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Psychic Power questions (malediction/Blessing)


Trevak Dal

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Let's say I'm playing Chaos Space Marines, and I have a level 3 unmarked sorcerer and roll twice on Biomancy and once on Telepathy, getting Endurance and Iron Arm (Biomancy) and going with the Primaris of Telepathy with Psychic Shriek.

 

Would that sorcerer be able to cast both Endurance and Iron Arm in the same phase/turn, or would he have to choose one?

 

Also, if he's locked in combat, could he cast Maledictions and blessings?

 

 

And finally, can the sorcerer target his own unit with Endurance (it's within range...but an IC with assault grenades doesn't confer them to units without that they join, even when they do confer USRs (Hit and Run, ATSKNF, etc)) and would he also be effected by it?

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Would that sorcerer be able to cast both Endurance and Iron Arm in the same phase/turn, or would he have to choose one?

Both (BRB, pg.67)

Also, if he's locked in combat, could he cast Maledictions and blessings?

 Yes (BRB, pg.68)

And finally, can the sorcerer target his own unit with Endurance (it's within range...but an IC with assault grenades doesn't confer them to units without that they join, even when they do confer USRs (Hit and Run, ATSKNF, etc)) and would he also be effected by it?

Yes and yes (BRB, pg.143)
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That depends entirely on the blessing you want to use.  Boon of Mutation targets a character and since a helbrute is not a character you can not cast it on him. Likewise, Hysterical Frenzy specifically says "a single friendly non-vehicle unit." 

 

However the spell Prescience from the basic rule book only says it can be cast on a friendly unit.  It does not have anything that would deny its use to a walker.  So you can use Prescience on you helbrute.

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There are three Psychic powers that a Sorcerer can cast on any friendly model or unit (that would have some sort of effect on them). Endurance, Fire Shield and Invisibility. That's without counting anything he could get from Scrolls of Magnus, if he have them, of course.   

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