Jump to content

Guard, Alcari+Hellainian+Kursk+Bethesdans+Inquisition+ETL


Recommended Posts

my attempt to get my knight painted for august omam was failing fast due to hesitations on the white so i ditched the knight and started on an enforcer

this might be the quickest start to finish model i have ever done :smile.: started last night and just had to paint the goo and glue him to the base this morning, the nurgles rot is still a bit wet i think but shouldnt look much different once dried

http://i364.photobucket.com/albums/oo90/RADU_LYKAN/imperial%20guard/necromunda/adeptusarbitespipe2_zpsd9307ed2.jpg

http://i364.photobucket.com/albums/oo90/RADU_LYKAN/imperial%20guard/necromunda/adeptusarbitespipe3_zps0400234d.jpg

http://i364.photobucket.com/albums/oo90/RADU_LYKAN/imperial%20guard/necromunda/adeptusarbitespipe1_zps181f4b3c.jpg

 

votes are in and it seems the mantic zombie/nosferatu head got the most votes, will see what i can do :smile.:

Link to comment
Share on other sites

started work on some grenadier veterans for my guard, some of them will double as necromunda hired guns and treble as inquisitorial henchmen

 

http://i364.photobucket.com/albums/oo90/RADU_LYKAN/imperial%20guard/necromunda/grenbhwip1_zpsa45409ec.jpg

this guy is the start of a bounty hunter for necromunda, he will get a bolter in his left hand, bounty hunters have so many weapons! the good thing is i managed to squeeze them all on, he has a shotgun and chainsword in scabbard on his back.

the bolter means he will probably be the grenadier sergeant and he slots in nicely as a henchman for an inquisitor with a military background. all the bolt weapons mean he is a bit problematic for inquisitor though :sad.:

 

 

http://i364.photobucket.com/albums/oo90/RADU_LYKAN/imperial%20guard/necromunda/grenscumwip1_zps0b6b278d.jpg

this guy will be scum for necromunda, he is magnetised to receive a hand flamer and a sword/big knife, others in the squad will be dual wielding pistols so this guy got something different, is it too big for a knife?

he has a shotgun on his back to qualify for the grenadier squad and i dont think he will be too tooled up for inquisitor, i can always swap out the hand flamer if need be

 

had some trouble with pics, fully armed pics with heads should follow later

 

 

edit- figured i would spray them ready for painting due to the sun finally pointing back to earth, taking pictures of black primered models doesnt seem to work but heres what i got

http://i364.photobucket.com/albums/oo90/RADU_LYKAN/imperial%20guard/necromunda/bhsprayed1_zpsd9c5f1f7.jpg

http://i364.photobucket.com/albums/oo90/RADU_LYKAN/imperial%20guard/necromunda/scumsparyed2_zps2d89d334.jpg

http://i364.photobucket.com/albums/oo90/RADU_LYKAN/imperial%20guard/necromunda/scumsprayed1_zpsf4a7c5fb.jpg

http://i364.photobucket.com/albums/oo90/RADU_LYKAN/imperial%20guard/necromunda/scumsprayed3_zpsd9ee6310.jpg

 

thanks for looking? :smile.:

Edited by RADU LYKAN
Link to comment
Share on other sites

  • 2 weeks later...
  • 1 month later...
  • 1 month later...
"welcome to radu lykans log"

"eh?"

"you know the one"

"nah"

"yeah, it harbours the worst photography skillz in the known universe"

"oh you mean that radu lykan"

 


 


 


 


 

some carapace vets with meltaguns, getting stuck on these guys as i need some more forgeworld shotguns to finish them off, will see what xmas brings

Link to comment
Share on other sites

You can deal with bad photography with auto-tone, brightness and contrast (or however it's called in English) in Photoshop. GIMP, which is free I believe, should be able to do the same thing. For example, this

http://i364.photobucket.com/albums/oo90/RADU_LYKAN/imperial%20guard/dodgymeltagrouppic_zpsa4f24111.jpg

becomes this

gallery_70393_9750_136964.jpg

Link to comment
Share on other sites

  • 4 weeks later...
got omam done (12 out of 12!) by basing up a load of guardsmen, as the guardsmen were already done i thought i would get some terrain done a the same time so i didnt feel like i was cheating

bases


bases plus guard


terrain


the terrain was very easy and cheap to do, get an old cd, chuck a load of filler at it, wedge in some pieces of slate, let it dry, seal it with pva, add sand, seal it with pva then paint, now these test pieces are done am hoping to get a few more done ready for a desert table at some point

Link to comment
Share on other sites

  • 4 weeks later...

cheers guys

was just going to get an arbites done for omam this month after going 12 for 12 last year. that was the plan anyway, yaktribes current competition is for examples of law and order which the arbites would have fitted in to. 
would have been so simple.......
in the list of eligible items arbites just happened to have the word vehicle next to it and so i dug out my chapter house kit for a wheeled chimera thinking it would be a little homage to mike mcveys old riot truck.
the pics below show that the chapter house kit doesnt fit the new chimera hull if it ever fit the old one who knows but as you can see with the kits side hull pieces lined up with the back of the chimera you get a serious over lap of over 10mm in some places
 
after some swearing i just glued the sides on and when that was dry i shaved and filed the side pieces down to the correct size then had to redo a lot of rivets due to the big shaved areas and fill in gaps with green stuff
 
 
currently waiting on some hatch fillers from zinge industries then spraying can commence. rules wise am magnetising this so if i ever get the bitz then it can represent both a chimera and a taurox depending on my mood
 
just in case it takes too long to finish the tank i got an arbites sprayed
any ideas on policifying the chimera?
Link to comment
Share on other sites

  • 2 weeks later...
gong to wimp out on policifying the wheeled chimera, i want to use it in my guard army as well so dont want to go too far on it. too much procrastinating on this led to me having to drop it for januarys omam and so i have started (nearly finished actually) on the enforcer i had sprayed in case the chimera didnt happen. 


was in a rush so the wash is still wet, one more wash to go then basing

Link to comment
Share on other sites

Link to comment
Share on other sites

Great work!

 

I think a grenade launcher would be fitting. In (relative) peacetime they could fire non-lethal grenades (the old stumm and tanglefoot, for example) and frag and krak when things get heavier ;)

Link to comment
Share on other sites

Awesome worki really like the apc and enforcers. One of my many projects on the go at the moment... Is a adeptus arbites army of sorts so il keep and eye on this blog :) I was gonna green stuff thr helmets but really like the knight style one you used. Can I ask where it's from?
Link to comment
Share on other sites

cheers for the ideas, the head is from the greatsword kit, you only get 2 in a box though so try bits sites. often comes with the bannery bits

 

started on an arch magos type bloke, this guy is going to be an npc for inq28, a counts as pitfighter gang leader, an hq from the 30k mechanicum list and probably just a tech priest for 40k.
what i am after on this guy is advice on the servo arms, 3 sections or 4? have included a pic of where his axe will roughly be, does 3 sections look too short to come around the axe? does 4 look too gangly?
 
while i was fiddling around with the zinge servo arms i noticed some funky little weapons that came with it and as has been suggested i had a quick go at a concept for a webber for my arbites (going to magnetise both specialists so dont worry anybody who suggested something else) my i phone wouldnt focus on the details of the spouts but if you own the zinge arms then you know what they look like, if you dont own them then why not? they are great, anyway..
also a size comparison with the scout shotgun
any suggestions on something better or bits to add/trim?
 
on ammobunkers inq28 section it was suggested that we all try to make a model based on a film character but 40ked up a bit by the end of march, well, i had the bits :) rough test fit so far, would have got more done but sliced my index finger with a silly slip so no more modelling today :(
hoping to incorporate this almost sort of in a dark room at twenty paces bane look alike into by bethesdans/delaque gang
Link to comment
Share on other sites

  • 3 weeks later...
real life has been a bit hectic so not a lot done on bane, managed to get the strap added to his head but my phone wont focus on his head at the moment so no pic yet. also added the sheep skin effect to his coat


 

as bane wasnt progressing very fast i built and sprayed a new bethesdan with a grenade launcher for omam. his pointing hand is magnetised for pistols etc dependent on how he gets on in necromunda campaigns


have lost my list of paints that i used on the first batch so there might be some difference between them and any future batches, its a toss up between balor brown and zamesi desert for final highlights on the jackets, shouldnt look too different if i choose the wrong one though?

Link to comment
Share on other sites

  • 2 weeks later...
Omam done


 

also got a bit more work done on bane


 

in addition to being marchs omam he is going into the film character creation thread in the ammo bunker  inq28 section and also the hq choice in the imperial guard blood and glory challenge, got a lot of internet pride riding on finishing him by the end of march :)

 

while painting bane i will also be doing at least this bethesdan for the one and all challenge due to them same being the same scheme

 

Link to comment
Share on other sites

The moa/terror bird thing was from a community project where a group of us banded together, designed models we wanted to see made, got them sculpted professionally then cast, all for the community, no profit etc. It was called the Phoenix project but it was a long time ago now and unfortunately the forum died as the main members moved on. I don't recall what happened to the molds or anything, sorry I can't be of any help :(
Link to comment
Share on other sites

  • 2 weeks later...
had a job interview this morning and so i took some time out in the garage to de-stress. instead of painting bane like a good boy, i started a kitbashing frenzy :) after that i got the call to say i got the job, which was nice :)

most of these are based on previous ideas i had for 54mm inquisitors

as you can see by the amount of blue tac these are very early wip, after some input, if any are crap i would like to know now before i invest any real time on them

 

 

first thing i did was chop up some forgeworld stuff :O



This guy needs some input on the stake, should i trim the top curved spikes off? am also considering magnetising the weapons to be swappable with two desert eagle style stub pistols

 

 

with the head from lok i quickly boshed this guy out, 



obviously the bottom of the coat needs attaching to the top with green stuff. what i am after here is should i go with the empty hand(will get a psychic warp fireball added) or twin swords?

 

this guy will be getting a magnetised backpack fuel tank with pipes connecting to the skull mace which will have flames sculpted on, magnetisation is so he can double as a magister for mordheim with the flames being magic rather than techno based



am not sure the legs work? i see him running forward chanting from the book but does that come accross or does he just look like he is falling over?

 

lady flamberge here is going to be a house agent for an escher gang at some point but she will also be part of somebodys retinue as a noble woman who's family was disgraced and shipped off to be executed in the pitfights, against all odds she survived and made a name for herself as a gladiator.



does this pose work or does she need more movement?

 

what's cooler than a dbsosg? two dbsosg's :)

this guy's name is Hannikel, he was supposed to be based on the 54mm slick devlan model but i couldnt find the right hooded head head. a joint order with masterbuilder sorted that and with a bit of scraping here he is.



need to finish off the greenstuffing but the general pose is done, does it look ok? 



how about the knife one?

 

when i said i didnt do any work on bane it was sort of true,no work was done on movie bane. Comic bane however.....



size comparison with movie bane


i know hes a bit crazy big but am thinking hes the bastard son of the lord of house goliath for necromunda where he has undergone some extreme gene enhancement, inq28 he will be a warrior gifted by khorne with daemonic strength, he might be strakken in a traitor guard list if i ever get that far :)

 

and finally a quick test for an escher ganger/slaaneshi cultist, 



too dark eldary?

 

cheers for any feedback

Link to comment
Share on other sites

A few comments, first the noblewoman head and sword combination are deliciously silly, I love it.
Where did the torso for comic book bane come from?

The last one still looks very eldary, although I am not sure what to suggest except maybe adding some non eldar details.

Link to comment
Share on other sites

  • 3 weeks later...
comic banes torso comes from the savage orc warboss

cheers for comments, will try to take them onboard

 

bane is done! 


yep, thats a bat wing hes standing on :) (or a tyranid gargoyle wing dependent on which universe you happen to inhabit) 

I think i could have gotten a lot closer to the concept pic both modelling and paint scheme wise if i wasnt planning on having him "fit" into my bethesdan guard army but its close enough that my wife said "where did you get the bane model from?" so am happy

 

added some hazard striping to the swords power wire, almost compulsory when he is involved in a game of necromunda


 

pic of base (magnetised)


ambience327 suggested a dead bat on his base as a joke but i thought what the hell

 

as part of the B&C's blood and glory challenge i also got this regular trooper done


 

comparison with bane to show hes a pretty big fella


 

cheers for looking?

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.