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Void Wraiths


Founding: Impossible to Determine
Progenitor Legion: Unknown
Known Descendants: None/Unknown
Chapter Master: Phelan Kallig

Specialization: Archeotech, Stealth Ops followed by Overwhelming force

Homeworld: None, Fleet-based
Allegiance: Judged/Loyalist?

History of the Chapter

STILL UNDER REVISION
Future Section on Known History
Will Include: Major engagements, Chapter Civil War, current history

Origins of the Chapter


The Chapter's origins are completely unknown to the Imperium. They appeared suddenly with no Imperial records of the Chapter. The Imperium and Inquisition demanded they prove their loyalty before being accepted into the Adeptus Astartes, which they have done with particular ferocity for their entire recorded existence. Time and time again they have proven their loyalty and brutal effectiveness in battle with every manner of enemy. But several factors still draw suspicious eyes. In the many years that the Imperials have searched for answers, no information about the origins of the Chapter or its early history have ever been found. They do not even know where the Chapter acquired its war material. Additionally, the true numbers of marines and inner workings of the Chapter can only be guessed at by outsiders. Furthermore, the Chapter does not adhere to the Codex, creating further friction with Imperials. Chapter records and marines themselves have not proved particularly helpful in answering these questions. The Imperium is thus reluctant to clear them as they cannot help but wonder why this information is absent or why its seems that the marines are hiding something. Yet all these questions would be answered in time, at a crucial moment of need for an Imperial sector...

Future Section on Chapter origins

Organization

 

Chapter Command

 

Command: Chapter Master

 

Honor Guard

  • most
    veteran marines of the Chapter and Chapter Champion
  • led by
    Captain of the Honor Guard

Librarus

  • Chief
    Librarian -> Touman Father Librarian -> Company Librarian

Chaplaincy

  • High
    Chaplain -> Touman/Senior Chaplain -> Company Chaplain

Apothecarion

  • Chief
    Apothecary -> Senior Apothecary -> Apothecary

Armory

  • Master
    of the Forge
  • tends
    to all armor, vehicles and weapons
  • razorbacks,
    predators (including annihilator), whirlwinds, land raiders (all
    currently used models), drop pods, dropships and land speeders

Ancients

  • standard
    bearers, equerries, Venerable Dreadnoughts
  • Touman
    Ancients, Company Standard Bearers

Toumans:

Command: Commander

  • These
    are more equivalent to the battalions of original 1st Founding Legions
  • 5
    companies
  • 1st
    company is Touman Veterans
  • has
    access to Terminator armor
  • 1st
    Touman has access to the best equipment and its first Company is the First
    Company of the Chapter
  • First
    Captain is the CO of !st Touman's first Company
  • usually
    composed of 1 veteran company, 3 line companies and one Reserve Company
    with all specialist troops (ex. dedicated assault or devastator troops)
  • Commander
    usually accompanied in battle by Touman Command Squad with Touman Champion

Companies

 

Command: Captain

  • Senior
    Captain - Captain of the first company in each Touman

Company Composition:

  • consists
    of marines from all clans
  • 100
    marines
  • 10
    squads (9 marines and 1 sgt)
  • 1
    command squad (led by Veteran Sgt)

Types of Companies

  • Line
    Companys are Battle or Assault Companies
  • Battle
    Company
  • standard
    company
    • 6
      Tactical Squads
    • 2
      Assault Squads
    • 2
      Devastator Squads?
  • Assault
    Company
    • all
      Assault Squads

    • some
      squads have jumppacks

    • may
      have Assault Terms attached

  • Reserve
    Company
    • any
      type of Company can be a Reserve Company
  • Companies
    may have specialist Wrath Squads
    • made
      of veteran marines
    • most
      numerous in veteran companies
    • armed
      with bolters and close combat weapons (ex. chain swords)
    • combination
      of tactical and assault squad
    • extremely
      flexible

Recruitment and Training Unit: all scouts, usually assigned
in small squads to companies throughout chapter.

Chapter Fleet


(known elements)

Altus Templum ("Secret Sanctuary"), an ancient Gloriana
class battleship, Flagship, Fortress Monestary



2 Battle Barges, Adamas ("Unconquerable/Invincible")
and Bellum Lupus ("War Wolf")



Flax Ilia ("Jade Falcon") a Retribution class battleship



Bellator ("Warrior"), a Oberon class battleship

 

4 Strike Cruisers, Umbra ("Shadow"), Astrum
Vipera
 ("Star Viper"), Ferrum Tolero ("Iron
Bear"), Basset



Battle Cruiser classes: Armageddon, Mars and Overlord



Cruiser classes: Lunar and Gothic

 

Combat Doctrine


 

The Void Wraiths have become known for ferocious, surgical strikes from the shadows.  They use stealth operations to weaken and scout out their enemies before striking like a hammer with overwhelming force from multiple directions.  They appear out of nowhere in the blink of an eye and disappear without a trace as soon as the enemy is defeated.  Their skill in concealing their movements is compared by some to the descendants of the Raven Guard.  Thus, the Void Wraiths have proved to be a horrifically deadly military force.

 

Regard for Knowledge


The Chapter is known for its great regard for knowledge and taking great risk
to acquire or preserve knowledge.  In fact, the Chapter's regard for knowledge is almost as extreme as the Blood
Ravens, which of course has raise questions about the Chapters and their
relationship.  It is known that it possesses large amounts of ancient and arcane texts and technology, the most
obvious being its Gloriana class battleship. It is known that the chapter seeks
to work with the Dark Angels and White Scars on developing a larger version of
the Land Speeder designed for troop transport in small strike force operations.
They also are actively seeking data on ancient Great Crusade era super tanks
for the development of their own versions.



Geneseed


The Chapter refuses the Imperium access to its geneseed in anyway and claims
its geneseed tithes have been paid. Unknown to the Imperium, the Chapter has a
secret alliance with the Adeptus Mechanicus which provides them with some
protection from the inquiry of other departments of the Adeptus Terra, including
the Inquisition. The AdMech allows the Chapter to refrain from sending geneseed
tithes and informs the rest of the Imperium that the tithes are paid. Additionally,
the AdMech's exclusive access to geneseed prevents other departments, namely
the Inquisition from checking the geneseed or the tithes. In return, the
Chapter allows the AdMech access to the vast amounts of knowledge and archotech
(including parts of their Gloriana class battleship) collected by the Chapter,
and assists its explorator fleets. As such, nothing is known of its geneseed.

 

Special Thanks to Raven Angel and the other fellas that helped me with
this :thanks:
 



Recruitment


The Chapter recruits from the techno-clan based peoples of several Knight
worlds, which are all Forbidden worlds at present. These clans interact
regularly and are well aware of the Astartes. The ultimate goal of every young
clansman is to be selected to become an Astartes. The Chapter recruits from all
the clans.  The clan society produces exceptionally strong recruits who
are used to clan warfare and better prepared for their brutal training and
transformation.

 

[skullheaderhalf-000000]The Knight Worlds[/skullheaderhalf]

 

The Knight worlds from with the clans originate and the
marines are recruited from are hidden from all astrological maps and unknown to
any outside the chapter or AdMech.  Any vessel from any other faction,
Imperial or not, mysteriously disappears or is found lifeless in the void.
 It is unknown how the chapter found these worlds or if they were even the
one discover them.  However, it is clear to the AdMech that these are
their sole recruitment worlds.  They are dominated by techno-clan based
society.  There are 6 of these clans which are constantly fighting honor
wars for territory and resources.  Each Marine in the Chapter holds on to
his lineage to a clan. Brother Marines of the same clan share the traditions
and brotherhood of their lineage, but they also share the combined and ultimate
brotherhood between all clanners that is the Chapter. Each Marine bares a small
version of their clan badge on their armor, often on the knee. Furthermore,
there is a Clan Council which operates outside of the chapter hierarchy and
acts as a interclan forum for the marines of the chapter. Here each clan is
represented by a ilKhan, literally a clan representative, who is often a
Dreadnought. The Clan Council speaks on a variety of clan matters within the
Chapter and helps to solidify the bond of brotherhood and equality in the
Chapter.  These Knight worlds are crucial to the chapter and thus the
chapter will take almost any risk to protect them.

The Clans


Wolf

Smoke Jaguar

Jade Falcon

Star Adder

Steel Viper

Ghost Bear

Known Members

Phelan Kallig - Chapter Master

Ulric Kerensky - High Chaplain and one their oldest warriors

Gareth Ward - Commander, 3rd Touman

Jadus Augustinian - Commander, 4th Touman

Veilen Pryde - Commander, 6th Touman

Tiber Kotare - Commander, 7th Touman

Solaro Banesk - Master of the Forge

Harkas Zym - Chief Librarian

Dessel Jorgesson - Shadow Captain

Valken Qaruz - Captain

Orar Nev - Captain

Hyperion Nox - Librarian

Tiberos Malorum - Chaplain

Antinius Tremayne - Chaplain

Veteran Brother Helmar - Veteran marine, 3rd Touman

Brother Zakarian - Techmarine

Chapter Color Scheme

Standard Marine:

Void Wraith marine

Elite 1st Touman:

Void Wraith 1st Touman

Standard Touman Terminator:

 

 

 

 

Elite 1st Touman Terminator:

 

 

 

Other Marine Images

 

VW Tactical Marine 3rd Squad of his Company

Tactical Marine, 2nd Touman, 8th Company, 3rd Squad

VW Tactical Sergeant 3rd Squad of his Company

Tactical Sergeant, 2nd Touman, 8th Company, 3rd Squad

VW Assualt Marine 7th Company 5th Squad

Assualt Marine,  2nd Touman, 7th Company, 5th Squad

2nd Touman Veteran

Veteran Marine, 2nd Touman, 6th Company, 2nd Squad Edited by The Lord Marshal
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Look forward to reading more. Especially to see if Smoke Jaguars get annihilated somehow, like they did in the Battletech universe.

 

Only problem I see so far is that the "clan council" wouldn't act outside the chapter hierachy, it would be the chapter heirarchy - the goal/concept would be the same as stated.

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Going with the Battletech theme, you could remove your favorite clan from those amongst those found on your Homeworld and call the Chapter that (my vote is the Smoke Jaguars :teehee:).

 

Well i really wish that Star Phantoms was not taken already, cuz id love to name them that. id still like to come up with something similar. i definitely want the chapter to remain fleet based.  and the clans are all recruited from.  i guess i should also add that in.  thanks for the suggestion tho.  smoke jags are cool. my favs is clan wolf/wolf in exile. thats y i like the WDs XD

 

Look forward to reading more. Especially to see if Smoke Jaguars get annihilated somehow, like they did in the Battletech universe.

 

Only problem I see so far is that the "clan council" wouldn't act outside the chapter hierachy, it would be the chapter heirarchy - the goal/concept would be the same as stated.

 

i see what your saying. i guess i should have clarified what i meant more. i see that it is part of the hierarchy but it is like different. there are the normal officers and then the council. see the council is not the leaders of the chapter nor are the clans affilliated with one unit of the chapter. they arent like the iron hands to put it simply.  its like a clan organization within the chapter but separate. does that make sense? hopefully the organization section will help with that

Edited by The Lord Marshal
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After a more careful read, I think you could name the chapter with what the clans called themselves, "Trueborn". This could tie in with mysterious geneseed and you could even leave the real reason up to mystery.

However, I would give a detailed reason why the Inquisition and Ad Mech is okay with the lack of tithing (especially if their recruiting worlds are forbidden). I don't see a reason right now how that would fly, but I leave that up to you.

Otherwise cool stuff. I look forward to updates

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Okay, useful then.

 

NO History .... Inquisition requiring proof before being allowed into the Astartes.  Inquisition has nothing to do with who is and who isn't Astartes.  High Lords of Terra initiate foundings, and all Astartes come from those foundings.  The Adeptus Mechanicus then prepares Geneseed from their stock (tithed from Chapters) to prepared for the creation of new Chapters.  Inquisition has nothing what-so-ever to do with the process.  But, questioning the Inquisition and making problems for the Inquisition (they are NEVER reluctant) IS reason to have them shot on sight.

 

NO tithes .... reason alone to have them shot on sight.

 

True Numbers of the marines unknown.  The Black Templars ONLY get away with this because they're so spread out.  Reason to have them shot on sight.

 

Space Marines DO NOT use Battleships, Battlecruisers or any other ships not normally assigned to Chapters (with the rare exception of maybe some 1st Founding Chapters), those are reserved for the Imperial Navy.  Separation of Power, reason to shoot on sight.

 

I HIGHLY suggest you read this:  http://www.bolterandchainsword.com/topic/132379-guide-to-diying/?do=findComment&comment=1520507

Edited by Ecritter
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I said it is a drafting thread. that means its a work in progress.  I have not finished it.  If your gonna comment think in terms of what i have not written yet and what is written.

Sadly, I can only "think in terms" of what you have written and comment on those.

 

Drafting threads appear here all the time, and we always tell the writer what is wrong and what is right with their thoughts.  Please do read the link I suggested, it will help alot.

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sorry but an intelligent critic also considers what is not written in a draft, they consider the fact that it is a draft and what is stated as "coming soon"

 

i have read the DYI help resource threads. i am open to respectful criticism and suggestions, but since you are not being a productive critic, or very respectful, please refrain from commenting in the future.

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By "being a productive critic" I get the feeling that you mean "agree with everything I say no matter how wrong it is", then you've come to the wrong place.

 

In the end, I think you're right ... I'll not bother to try to help you further.

Edited by Ecritter
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I think that, while you might consider Ecritter's first response as *mildly* snarky, your response to him was just as snarky, too. He then outlined several obvious problems with your draft.

 

Unless by "intelligent critic" you mean "psychic critic", there is no possible way for any critic to comment on what you have not yet written.

 

Its not as if you said "Beliefs - coming soon" and Ecritter said that your Beliefs were all wrong. You posted a draft and he pointed out some potential errors.

 

You can accept his comments and say you are going to explain that more later, or you can choose to ignore his comments. I agree with most of what he pointed out, so I think ignoring it will hurt your Chapter.

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well frankly, the information about the origin of the chapter is wrong, he also has a misconception that they are part of the Imperium (which i specifically said they are not), thus the reason why much of his criticism is useless to me.  additionally, he came back to shot on sight idea continually, which not in anyway respectful to the author. so i must disagree with you.



now this arguing is not useful to anyone. the important thing right now is fixing the coding for the post.  if anyone can help please post here:   http://www.bolterandchainsword.com/topic/273696-post-editing/

 

Thank you

Edited by The Lord Marshal
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The "chapters with no original records" concept has been discussed at length here more than once. You may come to find the idea as less of an interesting mystery and more of black hole your article is orbiting.

 

The Adeptus Astartes isn't some organization chapters hold membership in. Geneseed makes men into astartes, astartes make up chapters, and chapters are very much autonomous. Chapters serve the Imperium as the chapter sees fit to do so. All chapters are founded in one way or another by the Imperium, since the Mechanicus has most of the geneseed in the galaxy. So the likelihood of a chapter not having origins is very low, given the fact that the Mechanicus never deletes anything.

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i understand your point. also thank you for being respectful in your response. the reason i have defend the lack of info on origin so much is because their origin is not Imperial and their geneseed is not from one source. essentially i have purposely not revealed the details and shrouded them in mystery because their origin would lead the Inquisition to exterminate them.  its part of a story.  i would be very interested in what you make of that once i add that.  of course i have fix this problem coding first.

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he also has a misconception that they are part of the Imperium (which i specifically said they are not)

 

 

the reason i have defend the lack of info on origin so much is because their origin is not Imperial and their geneseed is not from one source. essentially i have purposely not revealed the details and shrouded them in mystery because their origin would lead the Inquisition to exterminate them.

 

Well, creating an Adeptus Astartes Chapter that is not Imperial in origin and has geneseed from more than one source is an ambitious project, to say the least.  I, for one, would be interested to see how such a feat could be believably accomplished.

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well making it believable is indeed the real test of this idea. i did find out from one of the mods that i will have to manually fix the coding. that will take some time, so probs later tonit or tomorrow that will fixed and the post will be readable again.  then ill start adding more the chapter.

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 the reason i have defend the lack of info on origin so much is because their origin is not Imperial and their geneseed is not from one source

 

Hey man, just an idea, but if you want them to be not of Imperial origin, then you could make them operate outside Imperial jurisdiction (obviously this creates its own problems like supply, but just a thought).  Maybe they go around avoiding other chapters and the Inquisition, offering their aid to Imperial worlds, but being forced to bug out if other Chapter/Imperial organizations appear.  Maybe their recruiting worlds are unknown to the Imperium.  Maybe the Inquisition is after them, and actually ends up declaring those who receive their aid to be heretics or in league with Chaos (therefore they try to help, but end up harming).  Maybe too, you can hint at their multiple geneseed slowly breaking down and leading them to Chaos (very slowly as I understand you want them to basically be loyalists).  The reason for the eventual fall to Chaos is that GW basically says all non-loyalist Space Marines eventually end up as Chaos Space Marines.  Just potential ideas to get around some of the issues others have brought up (I won't be mad if none of them appear :teehee: ).

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well the first part of what you suggest is not terribly different from what i will write, in a very general sense.

 

 

on a side note - this rewriting is going to take for ever. such a mess.

Edited by The Lord Marshal
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Fluff has shown that the outright refusal of geneseed tithes by astartes usually start wars. The Badab War comes to mind. If you are looking for your fluff to mesh with the wider 40k universe the geneseed withholding as well as some other points are going to require some very unique and well written explanations.

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