Custodian Athiair Posted April 6, 2013 Share Posted April 6, 2013 Okay just a quick question, what is the rule on the repair special rules on the likes of Warpsmiths or Techmarines indeed. And also how they are in relation to allies. Basically can their repair rule be used on allied vehicles or not is really all i'm asking. Thanks for any help Link to comment https://bolterandchainsword.com/topic/273785-warpsmiths-and-allies/ Share on other sites More sharing options...
Fibonacci Posted April 6, 2013 Share Posted April 6, 2013 It depends. How is it stated in your codex? You can repair allied vehicles if is says "any vehicle." If it say "friendly vehicle" then you can repair allied units as long as they are Battle Brothers. It may even be restrictedd to vehicles from your codex. Link to comment https://bolterandchainsword.com/topic/273785-warpsmiths-and-allies/#findComment-3344254 Share on other sites More sharing options...
dswanick Posted April 6, 2013 Share Posted April 6, 2013 "Q:Can models from an Allied Detachment that have the ability to repair Hull Points or Immobilised/Weapon Destroyed results from the Vehicle Damage Table use this ability on Allied vehicles?(p112) A:No", BRB FAQ Take this for what it's worth. Link to comment https://bolterandchainsword.com/topic/273785-warpsmiths-and-allies/#findComment-3344260 Share on other sites More sharing options...
Interrogator-Chaplain Ezra Posted April 7, 2013 Share Posted April 7, 2013 Ah, yes, but by the wording, if the Warpsmith/Techmarine is in the Primary detachment, that limitation does not hold. Nor can an Allied detachment Warpsmith/Techmarine repair vehicles in their own detachment. Of course, that's a rather "it says what I want it to say" sort of reading, but still. Link to comment https://bolterandchainsword.com/topic/273785-warpsmiths-and-allies/#findComment-3344589 Share on other sites More sharing options...
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