ASSASSINAWOKEN Posted March 1, 2013 Share Posted March 1, 2013 I have about 25 Assault Marine models to work with. I want to create at the minimum 1 full Assault Squad, but I would like to create either another Assault Squad or a Vanguard Squad. Another option is to make the squad changeable by magnetizing the heads and certain weapons. My plans so far would be 1 Sergeant with magnetized CCW and magnetized pistol 2 Marines with magnetized arms for a gun (Since both arms are magnetized the model could work as the next two options) 2 Marines with PS and magnetized pistol 2 marines with PA and magnetized pistol 5 Marines with CCW and BP If I magnetize he heads I can turn the squad easily into a Vaguard squad. I have a lot of CCWs and will need to order a few, but I want to make the squad full of deadly weapons. Even in the case they are just CCWs, the squad will look cool, but with a head swap they easily become a vanguard squad with good options. Some objections Regular Assault Marines die easily, but does coolness overlook easy death Rarely use a Vanguard squad much less for two, but four combat squads in a 2000 game might do the trick. If you would like to suggest anything I might be missing please feel free to help create with me. Link to comment Share on other sites More sharing options...
SamaNagol Posted March 1, 2013 Share Posted March 1, 2013 Magnetise up 4 with meltaguns and flamers so you can switch them out. Sergeants magnetised with option for Power Swords or Power Axes. Swords for when you have an attached IC like a Priest or Libby. Axe for when they are on their own. That should do it. Link to comment Share on other sites More sharing options...
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