Bloody Legionnaire Posted March 23, 2013 Share Posted March 23, 2013 Is it possible to have multiple HQ's with a TWC unit i.e. WGBL and a Wolf Lord accompanying 2 TWC? My reasoning is having another Character that can take a challenge instead of putting my Wolf Lord in a bad spot... Link to comment https://bolterandchainsword.com/topic/273179-multiple-hqs-with-twc-units/ Share on other sites More sharing options...
Rift Blade Posted March 24, 2013 Share Posted March 24, 2013 I don't see why not. I just took a quick look at the BRB & it does not say you cannot have more then one character per unit. I have been running 3 packs of Thunderwolves with a WGBL on a Thunderwolf & 2 Fen Wolves & an Iron Priest on a ThunderWolf w/ 4 Cyber Wolves & it seems to work well. I just goota remeber to let the Fen Wolves & the Cyber Wolves lead! LOL!!! Link to comment https://bolterandchainsword.com/topic/273179-multiple-hqs-with-twc-units/#findComment-3334236 Share on other sites More sharing options...
IronFather84 Posted March 24, 2013 Share Posted March 24, 2013 You can have more than one in the squad but it ends up getting expecive pretty fast. My thunder lord does pretty good in challenges do i don't ever add more but i always try to have one IC in my TWC squad. Hey Rift i don't think that Iron Priest has the Independant character special rule unless i am missing something. I think he should have it and it's BS he doesn't. I pray i am wrong about it though. Link to comment https://bolterandchainsword.com/topic/273179-multiple-hqs-with-twc-units/#findComment-3334287 Share on other sites More sharing options...
Vash113 Posted March 24, 2013 Share Posted March 24, 2013 You can have more than one in the squad but it ends up getting expecive pretty fast. My thunder lord does pretty good in challenges do i don't ever add more but i always try to have one IC in my TWC squad. Hey Rift i don't think that Iron Priest has the Independant character special rule unless i am missing something. I think he should have it and it's BS he doesn't. I pray i am wrong about it though. I don't think he said the Iron Priest joined anyone, just that he runs three packs of TWC, a Battle Leader and an Iron Priest on Thunderwolves, unless I'm reading it wrong. Link to comment https://bolterandchainsword.com/topic/273179-multiple-hqs-with-twc-units/#findComment-3334289 Share on other sites More sharing options...
Rift Blade Posted March 24, 2013 Share Posted March 24, 2013 Actually I do have the Iron Priest join a ThunderWolf Pack. In the back of the BRB the Iron Priest is listed as: In(ch) & there is no corrction either way in the GW FAQ the last time I looked. It's good way for him to get across the table & into CC. If I have missed something that makes this illegal I'm all ears. Link to comment https://bolterandchainsword.com/topic/273179-multiple-hqs-with-twc-units/#findComment-3334299 Share on other sites More sharing options...
IronFather84 Posted March 24, 2013 Share Posted March 24, 2013 Is that in the back of the brb? Sorry Prey didn't mean to hijack your thread brother Link to comment https://bolterandchainsword.com/topic/273179-multiple-hqs-with-twc-units/#findComment-3334301 Share on other sites More sharing options...
Res Ipsa Loquitur Posted March 24, 2013 Share Posted March 24, 2013 In(ch) means Infantry (Character) not Independent Character. Iron Priests are not ICs and AFAIK no Techmarine is. Link to comment https://bolterandchainsword.com/topic/273179-multiple-hqs-with-twc-units/#findComment-3334304 Share on other sites More sharing options...
Valerian Posted March 24, 2013 Share Posted March 24, 2013 Pretty sure the Grey Knights Techmarine is an IC, but now we're getting off topic. There is no limit to the number of ICs that can join a single unit. Link to comment https://bolterandchainsword.com/topic/273179-multiple-hqs-with-twc-units/#findComment-3334329 Share on other sites More sharing options...
Bloody Legionnaire Posted March 24, 2013 Author Share Posted March 24, 2013 It does get pretty expensive, but when there is not many units on the table that can kill them I think it's worth it... especially in a foot slogging list, I'm sure you can still fit 4 (kitted out) troop choices together with at least two units of LF and you're set... you might even be able to squeeze a rune priest in there (since were on the topic of BS... the BS that a Rune Priest can't have a thunder wolf mounts frustrates me a little.. or even a wolf priest at that.) I digress.. just keep them in CC and away from shooty and they're golden. Link to comment https://bolterandchainsword.com/topic/273179-multiple-hqs-with-twc-units/#findComment-3334340 Share on other sites More sharing options...
Wulfebane Posted March 24, 2013 Share Posted March 24, 2013 The Iron Priest is a Character but not an Independent Character. The purpose for this is so he can accept challenges among his retinue of cyberwolves and servitors. He can't join other packs. Link to comment https://bolterandchainsword.com/topic/273179-multiple-hqs-with-twc-units/#findComment-3334346 Share on other sites More sharing options...
IronFather84 Posted March 24, 2013 Share Posted March 24, 2013 I have to agree that a wolf priest on a TW would be something to writes sagas about. It would make me one happy space wolf. Link to comment https://bolterandchainsword.com/topic/273179-multiple-hqs-with-twc-units/#findComment-3334351 Share on other sites More sharing options...
Valerian Posted March 24, 2013 Share Posted March 24, 2013 Prey fall2 the grey, It isn't BS that Wolf Lords and Wolf Guard Battle Leaders can get Thunderwolf Mounts, while Rune Priests and Wolf Priests cannot. That is just following the fluff that was established with Thinderwolf Cavalry that was developed for the 5e Codex. The thing that doesn't fit is allowing Iron Priests to get the Mounts; that doesn't fit the background, but they allowed it in the army list, and I have no idea why. Link to comment https://bolterandchainsword.com/topic/273179-multiple-hqs-with-twc-units/#findComment-3334473 Share on other sites More sharing options...
IronFather84 Posted March 24, 2013 Share Posted March 24, 2013 Valarien i assumed that they are allowed to take them because it's the Iron Priest job to maintain the wolves themselves. All of the Thunderwolves and Cyberwolves are augmented with cybernetics and things like that and it's the Iron Priest job to keep them going and repair/heal them. So that said i would assume that, strictly from a fluff stand point, that armies like Harald Deathwolf that are Thunderwolf/cyberwolf/fenrisian wolf heavy one would want the guy that handles these animals to keep up with the rest of the army, not only wolves but vehicles as well. I assume that the Iron Priest is, for all intensive purposes the care taker/trainer/keeper of the wolves. In my army my Iron Priest on TW is called "The Kennel Master." I assume that the wolves would also have more of an affinity for the iron priest than they would for other marines that they don't interact with only a daily basis. They would be more loyal and/or submissive to someone that provides for them and takes care of them on a daily basis. I assume that he would have other duties as well such as preparing the wolves for insertion and retrieval and other logistical things that doesn't really transfer into game play. Of course a lot of this is just my interpretations and assumptions. Link to comment https://bolterandchainsword.com/topic/273179-multiple-hqs-with-twc-units/#findComment-3334495 Share on other sites More sharing options...
Rift Blade Posted March 24, 2013 Share Posted March 24, 2013 Sorry to the OP for kinda of hijacking your thread. Hope the others answered your questions satisfactorily. THanks to the others for correcting me. That's what happens when you get in to much of a hurry with life. LOL!!! I'll inform my friends that they should have won due to Shennigans & fix my list. It's to bad. THat list was working out really well for me. Oh well, better now then at the Tournament. Thanks again Brothers. Link to comment https://bolterandchainsword.com/topic/273179-multiple-hqs-with-twc-units/#findComment-3334502 Share on other sites More sharing options...
Valerian Posted March 24, 2013 Share Posted March 24, 2013 Valarien i assumed that they are allowed to take them because it's the Iron Priest job to maintain the wolves themselves.Yeah, maybe that's it. That certainly is as good of an explanation as any. I've always thought it odd, however, that Iron Priests would get them, since the Thunderwolf riders are an "elite" subgroup of the Wolf Guard ("thought to be an initiation ritual into the upper echelons of the Wolf Guard"). As we know, Iron Priest candidates come pretty much directly from young Fenrisian smiths (or even the sons of smiths), and would not have ever been a part of the Wolf Guard. The same goes for Rune Priests (usually a "son of the storm" would be identified early, and set on that path), or Wolf Priests (who are drawn almost exclusively from Long Fangs - with Ulrik th Slayer being the one exception who did, in face, come from the Wolf Guard). Valerian Link to comment https://bolterandchainsword.com/topic/273179-multiple-hqs-with-twc-units/#findComment-3334521 Share on other sites More sharing options...
Forté Posted March 25, 2013 Share Posted March 25, 2013 As for the OP question which has been answered (yes you can), my two pence is thus. It is possible and will make for a very costly centre to your army. While it may work for a couple of games it won't be long before your opponents just use weight of fire to force you to make as many saves as possible which eventually you will fail. Spread your points around and think about units supporting each other and hqs buffing the right areas at the right time. TWolfs are expensive and can be a Core piece but are more of a shock attack unit personally. Link to comment https://bolterandchainsword.com/topic/273179-multiple-hqs-with-twc-units/#findComment-3334835 Share on other sites More sharing options...
Bloody Legionnaire Posted March 25, 2013 Author Share Posted March 25, 2013 Eh.. I see what you're saying and in theory you're right. Against IG and maybe Tau (have never played against Tau) I can really see that.. However I've noticed that as long as you stick to cover and stay out of LOS then you're good to go. I had my TWC on the same board edge as my opponents dakka fex's and they did well. I totally forgot I have my Wolf Lord runic armor and had actually saved much more than I thought I did which kinda screwed me over.. It may seem like a lot of points be in comparison to a logan grimnar or even a wolf lord WGTDA unit.. it's not really that bad. in a 1500-2000+ pt game it leaves PLENTY of space for troops and Long Fang's IMO Link to comment https://bolterandchainsword.com/topic/273179-multiple-hqs-with-twc-units/#findComment-3334837 Share on other sites More sharing options...
Forté Posted March 25, 2013 Share Posted March 25, 2013 Don't try it against Noise Marines. Salvo fire and ignore cover will make a mess. Eldar also have high fire rates and an Ork Mob with shootaz will just throw a bucket of dice at you. Almost any army can throw a lot of dice around these days and then you have the flyer threat too so try and have options available so you can vary your tactic. Wow. All this tactic talk is making me thirsty. An any of the older wolves know what that leads too. Link to comment https://bolterandchainsword.com/topic/273179-multiple-hqs-with-twc-units/#findComment-3334843 Share on other sites More sharing options...
IronFather84 Posted March 25, 2013 Share Posted March 25, 2013 Valarien i assumed that they are allowed to take them because it's the Iron Priest job to maintain the wolves themselves.Yeah, maybe that's it. That certainly is as good of an explanation as any. I've always thought it odd, however, that Iron Priests would get them, since the Thunderwolf riders are an "elite" subgroup of the Wolf Guard ("thought to be an initiation ritual into the upper echelons of the Wolf Guard"). As we know, Iron Priest candidates come pretty much directly from young Fenrisian smiths (or even the sons of smiths), and would not have ever been a part of the Wolf Guard. The same goes for Rune Priests (usually a "son of the storm" would be identified early, and set on that path), or Wolf Priests (who are drawn almost exclusively from Long Fangs - with Ulrik th Slayer being the one exception who did, in face, come from the Wolf Guard). Valerian There are always exceptions to every rule though. Look are Arjack. I believe that he was an Iron Priest that as made into a Wolf Guard after taking on all the mini Kraken things. Iron Priest also act outside the normal structure of the army and are for all intenensive purposes an entity within theirselves. I at the end of the day it is going to come down to the Commander's preferance and the structure of the army will depend on orders. Or purhaps the iron priest of the Thunderwolf riding lords are required to prove themselves by taking a TW mount as well. It may be a bit of a leap but for instance when i was in the milittary our people that packed parachutes (as well as some other support personel in airborne unites) had to become airborn qualified and were required to maintain their jumps. As for the original question i don't think that it's worth it to take two ICs in the same unit. I know that you want to have people that can take on challenges but i don't think that the benefit out weighs the cost. I run 2 units of TWC and 1 IC on TW with each. Each unit can have their own special weapon so even if the IC does get in a challenge you still have a marine that can hit the unit or what have you with his powerfist, thunder hammer, or what have you. Also since the HQ choices are IC you can always make them leave or join other units of TWC so if you thing that you are going to have trouble you can always bring your WGBL over to support your WL or to engage another unit all together. Link to comment https://bolterandchainsword.com/topic/273179-multiple-hqs-with-twc-units/#findComment-3334844 Share on other sites More sharing options...
Wulfebane Posted March 25, 2013 Share Posted March 25, 2013 It's called a Deathstar unit for a reason. Massive consumption of resources (points), annihilates anything on the board, but give a farmboy an A-wing and you may have your Deathstar explode in your face and lose the war. Link to comment https://bolterandchainsword.com/topic/273179-multiple-hqs-with-twc-units/#findComment-3334848 Share on other sites More sharing options...
Forté Posted March 25, 2013 Share Posted March 25, 2013 Well put Wulfebane. Link to comment https://bolterandchainsword.com/topic/273179-multiple-hqs-with-twc-units/#findComment-3334851 Share on other sites More sharing options...
IronFather84 Posted March 25, 2013 Share Posted March 25, 2013 All you need to beat the Thunderwolf army is a set of stairs Link to comment https://bolterandchainsword.com/topic/273179-multiple-hqs-with-twc-units/#findComment-3334852 Share on other sites More sharing options...
Forté Posted March 25, 2013 Share Posted March 25, 2013 Erm...stairs are no trouble for Wolves. Being that their four paws are used to ice and snow covered rocks. Stairs are easy. Link to comment https://bolterandchainsword.com/topic/273179-multiple-hqs-with-twc-units/#findComment-3334951 Share on other sites More sharing options...
IronFather84 Posted March 25, 2013 Share Posted March 25, 2013 According to the rules in the BRB cavalry are not capible climbing up floors on ruins so i was being attempting to be facetious. Link to comment https://bolterandchainsword.com/topic/273179-multiple-hqs-with-twc-units/#findComment-3334959 Share on other sites More sharing options...
Forté Posted March 25, 2013 Share Posted March 25, 2013 Nothing wrong with that. I'm usually very sarcastic but find it often gets misinterpreted on forums an starts arguments ;) Then again, fun army's to annoy have to be the ladyboy vampires (put mirrors everywhere. They can't resist checking themselves out) and the dress wearers (clothes rails with the latest in full length florals just have to be tried on). Getting a tad off topic (oops, my bad but not noticed a mod with an exterminatusock yet) so...cough, cough...eggs in one basket bit risky an limited use ;) Link to comment https://bolterandchainsword.com/topic/273179-multiple-hqs-with-twc-units/#findComment-3334997 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.