Excessus Posted June 9, 2013 Share Posted June 9, 2013 Princes have Daemon of Tzeentch and not marks, so they don't suffer from the limitation. :) I honestly believe that the Daemon of Tzeentch is the best daemon a DP can be. It is defensive, which the DP needs because of the lowest T amongst MCs, unlike the other defensive 'daemon of' (Nurgle) he can still wipe units out in melee and can still run, and also has a better defense against the weapons that are bound to wound/kill him the most, the smatter of high-ap dakka... Link to comment https://bolterandchainsword.com/topic/273452-thousand-sons-and-daemons-of-tzeentch-nasty-combos/page/2/#findComment-3390560 Share on other sites More sharing options...
Godhead Posted June 9, 2013 Share Posted June 9, 2013 They can't get Mark of tzeentch. They can only be a daemon of tzeentch which allows him to reroll 1s on saving throws. Link to comment https://bolterandchainsword.com/topic/273452-thousand-sons-and-daemons-of-tzeentch-nasty-combos/page/2/#findComment-3390929 Share on other sites More sharing options...
Ethrion Posted June 10, 2013 Author Share Posted June 10, 2013 Oh goodness that is quite tasty! 2++ re-rollable haha! Brilliant thanks! Link to comment https://bolterandchainsword.com/topic/273452-thousand-sons-and-daemons-of-tzeentch-nasty-combos/page/2/#findComment-3391298 Share on other sites More sharing options...
Excessus Posted June 10, 2013 Share Posted June 10, 2013 Going to try out a csm dp with the black mace and enough heralds to give him a 4++ from forewarning and the bonus from the grimoire. Now you can still mess a squad from the safety of a challenge with a potential for 2++ 're rollable save Remember you have to have the daemon codex as primary detachement if you want more than one herald... Link to comment https://bolterandchainsword.com/topic/273452-thousand-sons-and-daemons-of-tzeentch-nasty-combos/page/2/#findComment-3391507 Share on other sites More sharing options...
Godhead Posted June 13, 2013 Share Posted June 13, 2013 Oh it is. I was running a dp and loc before. Now I am dropping both to bring in the csm dp. I put my heralds of tzeentch on disks and attach them to screamers. Jetbike flat out moves gives me tons of mobility allowing me to keep my army buffed. That black mace should give tar pit units pause. Link to comment https://bolterandchainsword.com/topic/273452-thousand-sons-and-daemons-of-tzeentch-nasty-combos/page/2/#findComment-3393126 Share on other sites More sharing options...
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