Beldin Posted March 23, 2013 Share Posted March 23, 2013 hi all my first post :) i would like to know if you guys run a thunder wolf based army and how many storm sheilds you put in the unit i have just resantly started colecting space wolves and want to run a thunder wolf based army my list is 1 wolf lords on thunder wolfs with belt of russ thunder hamer and runinc armor 1 wolf lord on thunder wolf with belt of russ wolf claws x 2 and runinc armor a dreadnought 2 sqauds of 10 gray hunters 1 with 2 meltas and 1 with 2 plasmas 2 squads of 5 thunder wolfs all with storm sheilds ( i find this a lot of points) 5 man sqaud of long fangs 1 rocket lanchers 2 plasma cannons and a las cannon any advise on the stormsheilds would be much apreshated and allso on the list in general Link to comment https://bolterandchainsword.com/topic/273173-thunder-wolfs-and-storm-sheilds/ Share on other sites More sharing options...
Rift Blade Posted March 24, 2013 Share Posted March 24, 2013 I'm currently testing a 1500 pt list with three packs of Thunder Wolves, A WGBL on Thunder Wolf w/2 Fen. Wolves as well as an Irion Priest with 4 Cyber Wolves & a couple of other units. THe Thunder Wolf packs are 3, 3 & 2. THe 2 packs of 3 have 2 Storm Shields & the pack of 2 has 1 Storm Shield. At this pts level it seems to be doing OK but I have only played 3 games with this set up. I played a White Scars ARmy, A Drop pod army & an Ork Army & won all three but 2 of them were really close. From the look of your list you are playing 1750 or so. If that's the case then, your bigggest weakness is lack of troops. It is a good guide line to have one GH pack for every 500 pts. Many of the others will tell you this & I believe sound advice. I agree with you that Storm Shields on all of your THunder Wolves is a lot of points I don't think you really need them IMO. I would loose storm shield or 2 from each pack & maybe even drop a Thunder Wolf from each, perhaps putting the points into more GH or another THunderWolf pack. If you can, I would look at getting that 5th heavy weapon into your LF's. It's one of our strengths to have 5 heavy weapons per Long Fang pack so why not play to it. On your 2nd Wolf Lord, I would arm with a Wolf Claw & PF. THey still count as 2 CC weapons & gives you options. I don't know about your Dread as I'm assuming it is a Rifleman Dread. Just my 2 cents. Hope it helped. Link to comment https://bolterandchainsword.com/topic/273173-thunder-wolfs-and-storm-sheilds/#findComment-3334244 Share on other sites More sharing options...
Bloody Legionnaire Posted March 24, 2013 Share Posted March 24, 2013 lately in all my lists I have been running this for thunder wolvesWolf Lord: Thunder wolf mount, runic armor, thunder hammer, storm shield, Saga of the BearTWC: Plasma pistol, thunder hammerTWC: CCW Storm ShieldSaga of the Bear insures your Wolf Lord from being insta killed. Use the other two TWC to keep your wolf Lord protected from fire and have fun running straight through everyone! With the runic armor and storm shield you're getting saves just like a WGTDA. In a game a few weeks ago I had a Swarm Lord and a tyrigon held up from turn 2-6 because my opponent just could not get out of combat. Unfortunately I was running my Wolf Lord with a Frost Blade so his strength was never high enough to really dish out some damage (that and the dang bugs kept regening). Personally if I had the models I would run with another TWC to bring the count to 4 and to have some extra attacks. The more dice you're rolling the more odds you're going to get 6s and rending hits. I believe it's only necessary to have 2 Storm shields in the group.. I think more would not be very cost effective. Really as long as your Wolf Lord is safe... you're good. He's the one that is going to straight wreck units/creatures/heavies. Link to comment https://bolterandchainsword.com/topic/273173-thunder-wolfs-and-storm-sheilds/#findComment-3334269 Share on other sites More sharing options...
IronFather84 Posted March 24, 2013 Share Posted March 24, 2013 Personally i run Storm Shields on all of my TWC and ICs on TW. (The only exception is the Iron Priest on TW because he doesn't have the option for a invul save) I know that it's a lot of points but it's my experience that most of the things that are going to be hitting you is going to take your armor say away because they are going to want to hit you with their big guns. Some people say that that is excessive but i have been hit with enough barrage weapons to justify the cost. I have a 16 thunderwolf list and as well as some general list but i always have my TW there and they haven't failed me yet. In the end it's going to come down to how you play as well but i say go with the SS. Taking the Fenrisian wolves will help you drag people down floors. The bane of the TWC is stairs. Link to comment https://bolterandchainsword.com/topic/273173-thunder-wolfs-and-storm-sheilds/#findComment-3334285 Share on other sites More sharing options...
Beldin Posted March 24, 2013 Author Share Posted March 24, 2013 thanks for the advice so far i am going to drop 3 storm sheilds from each of my thunder wolfs and use the points saved to get a 3rd squad of gray hunters (when i have perchest them) and will rejig my list a little to add that saga of the beer. i did not put a 5th hevy wepon into my lonng fang pack as i thort the squad leader was a automatic upgrade and the longest range wepon he can take is a plasma gun thats only 24 inchs and since they sit at the back i spent the points eles were. my curent ist comes in at 18501 wolf lords on thunder wolfs with stormsheild thunder hamer and runinc armor saga of the beer1 wolf lord on thunder wolf with belt of russ wolf claws x 2 and runinc armora dreadnought close combat wepon and assault cannon1 sqauds of 10 gray hunters 2 meltas mark of the wolfen and wolf sdanderd1 sqauds of 10 gray hunters 2 plasma guns mark of the wolfen and wolf sdanderd1 squads of 5 thunder wolfs 2 storm sheilds and a power fist1 squads of 5 thunder wolfs 2 storm sheilds and a thunder hammer5 man sqaud of long fangs 1 rocket lanchers 2 plasma cannons and a las cannon i like to make everything wisiwig and am useing canis wolfborn as 1 of my wolf lords wich is y i am useing the wolf claws on him Link to comment https://bolterandchainsword.com/topic/273173-thunder-wolfs-and-storm-sheilds/#findComment-3334418 Share on other sites More sharing options...
Max_Dammit Posted March 24, 2013 Share Posted March 24, 2013 Why take a hammer and a belt, your not getting a extra attack on the hammer with the pistol so why not go full protection? Link to comment https://bolterandchainsword.com/topic/273173-thunder-wolfs-and-storm-sheilds/#findComment-3334421 Share on other sites More sharing options...
Beldin Posted March 24, 2013 Author Share Posted March 24, 2013 Why take a hammer and a belt, your not getting a extra attack on the hammer with the pistol so why not go full protection? i never realy thort of that :) gona amend it now since i have a few points left over :) Link to comment https://bolterandchainsword.com/topic/273173-thunder-wolfs-and-storm-sheilds/#findComment-3334423 Share on other sites More sharing options...
Ghostwolfalpha Posted March 24, 2013 Share Posted March 24, 2013 The Storm Shield is almost always a better option unless your going for two specialty weapons. For 5 more points, you get a better invulnerable save. Never really use the thunderhammer since it got nerfed in 6th ed. I like 3 TWC with an IC, usually a Thunderwolf lord fully decked out, 4 in a pack with no IC. Give the IC two wolves, you will be happy you did. Keep them out front and have at least one SS in the squad running in front of the IC, by turn two, if you haven't gotten into cc, something went horribly wrong. Always run TWC with another forward moving unit that can keep up so that your opponent has to choose which to focus on. Either two units The Storm Shield is almost always a better option unless your going for two specialty weapons. For 5 more points, you get a better invulnerable save. Never really use the thunderhammer since it got nerfed in 6th ed. I like 3 TWC with an IC, usually a Thunderwolf lord fully decked out, 4 in a pack with no IC. Give the IC two wolves, you will be happy you did. Keep them out front and have at least one SS in the squad running in front of the IC, by turn two, if you haven't gotten into cc, something went horribly wrong. Always run TWC with another forward moving unit that can keep up so that your opponent has to choose which to focus on. Either two units of TWC or a vindicator works very well. Link to comment https://bolterandchainsword.com/topic/273173-thunder-wolfs-and-storm-sheilds/#findComment-3334611 Share on other sites More sharing options...
Bloody Legionnaire Posted March 24, 2013 Share Posted March 24, 2013 Beldin, on 24 Mar 2013 - 04:51, said: thanks for the advice so far i am going to drop 3 storm sheilds from each of my thunder wolfs and use the points saved to get a 3rd squad of gray hunters (when i have perchest them) and will rejig my list a little to add that saga of the beer. i did not put a 5th hevy wepon into my lonng fang pack as i thort the squad leader was a automatic upgrade and the longest range wepon he can take is a plasma gun thats only 24 inchs and since they sit at the back i spent the points eles were. my curent ist comes in at 1850 1 wolf lords on thunder wolfs with stormsheild thunder hamer and runinc armor saga of the beer 1 wolf lord on thunder wolf with belt of russ wolf claws x 2 and runinc armor Why the second wolf Lord? WGBL is cheaper and can take all of these options.. if you wanted to save more points it's what I would do.... a dreadnought close combat wepon and assault cannon 1 sqauds of 10 gray hunters 2 meltas mark of the wolfen and wolf sdanderd 1 sqauds of 10 gray hunters 2 plasma guns mark of the wolfen and wolf sdanderd 1 squads of 5 thunder wolfs 2 storm sheilds and a power fist 1 squads of 5 thunder wolfs 2 storm sheilds and a thunder hammer 5 man sqaud of long fangs 1 rocket lanchers 2 plasma cannons and a las cannon i like to make everything wisiwig and am useing canis wolfborn as 1 of my wolf lords wich is y i am useing the wolf claws on him I would roll with atleast 2ML.. I currently have my LF as follows 2ML, 2 LC, 1 PC I would Also consider doing 2 units of 3 thunder wolves (the Wolf Lord should bring the total to 4) and save the points for an extra troop choice. The Wolves and GH's should give you all the CC you would ever want. I'd keep the dreadnought all shooty. Link to comment https://bolterandchainsword.com/topic/273173-thunder-wolfs-and-storm-sheilds/#findComment-3334641 Share on other sites More sharing options...
Forté Posted March 25, 2013 Share Posted March 25, 2013 PACKS!!! Space Wolves run in Packs! Not squads like the Smurfs, dress wearers, mirror lovers or others bound by Codex rules ;) Decide on two heavy weapon types for your Long Fangs. ML being the most all round. PC being your MEQ killer and LC your anti vehicle. You have very few bodies for your points so maybe free a few up and throw in a Fen Wolf screen for your Twolves. Change your Melta guns for plasma unless you are putting them in transport to get into range. Drop the Mark of the Wulfen too. Those packs should be covering your Twolves with as much fire as they can. I'm sure others would give better tips but good luck and don't forget. Wolves run in packs and packs work better together to take down their prey :tu: Link to comment https://bolterandchainsword.com/topic/273173-thunder-wolfs-and-storm-sheilds/#findComment-3334839 Share on other sites More sharing options...
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