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Desperate alliance game


Brom MKIV

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So im gearing up for some games of allied play which I havent done in years. The match will be 2 on 2 with each player taking 1k lists following all the normal rules for FoC and BGB scenarios. 

 

Each team consisting of 2k total deploys and acts as desperate allies. The twist is that at the end of each game turn a d6 is rolled. If the result is greater than or equal to the game turn everything is peachy. If the result is less than the game turn the alliances end and it becomes a free for all as each army fends for itself! What do you guys think? 

 

Heres the list Ive been messing with:

 

HQ

Sammael, corvex

 

TROOPS

3 RAS, 2 pgs, cbplasma

3 RAS, 2 mgs

3 RAS, 2 flamers

1 attack bike, hb

1 attack bike, hb

1 attack bike, hb

 

FA

1 rss typhoon

1 rss typhoon

1 rss typhoon

 

HS

whirlwind

whirlwind

 

total- 1000

 

Sam goes with the plas squad. So any input from people who do team play would be helpful and any insight in general.. Thanks

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