kjmok91 Posted March 12, 2013 Share Posted March 12, 2013 Codex say " If the First model from a friendly unit arriving by DS is placed within 6' of at least one model with an Icon of Chaos " in that sentence ' the First model ' mean 'the Icon of Chaos is one use only' or 'Just Place First model from that Unit for Deep strike (not one use only)' ? Link to comment https://bolterandchainsword.com/topic/272655-icon-of-chaos-question/ Share on other sites More sharing options...
EricBasser Posted March 12, 2013 Share Posted March 12, 2013 This is how I read it. For deepstriking, if the "base" model is within 6" of the icon the unit doesn't scatter. "Base" model would be the single model used to determine scatter. Link to comment https://bolterandchainsword.com/topic/272655-icon-of-chaos-question/#findComment-3325946 Share on other sites More sharing options...
WG Capt. Iagn Thunderclaw Posted March 12, 2013 Share Posted March 12, 2013 What about using instruments combined with icons to piggy back units summoned from the warp. The unit with the icon and instrument rolls for successful summoning. Using the instrument a second unit is piggybacked. The unit carrying the icon and instrument deepstrike, scatter and place. Now can the second unit piggybacked with the instrument use the icon to not scatter? This has a nasty potential of placing a very ugly flamer attack or exalted chariot in a very threatening position. Link to comment https://bolterandchainsword.com/topic/272655-icon-of-chaos-question/#findComment-3326437 Share on other sites More sharing options...
Seahawk Posted March 12, 2013 Share Posted March 12, 2013 I read and play it as Icons work for every unit, all the time, they are not one-use items. This is how everything else works as is worded, so there's no reason it wouldn't be the same. If it was once per game, it would say "Once per game" like all special banners. From what I can tell, an Icon does not have to be on the board at the start of the turn to work, so yes, picking a unit with an icon would allow the second unit to also not scatter (or have it reduced). Link to comment https://bolterandchainsword.com/topic/272655-icon-of-chaos-question/#findComment-3326455 Share on other sites More sharing options...
Smurfalypse Posted March 12, 2013 Share Posted March 12, 2013 I read and play it as Icons work for every unit, all the time, they are not one-use items. This is how everything else works as is worded, so there's no reason it wouldn't be the same. If it was once per game, it would say "Once per game" like all special banners. From what I can tell, an Icon does not have to be on the board at the start of the turn to work, so yes, picking a unit with an icon would allow the second unit to also not scatter (or have it reduced). I am not 100% on this. The BRB reads "Unless stated otherwise, a unit cannot charge, or use any abilities or special rules that must be used at the start of the turn, in the turn it arrives from reserve." This could be taken as not being able to use their special rule of using the banners to deepstrike because that is done at the beginning of the turn and the unit was not on the board (how I would interpret it). Though it isnt exactly black and white either. **edit spelling** Link to comment https://bolterandchainsword.com/topic/272655-icon-of-chaos-question/#findComment-3326477 Share on other sites More sharing options...
Seahawk Posted March 12, 2013 Share Posted March 12, 2013 I know, I read that too. It's just, Icons don't have an ability that must be used at the start of the turn. Some psychic powers ("are manifested at the start of the Psyker's Movement phase") have that, and (I could be talking out my butt here, don't have it in front of me) locator beacons and the like also explicitly require them to be on the board at the start of the turn. Once I get back to my books I'll double check, but for now I still think Icons work on the DS. Link to comment https://bolterandchainsword.com/topic/272655-icon-of-chaos-question/#findComment-3326489 Share on other sites More sharing options...
Smurfalypse Posted March 12, 2013 Share Posted March 12, 2013 I know, I read that too. It's just, Icons don't have an ability that must be used at the start of the turn. Some psychic powers ("are manifested at the start of the Psyker's Movement phase") have that, and (I could be talking out my butt here, don't have it in front of me) locator beacons and the like also explicitly require them to be on the board at the start of the turn. Once I get back to my books I'll double check, but for now I still think Icons work on the DS. Not black and white that is for sure, it could go either way. I would personally play it as a "special rule" and since it wasnt on the board to start the turn it cant be used at the start of the turn (reserves). If someone was playing against me and made the arguement otherwise, I would probably let it slide and continue to play it as I think it is supposed to be done and let them play it as they think it should be played. Link to comment https://bolterandchainsword.com/topic/272655-icon-of-chaos-question/#findComment-3326491 Share on other sites More sharing options...
Cheex Posted March 13, 2013 Share Posted March 13, 2013 Edit: ignore, I can't read. Link to comment https://bolterandchainsword.com/topic/272655-icon-of-chaos-question/#findComment-3326846 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.