Templar BlackAdder Posted November 24, 2013 Share Posted November 24, 2013 You model the gun on the top, on the outside. If the doors are part of the hull, you can disembark measuring your 6" move form the tips of them. You should also deep strike with *all* the doors down, as they would also impact any Deep Strike Mishaps. But we have quite a few threads on this topic already. I don't think we need another. They're on the ground tho' so they wouldn't block much? Not if you've glued them shut... Pretty sure you cannot move 6" from drop pod, the vehicle has moved at cruising speed so is classed as emergency disembark which I think is 3". Also after deep striking you can either shoot or run, dont think youre allowed a move. Link to comment https://bolterandchainsword.com/topic/273941-drop-pod-disembark-and-interceptor-rule/page/2/#findComment-3530171 Share on other sites More sharing options...
Ushtarador Posted November 24, 2013 Share Posted November 24, 2013 You disembark normally from a drop pod, just like from any transport vehicle. If it were an emergency disembark, you wouldn't be allowed to shoot either. Link to comment https://bolterandchainsword.com/topic/273941-drop-pod-disembark-and-interceptor-rule/page/2/#findComment-3530198 Share on other sites More sharing options...
Gentlemanloser Posted November 24, 2013 Share Posted November 24, 2013 the vehicle has moved at cruising speed so is classed as emergency disembark I don't know where this is from. Any chance of a reference? Link to comment https://bolterandchainsword.com/topic/273941-drop-pod-disembark-and-interceptor-rule/page/2/#findComment-3530205 Share on other sites More sharing options...
Templar BlackAdder Posted November 24, 2013 Share Posted November 24, 2013 the vehicle has moved at cruising speed so is classed as emergency disembark I don't know where this is from. Any chance of a reference? Not sure I thought it was an FAQ about the deathwind saying that it couldnt fire the turn it came in as deep striking units count as having moved at cruising speed. Just been reading the BRB and yeah there is no reason why you dont get the full 6" disembark, but is it classed as a move, its just the deep strike rules specify that you can either run or shoot after coming in but no move. Ive only used pods in my last 4 games, since buying a handful to go with the 3 ironclads I bought. So I am not fully up to speed on pod rules. Even though Ive played against em a ton of times. Link to comment https://bolterandchainsword.com/topic/273941-drop-pod-disembark-and-interceptor-rule/page/2/#findComment-3530229 Share on other sites More sharing options...
Ushtarador Posted November 24, 2013 Share Posted November 24, 2013 Usually you can't disembark from vehicle that moved at cruising speed, but drop pods are an exception from that rule ;) Link to comment https://bolterandchainsword.com/topic/273941-drop-pod-disembark-and-interceptor-rule/page/2/#findComment-3530267 Share on other sites More sharing options...
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