ChaosLord Leon Enaek Posted March 20, 2013 Share Posted March 20, 2013 Just a quick question: I thought that Ahriman's Rhubric was meant to stop mutation in the Thousand Sons - as in none of them mutate anymore and those without strong enough psychic powers had this done by being reduced to dusty souls in sealed armour. If the spell worked, albeit at a steep pricd, how come Aspiring Sorcerers have the Champions of Chaos Special Rule? Link to comment https://bolterandchainsword.com/topic/273018-the-rhubric/ Share on other sites More sharing options...
*Furyou Miko Posted March 20, 2013 Share Posted March 20, 2013 The Rubric was specifically intended to prevent the "Flesh-change", which is the rapid degeneration into Spawndom that could randomly strike any Thousand Son before it was used. In the book A Thousand Sons it was implied that the Flesh-Change was brought on in Psykers by them losing control of their powers - which means that if your Aspiring Sorcerer gets Spawned by Champions of Chaos, then the Rubric's protection has failed and they just got a bit cocky. Link to comment https://bolterandchainsword.com/topic/273018-the-rhubric/#findComment-3331438 Share on other sites More sharing options...
Shuggnuggath Posted March 20, 2013 Share Posted March 20, 2013 Imo one of the many things that don't make sense about the Thousand Sons unit. The sorcerer would have certainly died long before the year 40 000 to a failed perils of the warp :P Link to comment https://bolterandchainsword.com/topic/273018-the-rhubric/#findComment-3331681 Share on other sites More sharing options...
*Furyou Miko Posted March 20, 2013 Share Posted March 20, 2013 ... Yeah, we don't go there. The MoTZ should give Perils protection. Link to comment https://bolterandchainsword.com/topic/273018-the-rhubric/#findComment-3331732 Share on other sites More sharing options...
Rune Priest Ridcully Posted March 20, 2013 Share Posted March 20, 2013 ... Yeah, we don't go there. The MoTZ should give Perils protection. This, would it have been so hard for Phill Kelly just to add the line "A model with the mark of Tzeenthx may use it's invun save against perils of the warp"? Or made the spell familar's effect's built in for Tzeentch models, it doing something else? Link to comment https://bolterandchainsword.com/topic/273018-the-rhubric/#findComment-3332179 Share on other sites More sharing options...
GenEngineer Posted March 23, 2013 Share Posted March 23, 2013 I always took it as the flesh change being random mutation because of 'generic' warp influence. Mutation from the Champion of Chaos special rule is the specific attention of a od, an therefore beyond what mere mortals can prevent with some flimsy Rubric. Link to comment https://bolterandchainsword.com/topic/273018-the-rhubric/#findComment-3333673 Share on other sites More sharing options...
Excessus Posted March 23, 2013 Share Posted March 23, 2013 "Gifts" from Tzeentch isn't what the rubric was trying to mend anyway. Their geneseed was horribly unstable, to the point where they had to constantly be on their toes with enumerations and tutelaries to keep it in check, and even then it didn't work all that well in the end. Heck, even Ahriman nearly turned into a spawn... The rubric was a good idea that failed and succeeded at the same time. It was not what Ahriman's cabal was aiming for exactly, but it was a "it'll do" situation... ...still a bit sad though...as their entire history...the road to the planet of sorcerers is paved with good intentions indeed... Link to comment https://bolterandchainsword.com/topic/273018-the-rhubric/#findComment-3333772 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.