dadieau Posted March 15, 2013 Share Posted March 15, 2013 When the new DA codex came out I thought it had some pretty cool stuff. After playing a few games with them (it just so happens all of my BA figs are DA models) I went back to my beloved BA. Then I had an idea. Mephiston Furioso Libby up grade Furioso Libby up grade RAS, Lightning Claw, Plasma gun, Razorback with TLAC RAS, Lightning Claw, Plasma gun, Razorback with TLAC Baal Vindicator with Dozer blade DA Libby with Power Field Generator DA Tac Sq, Combi-Plasma, Plasma gun, Razorback with Lascannon/TLPG The DA Libby goes in the Razorback with the DA Tac Sq and all of the BA cluster around it and benefit from the PFG. I've only played two games with it but have won both. Saturday is my local shops monthly tourney and 1500 pt team affair. Feed back is most welcome. Link to comment Share on other sites More sharing options...
knife&fork Posted March 15, 2013 Share Posted March 15, 2013 Not sure how this works... The powerfield only works on models, not units. Right? Seems like you'd be in serious trouble the first time you see a manticore. Link to comment Share on other sites More sharing options...
Brother Immolator Posted March 15, 2013 Share Posted March 15, 2013 Nop, the powerfield works in a bubble. You are confusing it with Azraels helmet Therefore once mounted in a vehicle it extends from the hull, we tend to mount them into crusaders too, been carried by techmarines. More resilience, repairs and larger bubble The 'problem' is that its better used in a gunline cause once close the enemy benefits as well. Link to comment Share on other sites More sharing options...
knife&fork Posted March 15, 2013 Share Posted March 15, 2013 But that's what I'm saying, right? Azraels helmet is 4++ to a unit, the powerfield is 3" but only affects models? If so that's one big mess of clumped together units. Link to comment Share on other sites More sharing options...
dadieau Posted March 16, 2013 Author Share Posted March 16, 2013 It is clumped for the first turn or two, and indeed multiple large blast templets will cause multiple hits. I think with a 4++ this is no worse than an unprotected army that is deployed in line. This is a very fast force that will quickly get into close combat where careful placement of the DA component will still give protection to at least part of the large based BA force without aiding the bad guys. Really the Power Field Generator is there to allow Mephy and the two Libby Furiosos to get into close combat. I am still trying to decide which second power to take for the Furiosos after Wings. Do I give them a shooting power or make them even more effective in close combat? Link to comment Share on other sites More sharing options...
dadieau Posted March 17, 2013 Author Share Posted March 17, 2013 Well we went 2-0-1 for 2nd place. Tied 5-5 with the winning team. Lost on total points 25-27. Lots of fun. Link to comment Share on other sites More sharing options...
Brother Immolator Posted March 17, 2013 Share Posted March 17, 2013 But that's what I'm saying, right? Azraels helmet is 4++ to a unit, the powerfield is 3" but only affects models? If so that's one big mess of clumped together units. Sorry, I read it the other way around Just adding my chips that you can mount the field and extend it from the hull of a vehicle. That will help. Link to comment Share on other sites More sharing options...
Morticon Posted March 17, 2013 Share Posted March 17, 2013 well done dude!! Batreps soon? Link to comment Share on other sites More sharing options...
Drunken Angel Posted March 17, 2013 Share Posted March 17, 2013 Seen it done with 2 Land Raiders at a tourney its certainly a problem for your opponent but sooner or later the units have to split up. The field generator trick works best with a a combo of BA/DA we get the LR's as a dedicated vehicle and jumpers screening it makes it hard to get to. Link to comment Share on other sites More sharing options...
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