Jump to content

1st legion, colours, fluff and rules?


Greenstuffjunkie

Recommended Posts

Hi there, I'm an older player returning to the hobby after being seduced by the recent dark angels codex and model range. I'm quite keen on the idea of fielding a "pre heresy first legion" force, and was wondering what the "black" colour scheme might look like.

 

Also, should I really be using dark angels rule set as I feel the fluff doesn't really fit with the "hunt for fallen" rules and epquiptment. Things like "preferred enemy chaos" don't feel right to me.

 

...also I wanted to field a pure deathwing force, would this fit with 1st legion fluff?

 

Also how do imperial armour rules work in 6th ed? If I do go with 1st legion, it would be nice to have a land raider ares/Prometheus or something... would make a great centre piece that I would love to use.

Link to comment
Share on other sites

Forge World has a new Horus Heresy series with rules specific to pre-heresy Legions, including unique weapons and equipment from the Great Crusade such as culverin weapons, squadrons of Jetbikes and early variants of Rhinos, Land Raiders, Power Armor, boltguns, heavy and special weapons, Terminators, everything. Of course there's no reason you can't use those rules with standard GW models instead of the expensive Forge World stuff or a mix of the two.

 

As for the 1st Legion, the Dark Angels initially wore all black armor similar to the current Ravenwing scheme. The specific organization of the Dark Angels as a Legion is not very well covered, certainly the Dark Angels fielded Terminators, likely as whole detachments or companies but it is unclear if the 1st Legion had a seperate veteran Chapter where the limited number of Terminator armor supplied to the early Legions was concentrated or spread them out.

 

As for an all Terminator force, it is certainly fluffy for both pre and post heresy Dark Angels.

 

Imperial Armor rules have been generally updated to include notations on whether or not units are 40k legal or require permission, who can and cannot take any given units and so forth. However 6th Edition includes allied detachment rules and there is always apocalypse to consider which allows you to take anything you feel like.

Link to comment
Share on other sites

Would also appreciate any input on the list I have made. Had my first game in about 10 years the other week and play tested a few deathwing variants (with the help of a fair bit of model rep) but in the end I'm settling on this.

 

 

2000pt deathwing list.

 

Belail with sword of silence

 

5 terminators.

CML.

CF

 

5 terminators.

CML.

 

 

5 terminators.

CML.

 

 

5 deathwing knights.

 

5 deathwing knights.

 

Deathwing LRC.

Multimelta.

Extra armour.

 

Deathwing LRC.

Multimelta.

Extra armour.

 

2000

 

I feel that AV 14 with 4 hull points is nothing to be sniffed at with the new 6th ed rules so I wanted to squeeze as many land raiders in as I could whilst still fielding a decent amount of scoring units.

 

The land raiders and knights can be used to maximum efficiency with the assault vehicle special rule and give me 4 units on the table at the beginning of the game so I can deep strike 15 termies with belail making the most of their "twin linked" arrival.

 

 

2 squads of termies do scatter however as I don't like the idea of putting belail in one of the land raiders and equipping him with anything other than a power sword with fleashbane and a storm bolter that's twin linked on his first turn!!! All for one teleport homer.

 

Sorry for bombarding my own thread but I'm a newbie at all this.

Link to comment
Share on other sites

Well for the sons of the lion, Black was our colour, we changed to green after the loss of Caliban... And it helps to tell the Loyal DA from the fallen that are in with the forces of Chaos...

 

As we were for a time the Emperor's legion, it would stand to reason that once Terminator armour came around, we would've been one of the first to get it, so  I don't see an issue with running all TDA (Tactical Dreadnaught Armour). When it comes to IA stuff, so long as it says ".... Codex Dark Angels...." for example, the Storm Eagle is a Fast attack choice for DA, SW, C:SM

Link to comment
Share on other sites

Thanks vash ill have a look on the forgeworld website and might treat myself.

 

I'm just toying with the idea of doing something different with my termies, I'm lucky enough to have 0 unpainted models so far and would like to have something unusual.

 

I converted 8 space hulk termies before the new range came out... Was a bit upset when I saw that they were getting a makeover but I'm kinda glad I don't have to sculpt any more blood drops into swords. :0)

Link to comment
Share on other sites

Welcome back, Greenstufjunkie. The first of Forge World's Horus Heresy books, Betrayal, goes into some detail on the structure of the Space Marine Legions. They've been quite clever in allowing a lot of flexibility in the naming, equipping and size of formations so the basics can be easily varied to suit each primarch and their legion. There was some discussion of this in the Horus Heresy sub-forum when the book was released last autumn. Betrayal is also an excellent source of background on the Great Crusade and the early stages of the Horus Heresy, as well as including the crusade/heresy era army list. Highly recommended if you're treating yourself.

 

Considering the Dark Angels appear to have the most suits of terminator armour in the 41st millennium I'm confident that they had a large number in the 31st too.

 

As for your army list, I think 3 scoring units is too few and would drop one unit of knights to include another terminator squad as troops.

 

Please show us your converted Space Hulk models!

Link to comment
Share on other sites

Hi there, I'm an older player returning to the hobby after being seduced by the recent dark angels codex and model range. I'm quite keen on the idea of fielding a "pre heresy first legion" force, and was wondering what the "black" colour scheme might look like.

 

Also, should I really be using dark angels rule set as I feel the fluff doesn't really fit with the "hunt for fallen" rules and epquiptment. Things like "preferred enemy chaos" don't feel right to me.

 

...also I wanted to field a pure deathwing force, would this fit with 1st legion fluff?

 

Also how do imperial armour rules work in 6th ed? If I do go with 1st legion, it would be nice to have a land raider ares/Prometheus or something... would make a great centre piece that I would love to use.

 

In some really old WD during the Space Marine game time there was a rundown about the Dark Angels chapter describing it about the size of 26kish marines iirc. The force was composed of "Regiments" that were about the size of a modern day chapter - each with their own deathwing and ravenwing. Which were acting as hammer and anvil - not as fallen hunters like today.

 

One thing if you like fluff - look into the weapon loadout of your units some weapons were not used back in the days of the heresy and erlier.

 

I think mainly stormbolters and assaultcannons were not there - I would simply check the chaos book for options.

Link to comment
Share on other sites

The color scheme of the pre-Heresy DAs is black. As it says in the Codex, the AoV carried the old colors - so all black with white markings.

 

EDIT: Also the only "official" depiction of pre-Heresy DAs was in the Index Astartes article (of more than 10 years ago) which again was depicting an all-black panoply with white markings. You can see it here: http://wh40k.lexicanum.com/mediawiki/images/2/20/PreheresyDarkAngel.jpg

Link to comment
Share on other sites

thttp://i1182.photobucket.com/albums/x453/babsit020/IMG_1796.jpg

 

I started this project about 6 months before the new codex so it was loosely based around 5th ed forums i was reading at the time. belail would have been rocking some lightning claws. below is an example of the old switcheroo... blood drops into swords.

 

http://i1182.photobucket.com/albums/x453/babsit020/IMG_1797.jpg

 

and the apothecary would have had the assault cannon, shame we cant do that anymore.

 

http://i1182.photobucket.com/albums/x453/babsit020/IMG_1800.jpg

 

and a few more

 

http://i1182.photobucket.com/albums/x453/babsit020/IMG_1801.jpg

 

I think your right cactus, i would really benefit from having another scoring unit, i was toying with the idea of LC terminators inside the second land raider, knights just seem to offer a much better specialised combat unit than THSS loadouts and even though they cant take any ranged weapons at all i feel that WS5 really tips the balance and they will replace the notion of the THSS units of TDA. do you think a shooty unit of terminators in the second land raider with belail would be a good idea then? i suppose that solves my teleport homer problem without having to worry about switching his loadout to get the best use out of him.

Link to comment
Share on other sites

It seems like going down the 1st legion route would have me end up using a different codex/forgeworld publication and either forgeworld models or some sort of grey knight/terminator hybrid conversions. Thanks for all the input everyone, I may well get the forgeworld publications but for now I think I'm going to stick to a contemporary deathwing force, I'm still really keen on making them look different though so I may go with a sub chapter or even start a new thread about lesser known sub chapters. I've been toying with the idea of making my own, "the angels of silence". If all of the sub chapter have taken a vow of silence it may help me blag as to why they were lost during the divide and there's no background info. Would this be a bit of a faux par?
Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.