, 2013 Share Posted February 28, 2013 dont see why not, the rule specifys you "Place a counter in base contact with a model in the target unit." if they are in a transport, put the counter (why i dont know you need a counter) then proceed with the rest of the deepstrike etc. Link to comment https://bolterandchainsword.com/topic/270951-psyker-powers-question/#findComment-3316783 Share on other sites More sharing options...
Gentlemanloser Posted February 28, 2013 Share Posted February 28, 2013 Wait a sec. Do you mean the Libby using Gate and his unit are already embarked? Or you want an embarked Libby to summon a Squad that is 24" away? Gate doesn't do that. You might be getting confused with the GK power The Summoning. Link to comment https://bolterandchainsword.com/topic/270951-psyker-powers-question/#findComment-3316794 Share on other sites More sharing options...
Seahawk Posted February 28, 2013 Share Posted February 28, 2013 GML, you're the confused one here. :lol: He's asking if he can Gate out of a transport, and the answer is yes he can. Link to comment https://bolterandchainsword.com/topic/270951-psyker-powers-question/#findComment-3316947 Share on other sites More sharing options...
dswanick Posted February 28, 2013 Share Posted February 28, 2013 Can you activate the power in a transport? So that the Librarian and Unit may arrive within 24" of the transport.I would say no, for this reason:"Place a counter in base contact with a model in the target unit."If the Librarian casts Gate on his unit, you then have to place a counter in base contact with a model in that unit. Which you can't do because the unit is embarked and the embarked unit and transport are not a single unit. You could, however, cast Gate on the transport... Link to comment https://bolterandchainsword.com/topic/270951-psyker-powers-question/#findComment-3316982 Share on other sites More sharing options...
DarkGuard Posted February 28, 2013 Share Posted February 28, 2013 Depends on which Gate. C:SM, then sure, no mention of a counter anywhere. BGB, no, because of that counter issue. Unless I've missed something in the C:SM FAQ which corrects it like the BGB one or says to use the BGB one. Link to comment https://bolterandchainsword.com/topic/270951-psyker-powers-question/#findComment-3317157 Share on other sites More sharing options...
Jolemai Posted March 1, 2013 Share Posted March 1, 2013 Don't Orks have a psychic power where they can teleport out of a transport? *** *** *** ...and now for a quick highjack, a Librarian with Prescience is in a Rhino and wants to "bless" another squad within range of the Rhino's hull. How far can this Rhino move to allow the Librarian to cast out of a fire slot? Link to comment https://bolterandchainsword.com/topic/270951-psyker-powers-question/#findComment-3317614 Share on other sites More sharing options...
dswanick Posted March 1, 2013 Share Posted March 1, 2013 Don't Orks have a psychic power where they can teleport out of a transport? *** *** *** ...and now for a quick highjack, a Librarian with Prescience is in a Rhino and wants to "bless" another squad within range of the Rhino's hull. How far can this Rhino move to allow the Librarian to cast out of a fire slot? Doesn't matter. A Blessing is not a Witchfire, so can't use a Transports Fire Points. And a Blessing can only be cast on the casting model, the embarked unit, or the transport - when cast by an embarked model. Link to comment https://bolterandchainsword.com/topic/270951-psyker-powers-question/#findComment-3317700 Share on other sites More sharing options...
Jolemai Posted March 1, 2013 Share Posted March 1, 2013 Cheers Link to comment https://bolterandchainsword.com/topic/270951-psyker-powers-question/#findComment-3317710 Share on other sites More sharing options...
UnkyHamHam Posted March 11, 2013 Share Posted March 11, 2013 This is helpful :) I was referring to the C:SM Gate for clarification. So thank you everyone! Link to comment https://bolterandchainsword.com/topic/270951-psyker-powers-question/#findComment-3325711 Share on other sites More sharing options...
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